Druz
Member
K.Jack said:Tech + Mek turret spam?
no its basically blitzkrieg rape, it'll be patched out
K.Jack said:Tech + Mek turret spam?
Damn, watch my IMBA Mines drop like flies now.:lolDAWN OF WAR II BETA UPDATE
Some of you have noted that we updated DOW II today. Here is the deal:
Relic is really excited that the Beta is finally available and the initial response has been great. Even during this exclusive period, we are receiving a tremendous amount of quantitative and qualitative feedback and believe us, were listening. Through your forum posts and automated reports, weve identified a lot of previously unreported bugs, compatibility problems and balance suggestions. Some of these issues can be addressed immediately in the Beta (Im looking at you Tier 3 Tyranid crash!) while others will be addressed with the launch of the final game.
Some of the Beta updates weve already made include:
Support for languages other than English, French, German and Spanish
Eliminating the most frequent gameplay crash that resulted from playing as Tyranids and reaching Tier 3
Unlocking the camera controls so players can zoom right in on the action like Company of Heroes
Improved targeting against Tyranid Spore Mines
Improved logging for identifying crashes and compatibility problems
We really appreciate your participation and understanding. Through this Beta we are going to really improve the quality of the final game from a performance and balance perspective. We couldnt do it without your co-operation.
Many of you are probably wondering about balance updates and if any are forthcoming. We are looking at the balance feedback and match results very closely, but the Beta has only been live for three days so making any balance changes now is a bit premature. We would like to let the current multiplayer balance cook for a little while longer before putting something else in the oven. 
PS: As of right now, 237,185 DOW II BETA games have been played! That is an amazing number, bring on the 1 million mark!
The Relic DOWII Team
golem said:DoW2 feels pretty shallow so far. Relic's take on RTS-lite?
Halvie said:kind of getting the same feeling. I like it, but wish there was more...if that makes sense.
That was my impression at first, but the game's deeper than that. Definitely shallow in comparison to CoH, but mainly because of the lack of emphasis on cover/suppression.golem said:DoW2 feels pretty shallow so far. Relic's take on RTS-lite?
No, its like they put enough CoH in to give it that flavor, but took out all the depth behind it. There's no base building, VP and APs can be traded at a whim, tech advancement is very quick and the unit cap is low. Cover and suppression are there but are marginalized. I think those looking for CoH in Space or even a direct sequel to the first DOW will be disappointed. It is a much different game, can't say if it's something that will stick yet.mr stroke said:I am curious what makes it shallow so far?(I haven't played the demo yet)
is it because it feels like COH with a different coat of paint?
onemic said:All I'm going to say is wow at how shitty this games performance is. My HD M3650 and core 2 duo can barely avg 20fps in a 1 on 1 game with mostly low-medium settings. (the exception being textures and model detail) With all low settings I only avg 30fps flat on the startup screen. whoever said this game is extremely optimized is fucking crazy.
Which Core 2 Duo, and what resolution are you running? Also, texture detail is what will kill your card the fastest. If that's on high, we've found your issue. The Mobility 3650 is pretty much the lowest card that can play this game, so you'll need to use low and medium, with 1024x640 or maybe 1280x800.onemic said:All I'm going to say is wow at how shitty this games performance is. My HD M3650 and core 2 duo can barely avg 20fps in a 1 on 1 game with mostly low-medium settings. (the exception being textures and model detail) With all low settings I only avg 30fps flat on the startup screen. whoever said this game is extremely optimized is fucking crazy.
K.Jack said:I gave the wrong Steam name earlier. It's Kevin_Jack2.0, not kevinj44.
Which Core 2 Duo, and what resolution are you running? Also, texture detail is what will kill your card the fastest. If that's on high, we've found your issue. The Mobility 3650 is pretty much the lowest card that can play this game, so you'll need to use low and medium, with 1024x640 or maybe 1280x800.
Knockdown in general is brutal. Shotty-equipped scouts brutalise just about every other kind of T1 infantry.EviLore said:Warp Spider Exarch commander's knockdown wargear ability is superpowered. It's pretty much a guaranteed kill if you use it, since it does a knockdown immediately after the enemy gets up, can't escape or retreat at all. Did a 1v1 against Tre and he was like "......................................." after the fifth time or so I killed his commander.
K.Jack said:I gave the wrong Steam name earlier. It's Kevin_Jack2.0, not kevinj44.
Which Core 2 Duo, and what resolution are you running? Also, texture detail is what will kill your card the fastest. If that's on high, we've found your issue. The Mobility 3650 is pretty much the lowest card that can play this game, so you'll need to use low and medium, with 1024x640 or maybe 1280x800.
EviLore said:Warp Spider Exarch commander's knockdown wargear ability is superpowered. It's pretty much a guaranteed kill if you use it, since it does a knockdown immediately after the enemy gets up, can't escape or retreat at all. Did a 1v1 against Tre and he was like "......................................." after the fifth time or so I killed his commander.
Yes, and 256MB of video memory isn't enough for comfortably setting textures to High.TheExodu5 said:Texture detail should only affect performance if your card doesn't have enough memory.
markot said:Just got a key from Eurogamer ^_^
markot said:Just got a key from Eurogamer ^_^
markot said:Just got a key from Eurogamer ^_^
markot said:Just got a key from Eurogamer ^_^
The game isn't optimized yet, there is supposed to be a noticeable improvement from beta to release according to Relic. The beta client is apparently a month old and if they were to implement the optimization changes, it would have delayed the beta.onemic said:All I'm going to say is wow at how shitty this games performance is. My HD M3650 and core 2 duo can barely avg 20fps in a 1 on 1 game with mostly low-medium settings. (the exception being textures and model detail) With all low settings I only avg 30fps flat on the startup screen. whoever said this game is extremely optimized is fucking crazy.
Xal-Shoota said:DAMN it. I wish I checked GAF an hour earlier...no beta key for me![]()
OutLawSuit said:The game isn't optimized yet, there is supposed to be a noticeable improvement from beta to release according to Relic. The beta client is apparently a month old and if they were to implement the optimization changes, it would have delayed the beta.
SupCom, on the other hand, got a performance patch that doubled the framerates for a lot of people. It just depends on the dev.onemic said:I've already alleviated most of my FPS issues from my last post I explained, but if the final version of the game will indeed be more optimized than the beta that'd be great. I wouldn't count on it though, as I've been in plenty of beta's and whenever a dev talks about optimization coming in the final release,(I'm looking at you crysis beta) it's almost always complete bullshit and performance stays exactly the same.
Nah, I doubt it. They'll likely scale with the expansion releases. I have NO problem with how they did Dawn of War ->Soulstorm outside of Winter Assault, which felt very lackluster in terms of additions. I just want to play as IG and have more story campaigns. I hated the way Relic just dropped the idea of having a linear story like the original DOW with the expansions, and I'm glad it's coming back this time. Hopefully it sticks.CcrooK said:I'm sure there's got to be more options within the gameplay in terms of units, upgrades, e and play types with the real deal. I hope.
I'm trying to figure out the Tac marines myself. The cost makes sense when you get to tier two and can turn them into powerhouses but I don't find them super effective for their cost at tier one.i hate bees said:I'm not feeling Space Marines, the support units are fairly awesome but the Tac marines really don't have enough power to be a bread and butter unit, they've got a lot of health but just don't do enough damage, shotgun scouts are all round better value.
I understand that impression, but rather than lite, for me, it feels focused. I've never been able to properly juggle base expansion and maintenance, economies and combat in traditional RTSs. All I need to worry about in DOW2 is the combat, and it's a heap of fun.It does make it feel like RTS lite like someone mentioned before.
I haven't touched the Tyranids yet, but the Orkz feel really swarmy to me. Hopefully you'll dig them.Oh and why do the Tyranids feel so slow and rigid? I played Starcraft II at Blizzcon for 20 minutes and the Zerg feels and looks a lot more, I don't know, swarmy? (lol)
Mister Chef said:I played the demo for about 2 hours and I gotta say... I 'm not really feeling this point-capturing gameplay at all. It does make it feel like RTS lite like someone mentioned before.
Oh and why do the Tyranids feel so slow and rigid? I played Starcraft II at Blizzcon for 20 minutes and the Zerg feels and looks a lot more, I don't know, swarmy? (lol)
I will give it another chance later tonight and go with the Orkz, but I gotta admit I'm just not that impressed thus far.