HeisenbergFX4
Gold Member
Good running list here of working and non working displays
You need to get out in the real world morecan't people read specs of their monitors/tvs ?
sony doesn't support FreeSync, this meansnthe Screen has to support HDMI Forum VRR, which was an optional spec starting with HDMI 2.0.Is it because of the monitors themselves not working or is it a Sony issue?
I don't get why some Tvs turn off FALD in order to have VRR.
Because on the one hand FALD needs computing power and on the other hand it also causes a higher lag. Now there are TVs/monitors whose chipsets are crap (hello Medikatek) and then you just have to cut back. The worse the SoC, the worse the backlight in gaming/VRR mode.The better the chipset, the smaller the effect on the backlight.
Local dimming isn't disabled in game mode on most (any?) TVs, which is specially made for minimal input lag.
And why would VRR leave less resources for local dimming to work?
I don't see why enabling VRR (which means the screen can refresh LESS often) would use more resources? Makes no logical sense.
Plus, those Sony TVs (at least some of them) are pretty high end with very decent chips.
LG C9 here and i heard that vrr works awful
some issues with gamma corrections.
These are optimised, but most games work with VRR. Horizon Forbidden West is one of the games that doesn't work.Is there a list of games that are working with this yet somewhere?
Cheers bigears!These are optimised, but most games work with VRR. Horizon Forbidden West is one of the games that doesn't work.
can't people read specs of their monitors/tvs ?
I have a C9, doesn't work on Ghostwire Toyko, I think.
That's weird. Did you enable Instant Game Response and FreeSync on the TV menu? VRR seems to work like a charm on my CX even with games that didn't received any specific patch (in my case I tested Resident Evil VIII demo), but Instant Fake Response must be set to on. Ghostwire Tokyo should work fine on your C9 too unless the game has an issue that prevents VRR to work as it should.
Nice , gonna check if my c9 have the dark area settings, dont remember seeing that.Working just fine here.
Well, these are not LG C9 issues. These are general issues every single TV out there has. With most LCDs, however, it is not noticeable because of the poor black level. With OLEDs, on the other hand, it is more noticeable due to the nature of the self-emissive-display. But again, all other OLEDs have the same problem. Even Samsung's new QD OLEDs. However, LG at least offers the "fine tune dark areas" option which allows you to mitigate the issue.
But Sony's 2021 Tvs have the Cognitive Processor XR with better picture quality Samsung's 2019 Tvs and even better than Samsung's 2020 tvs.Because on the one hand FALD needs computing power and on the other hand it also causes a higher lag. Now there are TVs/monitors whose chipsets are crap (hello Medikatek) and then you just have to cut back. The worse the SoC, the worse the backlight in gaming/VRR mode.The better the chipset, the smaller the effect on the backlight.
But Sony's 2021 Tvs have the Cognitive Processor XR with better picture quality Samsung's 2019 Tvs and even better than Samsung's 2020 tvs.
Maybe you are right, still hard to believe that even 2019 entry level tvs from Samsung have chips with better performance. Maybe it's a software problem since it took them forever to roll it out.As I mentioned earlier: Just because it is better at processing the picture, it does not mean that the overall performance is better.
still hard to believe that even 2019 entry level tvs from Samsung have chips with better performance.
Can anyone please confirm, once and for all, if the LG B9 supports VRR at 4K and 120 Hz with a range of 40-120 Hz?
Eve Spectrum 4K does not work with PS5 VRR - waiting for firmware update.
Error: Multiple blackscreens every other second
Well, Samsung and LG both have the advantage that they are designing their own SoCs. Vincent Teoh also explained the advantage in some of his videos in the past. I don't know where you get the idea that Samsung's 2019 low end TVs have a better chipset than modern Sony TVs. I am pretty sure that this is not the case. LG on the other hand "simply" used a custom solution in their 2019 OLEDs (and some of their LCDs) that constied of two HDMI chipsets and a switch chip. Of course, that was also much more complex and expensive than the usual "one chipset solution". In 2020, they also switched back to a simpler variant. Here, however, there were also limitations again. In particular, the lower bandwidth of 40 Gbps, compared to the 48 Gbps in the 2019 TVs.
In this video Vincent Teoh shows the impact of "game mode" on the backlight of a Samsung TV (9:07):
It is true that Samsung has made improvements to it in the meantime. But it should be clear that this is at the expense of other things.
Yes, your B9 does. Back in 2019 there were some conflicting reports caused by some statements from LG employees. Therese were causing all the confusion back then. Just keep in mind that Sonys VRR implementation in the PS5 is limited to 48 - 120 Hz at the moment.
I'm using the HDMI 2.1 cable that came with PS5 - that should be good enough right?I had this on my Samsung Q70 2019 and after replacing the cable with the cable that came with the Series X it worked.
I originally had the PS5 connected using an old cable I already had connected
it seems like the PS5 is very picky with cables when it comes to VRR.
seems like handshaking issues.
My PC had similar issues with this TV, but I expected that since I run a 10m cable from the PC to my TV, and long cables like that are usually low spec due to signal degradation
I'm using the HDMI 2.1 cable that came with PS5 - that should be good enough right?
I guess, but the cable I used (I think it was one that came with the One X or One S) should technically also work, that should be a cable compatible with 120hz and VRR, but I had the same issue you described.
basically every time the refresh rate would drop the screen went black.
Just ordered a 10K/120hz 48gbps cable. Will be here tomorrow.I'm sure the Xbox One cables are the same as the one that comes with Series S and not Series X so 18gbps.
You need a full fat 48gbps cable for 4k 120hz 4:4:2 with VRR.
Good luck you didn’t get ripped off tons of shitty cables out thereJust ordered a 10K/120hz 48gbps cable. Will be here tomorrow.
I'm using the HDMI 2.1 cable that came with PS5 - that should be good enough right?
159 danish kroner, ~$23 for a 1.5 meter cable.Good luck you didn’t get ripped off tons of shitty cables out there
just a quote from another thread that is relevant hereok, I just wanted to record the video on my phone, and I established in another thread that I had to switch around HDMI ports due to handshaking issues on the PS5.
now when I play fidelity mode my refresh jumps up to 119hz, and down to 74hz, 60hz and 48hz rapidly and I have noticeable stutters this consoles seems to REALLY have some issues with handshaking, at least on my HDMI2.0 TV.
the Xbox SX works without issue on any HDMi input I tried it on. and I just tried the PS5 on all inputs and it only works either with the old cable in HDMI1 (but that has the issues mentioned above) or with the Xbox SX cable in HDMI1 (where I didn't have the stutter issues)
running in performance mode works without issue in the current config, so I get ~90hz, +/-10
it's really weird. I'm going to try different HDMI cables later, but what seems to be the issue with my current setup is that Low Framerate Compensation is not working correctly for me