Considering they've got all those annotations with "Generation 1", "Generation 200", "Generation 999", etc. I assume it has to go through that many simulations before finding one that works. So I guess it's pretty far off from being used in a real-time environment considering the program/game would have to go through those 900+ simulations on the fly in the background to get the one you'd want on-screen. But it definitely is impressive. Especially that the program correctly assumes the kangaroo's hopping motion or the human moon-"hopping". Also really interesting to see what a dino on the moon might've moved like

.