jackissocool
Member
Quoting myself from the Vita shouldn't get developed for thread. I think this is a pretty good solution.
I honestly think the solution here is very simple and it's what I hope Sony is doing. Every one of their biggest studios (thinking MM, ND, SSM, SP, GG, PD) should be making a Vita game in the same way MM did Tearaway. With a small team, 10-20 people, not as an alternative to a PS4 game. Allow some up and comers in a studio to really get their hands dirty directing a game with a smaller budget and less needed sales. I'm not talking tiny games here, but Tearaway-sized experiences. This will have all sorts of benefits for everyone.
1. Vita games made by the biggest studios. No reason ND themself couldn't create an experience crafted specifically for the Vita, but they could just do it on a smaller scale. You know that this would be big for sales, too.
2. Realistic necessary sales. Tearaway isn't doing well, but relative to the size of the team that made it - ~12 core people - it's probably doing well enough.
3. Groom potential future studio leaders. If you have a young dev on a team who has a lot of promise, you can give them their own game to create.
4. Risky concepts and IPs. Sony historically loves putting out stranger and more innovative titles, especially on handhelds. With the small teams and big names on these games, plus the starving Vita install base, Sony can offer a liberating creative outlet to their big, franchise teams and keep making the unusual games their hardcore fans (i.e. Vita owners) love, or to bring back old franchises.
I really can't see why Sony wouldn't do this. On the surface, it seems perfect to me. Good for devs and good for fans. Imagine an inFamous game made by Sucker Punch for the Vita. They could use a lot of their established tech and assets from the PS3 game, but make something specifically crafted for the Vita. (This is what I suspect it's happening, by the way). Or a handheld Jak game by ND, or a Motor Toon Grand Prix from PD. This is just such a perfect solution (as far as I can tell) that I will never understand why Sony doesn't do it.