JOEVIAL
Has a voluptuous plastic labia
Are we getting to a point of diminishing returns in regards to the visuals/graphics in games and how it effects the gameplay and design?
Specifically I am talking about visual clutter; too much stuff happening on the screen, which makes enemies difficult to see, which in turn effects the core design/gameplay. I recently experienced this playing CONTROL. The game is beautiful sure. Almost photo-real in some instances... but when you mix photo-real environments with the ridiculous amount of particle effects along with dozens of enemies on screen, it became kind of annoying to spot them and take them out.
Yes this could be a gameplay/design issue, but I believe part of the problem lies in the visuals being too complex. Which brings me to my original point... the point of diminishing returns.
I've experienced this in Modern Warfare also. Especially the Warzone mode. The map is so visually cluttered with detail and objects that it's incredibly difficult to see enemies, especially at distance. Some may claim this is "more realistic" which yeah... I guess it is... but I still think it hurts the gameplay. Anywho... what do you think GAF? Do you think this is a valid concern?
Specifically I am talking about visual clutter; too much stuff happening on the screen, which makes enemies difficult to see, which in turn effects the core design/gameplay. I recently experienced this playing CONTROL. The game is beautiful sure. Almost photo-real in some instances... but when you mix photo-real environments with the ridiculous amount of particle effects along with dozens of enemies on screen, it became kind of annoying to spot them and take them out.
Yes this could be a gameplay/design issue, but I believe part of the problem lies in the visuals being too complex. Which brings me to my original point... the point of diminishing returns.
I've experienced this in Modern Warfare also. Especially the Warzone mode. The map is so visually cluttered with detail and objects that it's incredibly difficult to see enemies, especially at distance. Some may claim this is "more realistic" which yeah... I guess it is... but I still think it hurts the gameplay. Anywho... what do you think GAF? Do you think this is a valid concern?
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