I guarantee almost all those engines will support Rift too.
So far two - Unreal and Unity - but their official SDK open source then can integration with many game engine by coding.
Move didn't flop. Also, that's absurd. It's like judging PS3's success on the ducks tech demo.That looked ridiculously stupid. VR is going to flop harder than Move.
That looked ridiculously stupid. VR is going to flop harder than Move.
That looked ridiculously stupid. VR is going to flop harder than Move.
He was really just testing it..
The Move motion games are one thing, sitting on a couch with a controller will be another...hopefully
Nailed it. The best way to properly judge a virtual reality system is by watching a YouTube video of someone else doing it.That looked ridiculously stupid. VR is going to flop harder than Move.
I guarantee almost all those engines will support Rift too.
That looked ridiculously stupid. VR is going to flop harder than Move.
That looked ridiculously stupid. VR is going to flop harder than Move.
Sony has said it won't just be used for games.On consoles though it just sounds like it will be so limited as it will be game only focus.
Sony has said it won't just be used for games.
Isn't Sony's R&D working on a project with NASA?
Heh. You realize that most of this stuff is middleware that's routinely integrated into pretty much every major engine and game out there, right?
Sony has said it won't just be used for games.
Yep, what's about it?
Well, just pointing out that your comment about "game engine integrations" is a generally nonsensical statement.
That looked ridiculously stupid. VR is going to flop harder than Move.
You say smart, I think it'd be absurd to launch on PC.Sure, but its still closed platform which will limit the uses.
Unless of course Sony is smart and doesn't limit it to just their consoles, but I have real doubts about that.