In some videos, the "hologram" is visible although it's a kind of 3rd person view...What? That was definitely not implied in their demonstrations.
He's actually right, although he's most probably joking.
In some videos, the "hologram" is visible although it's a kind of 3rd person view...What? That was definitely not implied in their demonstrations.
I tried it. FoV is small, but it functions as advertised.
Some cars like Mercede's line up has a more viable option already with HUD projected on the windshield. Improving this technology would be better than wearing something just to improve driving experience.
I tried it. FoV is small, but it functions as advertised.
You mean something like Glass?
Which was actually more ambitious than this in some ways.
If you could have a compact version of hololens in the car, you could project the navigation route onto the road ahead. Literally highlight e lane you need to be in for that next turning etc. that could be really useful
Similar to what they did with the kinect. Over exaggerating the capability of what it can do. And people are falling for it hook, line, and sinker once again.
But they weren't talking about using actual complete software, but a Unity demo showing how to make very basic software for it. It's the software developer who would be programming the occlusion.It depends on the account.
Technical accounts talk about the fact that limbs and hands are not occluded at all, this is not surprising its a very difficult problem to solve. Here is a Tested video after Build: https://www.youtube.com/watch?v=7TJg7T_Fruk&feature=youtu.be&t=1143 , I think it was the Tested video after E3 where they talked about all of the VR headsets where they said again that HoloLens wasn't doing this.
But, the demonstration was controlled exactly as they showed, according to the press members who were able to try it out after the show, so how was that deceptive?The more pressing issue wasn't the FOV it's the fact that they faked the demonstrations input once again.
Hololens isn't supposed to be a gaming peripheral in the first place. The only reason it showed up at Microsoft's conference was to steal some of the thunder from Sony's VR demonstrations. For that purpose, I guess it did an okay job - the caveat being that thunder isn't really all that important until VR units are publicly launched.The E3 demo was misleading. It's a shame because the tech is really cool and does work. Overselling doesn't make sense.
It's fine to show a demo like they did if you are honest that it is showing the devices potential, rather than its current capabilities.
But, the demonstration was controlled exactly as they showed, according to the press members who were able to try it out after the show, so how was that deceptive?
But, the demonstration was controlled exactly as they showed, according to the press members who were able to try it out after the show, so how was that deceptive?
Wasn't sure which thread to bump but this one should work. Came across this video today and it seems to represent a more realistic FOV of the wearer. Also its a cool video.
https://www.youtube.com/watch?v=SKpKlh1-en0
Didn't make a new thread as its not really game related.
Wasn't sure which thread to bump but this one should work. Came across this video today and it seems to represent a more realistic FOV of the wearer. Also its a cool video.
https://www.youtube.com/watch?v=SKpKlh1-en0
Didn't make a new thread as its not really game related.
Wasn't sure which thread to bump but this one should work. Came across this video today and it seems to represent a more realistic FOV of the wearer. Also its a cool video.
https://www.youtube.com/watch?v=SKpKlh1-en0
Didn't make a new thread as its not really game related.
shit is unbelievable, tbh.
Wasn't sure which thread to bump but this one should work. Came across this video today and it seems to represent a more realistic FOV of the wearer. Also its a cool video.
https://www.youtube.com/watch?v=SKpKlh1-en0
Didn't make a new thread as its not really game related.