Pretty much. Can't wait for the sequel. Everything is set up for it to be even better, and they can easily have it focus more on in depth tombs now.Tomb Raider was a fantastic game and an awesome rebirth of the franchise. Deal with it.
Pretty much. Can't wait for the sequel. Everything is set up for it to be even better, and they can easily have it focus more on in depth tombs now.Tomb Raider was a fantastic game and an awesome rebirth of the franchise. Deal with it.
Tomb Raider was a fantastic game and an awesome rebirth of the franchise. Deal with it.
Bioshock is a serious contender; deal with it.
Was this posted? Forgive me if it's duplicate. I would highly recommend that someone creates a new thread for this so that people worried about it would not miss this news:
https://twitter.com/amazongames/stat...06198818959361
Here's more:
http://www.amazon.com/gp/product/B00DE2W5M2/ref=as_li_ss_tl?ie=UTF8&camp=1789&creative=390957&creativeASIN=B00DE2W5M2&linkCode=as2&tag=gaminevery-20
You guys make convincing arguments. Then again with tomb raider no one could actually make an argument why it should be a goty contender because it's so mechanically brain dead that one would literally be doing the impossible by making a good argument for it.
Most GOTY winners are mechanically braindead, like Journey and The Walking Dead. We're going to have to endure tons of debates about why The Last of Us is the best game of the year, despite being a thoroughly mediocre game in almost every way aside from production. Tomb Raider bests it in nearly every gameplay-related area.
Meaningful item upgrades, puzzles, better shooting control, very original and fluid cover system, better platforming.
Whattt!!!
Infamous: Second Son will kill (DESTROY) this game in Spring.
What a fuckup, if true.
No offence but you seem to be positive about every game.
I loved Tomb Raider (and The Last of Us), but there is no way in hell TR deserves GOTY over TLOU. Tomb Raider was a great blockbuster type action adventure game, but TLOU was on some classic medium defining shit. Tomb Raider's upgrades meant almost nothing, like Derrick said. I'll give you better shooting and cover system (TLOU felt clunky). Platforming, thats a dumb comparison, since TLOU has none.Most GOTY winners are mechanically braindead, like Journey and The Walking Dead. We're going to have to endure tons of debates about why The Last of Us is the best game of the year, despite being a thoroughly mediocre game in almost every way aside from production values. Tomb Raider bests it in nearly every gameplay-related area.
Meaningful item upgrades, puzzles, better shooting control, very original and fluid cover system, better platforming.
I'm convinced you have absolutely no idea what you're talking about.
Meaningful item upgrades and good puzzles in Tomb Raider? The puzzles that take less than 1 minute to complete? (that is no exaggeration by the way).
You don't even have to upgrade items in Tomb Raider because the game is so brain dead you can win with basic everything on Hard.
Also they pretty much have the same cover system...automatic.
It always looked good to me too. I'm willing to bet that reveal from 2012 looks exactly like that in game.
also, I don't get the reskinned AC comments? how? It has different traversal system...driving vehicles instead of being able to climb everything. it has a different combat system as far as i can tell in melee, not to mention the cover shooting stuff. It has the unique hacking aspect/layer. Different animations, environment, etc. Or is the AC comments because people think the graphics look similar?
Shinta said:That's just factually incorrect. You can't even access later areas in the game without the rope arrows, and the speed climbing tool that pulls open doors. The areas are gated off.
Mr. West said:Far Cry 3's loop of Towers, Camps, and Missions was really satisfying though. Not surprised to see them apply it to AC4 and WD.
Far Cry 3's loop of Towers, Camps, and Missions was really satisfying though. Not surprised to see them apply it to AC4 and WD.In several demos I noticed things like taking out an outpost to unlock a bunch of stuff on the map nearby. That's ripped straight from AC.
The rest of the stuff I've noticed is more basic open world Ubisoft filler-trash that started with AC2 and the others and was eventually extended to Far Cry 3. So I guess people associate all of that trash side content/collectibles with AC since it started there.
Not really because FC3 was too shallow. You could stealth through each camp by throwing infinite distraction rocks or just take the few guys standing around in a few seconds. And of course in standard Ubi fashion there was like 40 camps throughout the land, doing the same thing every.single.time.
His enjoyment of FC3's gameplay loop isn't legitimate because he didn't find the easiest exploitable routine then repeat it 40 times like a robot?
Well if you're not stealthing your way through the base what else is there to do besides shooting them all? It's not like the game was deep and made you get real creative or else die repeatedly. There was no tactical planning or difficulty at all unlike FC2.
In the 20 or so bases I did I stealthed, sniped, ran in guns blazing, unleashed animals, barged in with a vehicles and ran over guys and dropped in from the sky with the hang glider.
It's not the deepest game but it's more than "stealth around and throw rocks." You could just stealth around and throw rocks, but why would you?
Thanks for posting this. I was looking for this info immediately and you came to the rescue.
You think Titanfall will outshine Destiny?
I dunno, we'll see. Both games are new IP from developers the original developers of two big franchises. Destiny seems like a more ambitious, beautiful game with an actual campaign.
Titanfall is way more fun that I expected, however, but it's not very attractive and the lack of any real single player might limit its appeal a bit. I'm sure both will do very well.
Tomb Raider bests it in nearly every gameplay-related area.
Meaningful item upgrades, puzzles, better shooting control, very original and fluid cover system, better platforming.
I do remember that one base near a beach who had a caged tiger. Watching him single-handedly take down the base while I sat my ass on a rock and filed my nails was fun...I guess.
I don't even know why you think this makes you look good. If I was watching someone play TR and zip through any of the tombs in 1 minute, I would probably laugh at their absurd playstyle. I usually spent at least a minute just looking around before I even started, if not more.
Absolutely, Titanfall has got the COD crowds attention and that's huge. I did this topic a while back http://www.neogaf.com/forum/showthread.php?t=592266 and came to the conclusion that in the end, people don't care about the developer, they care about a) the name or b) the hype, and Titanfall has all the hype while COD has the name (already proven with the amount Treyarch and post-Respawn CODs are selling). Only thing hurting it, like people said, is the pseudo-exclusivity for Xbone.
There's absolutely no way we played the same version of Tomb Raider. The game's "puzzles" consisted of 6 rooms with a single puzzle in each one that lasted anywhere between 1 and 3 minutes. The only difference between the cover system in both games is that it actually mattered in TLOU. Meaningful item upgrades? I beat the entire game on hard using only the bow. I don't even remember platforming in TLOU but TR's platforming played itself.
When you really break down what TR is all about (raiding tombs, surviving) and what kind of game they actually ended up making (Infinite ammo shootbang with auto pilot "platforming" and not a single memorable character) it's really quite sad how shit it ended up being. TLOU murders that Tomb Raider reboot in every single way, even the section featuring the deer is superior.
Pretty sure every outpost had some sort of caged animal willing to eat the guards up if let loose.
I'm actually willing to bet the majority of gamers don't stop and stare at walls for a minute every time they walk through a door. What you call absurd I call playing the game as intended. You're going to laugh at someone because they figured out that elementary level puzzle in under 2 minutes? That'll teach them!
I'm actually willing to bet the majority of gamers don't stop and stare at walls for a minute every time they walk through a door. What you call absurd I call playing the game as intended. You're going to laugh at someone because they figured out that elementary level puzzle in under 2 minutes? That'll teach them!
So they take 2 minutes now, or is it 3?
The game's "puzzles" consisted of 6 rooms with a single puzzle in each one that lasted anywhere between 1 and 3 minutes.
Reading comprehension.
Well Derrick says they take less than a minute. You guys are giving some conflicting claims here, hard for me to keep it all straight.
Seems like a personal problem.
And I don't know who Derrick is, don't treat his posts as part of my own. Thanks.
Most GOTY winners are mechanically braindead, like Journey and The Walking Dead. We're going to have to endure tons of debates about why The Last of Us is the best game of the year, despite being a thoroughly mediocre game in almost every way aside from production values. Tomb Raider bests it in nearly every gameplay-related area.
Meaningful item upgrades, puzzles, better shooting control, very original and fluid cover system, better platforming.
Personally, I think Mario 3D World has a shot at being GOTY, but Tomb Raider was easily one of my favorite games this year.
Do you even know what you were responding to initially?
Someone (you) saying one of the biggest disappointments of the year (TR) is better than quite possibly the best game of the year (TLOU)
I'm quite aware.
We've seen a lot more gameplay of this than other launch titles, I'm sure it's close to completion. They should put it out now for the "buy everything at launch" and the Christmas crowd.
I guess this is you admitting you put your foot in your mouth, and changing the subject.
That's totally fine. Thread is about Watch Dogs anyway, so lets just move on.
To be fair TR is a better game than Infinite.Is someone seriously comparing garbage like TR to TLOU and Infinite. Lol!
I still need to play it, but at this point I really wouldn't be too shocked if TR ended up a pleasant surprise. It sounded like both had the same core problem though, which is why TR was Steam sale fodder for me.To be fair TR is a better game than Infinite.
Most GOTY winners are mechanically braindead, like Journey and The Walking Dead. We're going to have to endure tons of debates about why The Last of Us is the best game of the year, despite being a thoroughly mediocre game in almost every way aside from production values. Tomb Raider bests it in nearly every gameplay-related area.
Meaningful item upgrades, puzzles, better shooting control, very original and fluid cover system, better platforming.
Personally, I think Mario 3D World has a shot at being GOTY, but Tomb Raider was easily one of my favorite games this year.
It may seem that way but there are a lot of games I don't like.
Anyway, just because I say or think a game looks good doesn't mean I think it's incredible. I just didn't see anything wrong with this one personally. I can easily do without it.
Well, it's certainly not one that I think many will give as a group, but it's definitely a game that can win individual GotYs.It was good but it wasn't GOTY