Glass Rebel
Member
Hands up all those that don't have access to the internet!
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See, everyone has it!
Hands up all those that have 100% infallible internet all of the time wherever they are!
See, nobody has it!
Hands up all those that don't have access to the internet!
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See, everyone has it!
I don't blame Activision/Blizzard for wanting control and increased revenue. I do have a problem with trying to position it as a net benefit to the game and playerbase while also making offline/solo play out to be some rare occurrence, thus no harm no foul.doesn't mean blizzard wasn't justifiably upset about the state of things and their own lack of control over the game and its bustling economy.
Hands up all those that have 100% infallible internet all of the time wherever they are!
See, nobody has it!
Yours doesn't make sense. The joke is that the people who don't have access to the net can't put their hand up. Because they don't have access to the net. To see my post. To put their hand up.
i am admittedly biased because i get all of my joy from the diablo series out of playing with friends, loot whoring, and working the economy. it's a shame that blizzard sacrificed the clearly much-desired single player mode to the altar of profits and in-game stability/control, but there are those of us for whom it actually could end up a net benefit. if the game is relatively free of dupes, hacks, and glitches 5-10 years down the road and i can easily sell the items i find for real money then i will be fully satisfied with the tradeoff.I don't blame Activision/Blizzard for wanting control and increased revenue. I do have a problem with trying to position it as a net benefit to the game and playerbase while also making offline/solo play out to be some rare occurrence, thus no harm no foul.
But if it wasn't for Blizzard's bungling we wouldn't even be having this conversation, or at least not on this scale.
Definitely. And as long as we don't see more single player games tossed on that same altar I'll survive ;Pi am admittedly biased because i get all of my joy from the diablo series out of playing with friends, loot whoring, and working the economy. it's a shame that blizzard sacrificed the clearly much-desired single player mode to the altar of profits and in-game stability/control, but there are those of us for whom it actually could end up a net benefit. if the game is relatively free of dupes, hacks, and glitches 5-10 years down the road and i can easily sell the items i find for real money then i will be fully satisfied with the tradeoff.
So, 3 days in, the service is still unstable and I'm still unable to play without the fear of losing my progress.
It's been twenty eight hours since the US launch, where are you pulling three days from?
I'm of that opinion, too. The Ubisoft thing was big, but it was never that noticeable to Joe Public as far as "always online" goes. At least, not to this extent (except that outage they had during Christmas, I think?). Finally, a single game with a massive profile has copped it hard and will provide a great example for years to come of why this shit shouldn't be accepted.Yep. Its wake-up call time.
Be interesting to see what Blizzard's response will be (if anything) regarding this. But anything short of either offering refunds to those affected (who request it) or an offline patch to serve as a guarantee it won't happen again could be very, very bad for business.
Jesus. Just bought the game since I can deal with teething issues but waiting in a queue? That's a universe away from always on drm.You can't expect everyone to know about this. This is the first I've heard of it, personally.
As much as you may not want to hear this, it's been 28 hours. Go do something else. That's right, I said it.
Their is a big difference in a 10$ game and a 60$ game/
Especially since a game like diablo 3 will mostly never have a price drop, they cant just let the game be pirated.
Gotta wonder if any extra sales for Torchlight 2 have come of this whole thing. I'd wager there'd have to be a few. Especially when the game is a third (or a quarter if you four-packed it) of the price.How can they have more to lose when they will definitely earn a profit in the end just because of the game's name?
If anything, the developers of Torchlight have a lot more to lose since they don't sit on a guaranteed success. Surely they will earn a profit in the end, but a lot of other developers with new games have definitely a lot to lose when it comes to piracy.
I love the fact you think its a single player game. Just because you fly solo does not make it single player.
"What's Error 35? Someone shot himself while running the servers?!"‎'Error 37. Error 3007. Error 315300. The launch of Blizzard's long-awaited Diablo 3 yesterday was marred by a day of server problems ... disappointment and anger grew too much for some, not least YouTube user Francis, who vented his rage at Blizzard in the YouTube clip below. The video sees Francis rage against Diablo 3's nonsensical error numbers and curse Blizzard for failing to plan the launch better. At one point Francis tries to eat his Collector's Edition's skull ornament and insert his branded Diablo 3 USB stick into his own face.'
http://www.youtube.com/watch?v=GsqUZkmO-zk&feature=youtu.be
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Think the game will be hacked to play offline with no drm check, sorta like an mmo playing on a custom sever?
If crap like this comes to consoles next-gen then I'm out.
WoW has bots ( afew). It has barely any hacks, a handful of underground mining hacks and the occasional speed hack that gets banned ridiculously fast. Next to the carnival of hacking and botting that D2 had, it might as well have 0 hacks. I doubt you're actually aware of what went on in both games.
I mean, end-game D2 was botting. 98% of Baal run games you joined after 2003 were run by a bot. Duping was the economy. The overwhelming majority of high runes, the most important items in the game, were fake. The scale of the problem is on another level.
does it? teleport hacks and anything else that is remotely intrusive are hilariously easy to detect and regularly banned for. you will notice that duping is non-existent in world of warcraft and that hacks in general are orders of magnitude less prevalent than in diablo 2. duping prevention is the number one priority in a loot-centric game such as this.
as far as botting, it will always be possible in any game (including diablo 3, and probably sooner rather than later) because automated player inputs are difficult to trace and easy to code.
This isn't always on DRM, although it ends up having the same consequences. DRM just checks to see if your copy is legit over and over again. In D3 your character and the game world are not in your PC. You're playing the game on Blizzard servers, just like in WoW, so that analogy was correct.
You can play it offlineThis "argument" again...
So what makes a game single-player?
I love the fact you think its a single player game. Just because you fly solo does not make it single player.
Sorry to single you out:I wouldn't call Diablo 3 a singleplayer game.
I love the fact you think its a single player game. Just because you fly solo does not make it single player.
The apologists in here are absolutely sickening.
The moniker "single player game" does not apply for Diablo 3 in any traditional usage. The game is always online and any friends you have can join you at anytime. Stop getting hung up on vocabulary and what you think a single player game is or isn't.
Things you knew before 5/15
-Must be connected to servers to play
-There is no way to play offline or on a lan
Things you should have assumed
-Launch day for the most anticipated game in a long time would have some hiccups
‎'Error 37. Error 3007. Error 315300. The launch of Blizzard's long-awaited Diablo 3 yesterday was marred by a day of server problems ... disappointment and anger grew too much for some, not least YouTube user Francis, who vented his rage at Blizzard in the YouTube clip below. The video sees Francis rage against Diablo 3's nonsensical error numbers and curse Blizzard for failing to plan the launch better. At one point Francis tries to eat his Collector's Edition's skull ornament and insert his branded Diablo 3 USB stick into his own face.'
http://www.youtube.com/watch?v=GsqUZkmO-zk&feature=youtu.be
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Be that as it may, has anyone offered a solution on how make it offline and still keep the loot aspect of the game in tact (not at risk of being hacked)? Doesn't giving people all the data the servers store and calculate allow them a much easier time at hacking the game and ruining the online loot aspect?
I think I just lost my Lv3 Mage, I logged out and relogged from another pc and now I have 0 characters.
Is that normal?
EDIT: just checked on twitter. looks like other people have the same problem![]()
You can play it offline
Things Blizzard* should have assumed
-Launch day for the most anticipated game in a long time would have some hiccups
Assassins Creed 2 (PC) *cough* *cough*You can play it offline
Be that as it may, has anyone offered a solution on how make it offline and still keep the loot aspect of the game in tact (not at risk of being hacked)? Doesn't giving people all the data the servers store and calculate allow them a much easier time at hacking the game and ruining the online loot aspect?
So its not that you just logged in on another server (ie. Europe vs Americas)?
You can change it in game under account settings.