Ugh an Andrea episode
Poor Jeff, having to actually argue with her that Xbox Live is a social network, which is completely and totally obvious.
Yeah, I caved and DL'd and listened since I'm at the in-laws and had some time on my hands (and I love to hear discussions of games I'm currently playing) and both Jeff and Andrea's criticisms of the notoriety mechanic on AC:R was totally ridiculous. They claimed that there was no notoriety mechanic before Revelations? Ummmm....what about the whole wanted poster thing that's been in the last 3 games? Your actions always had consequences in the series. As a self-professed fan of the series, Andrea completely ignoring/forgetting that staple of the series was pretty appalling.
The whole "I just want to talk about Skyrim" thing at the end of the Assassin's Creed discussion made me lose respect for both Garnett and Jeff.
I've been gone for the last couple weeks so I couldn't comment before, but is it just me or does pretty much every one of Jeff's Skyrim stories revolve around a predetermined, scripted sequence? I'm pretty sure stuff like the dragon fighting the giant and the mages fighting each other are not completely random. My friend said he saw the dragon/giant fight too, and thought it was the same exact place Jeff saw it.
I'm not knocking Skyrim, I think it's great that they put in so many scenarios like this that you wander into (unlike, say RDR where you always see the same stuff over and over like the criminals ring chased by the sheriffs) but I do think they were scripted.
I've been gone for the last couple weeks so I couldn't comment before, but is it just me or does pretty much every one of Jeff's Skyrim stories revolve around a predetermined, scripted sequence? I'm pretty sure stuff like the dragon fighting the giant and the mages fighting each other are not completely random. My friend said he saw the dragon/giant fight too, and thought it was the same exact place Jeff saw it.
I'm not knocking Skyrim, I think it's great that they put in so many scenarios like this that you wander into (unlike, say RDR where you always see the same stuff over and over like the criminals ring chased by the sheriffs) but I do think they were scripted.
Garnett you're OK in my book. I'd rather have a host who's passionate and gets hot headed over stuff like that, than one who doesn't really care about anything. If nothing else it makes for entertaining listening.
You're basically ignoring my excellent zing.
Every time Andrea is on the show Garnett seems to go into some kind of perv mode IMO. Not what I want from my gaming podcasts.
Garnett you're OK in my book. I'd rather have a host who's passionate and gets hot headed over stuff like that, than one who doesn't really care about anything. If nothing else it makes for entertaining listening.
So...just listened to it all the way through.
I'll agree with some of the previously mentioned criticisms above.
One thing is, while I do enjoy Skyrim a lot, I wish they would tone it down a bit there to cover more things.
And my primary feedback would be - I really want to hear impressions on Star Wars: The Old Republic when it launches. It's an 11th hour release this year, and I think it would be interesting to listen to discussion about that (and maybe MMOs/MMO design in general), especially with everyone starting fresh.
Ugh an Andrea episode
I'm not sure why Jeff said she was going out on a limb and going to take a lot of backlash about loving Mario. You go Andrea! I'm a Mario lover too!
I'm sure I'll regret this, but I really take exception to being called intolerant.
The Diablo real money ah seems to be a popular example. I got on my soap box about it because I genuinely believe it to be opening the door to a host of potential problems, but if that's what players want, then it will be a success and hopefully my concerns will be addressed.
So far as games in general go, I've never been one to care one way or the other about what people like. Hell, I get judged all the time for my likes/dislikes, and they range all over the board from AAAs to indies to mobile apps of just about an genre.
Skyrim being a terrific and terrifically troubled game aside, it's very different from the games these people are expected to have played throughout the year. They will recognize this and be thankful.I agree with the poster above that commented on how none of this Skyrim talk makes him want to play the game. None of it sounds interesting at all. I didn't enjoy Oblivion or Fallout 3, but I was hoping to hear something in any of the podcasts I listen to that would make me want to get it. It has lore? Lots of little quests that are really just time wasters? I just don't get it, and EVERY podcast is spending tons of time on it.
But does that mean that every podcast has to wax orgasmically about what sound like completely ordinary game occurrences for weeks on end?Skyrim being a terrific and terrifically troubled game aside, it's very different from the games these people are expected to have played throughout the year. They will recognize this and be thankful.
What should annoy you is that they are excited about the possibilities of a medium cautiously explored in this series instead of asking their realization to be the minimum. Imagine these random occurrences in a game that doesn't remind you of once being reclusive and reading bad fantasy novels filled to the brim with paper-thin, wooden characters.But does that mean that every podcast has to wax orgasmically about what sound like completely ordinary game occurrences for weeks on end?
Have to ask about Skyrim. Most people who keep talking...and talking...and talking about this game speak more to the open world aspects and the exploits / bugs than they do about the main quest line itself. I know that the game has one, and that it has something to do with killing dragons and shouting....but is the actual 'main' story in the game any good? I haven't broken up with WoW yet (although we're definitely seeing other people), but the lack of a real narrative drive to the game is starting to wear thin. Is Skyrim leveling just to level-up, or does all the open worldliness eventually go somewhere?
I'm not very far into the main storyline, but from what I have experienced, it is genuinely good. Definitely better than many a game's storyline with an honestly interesting plot. (Again, not very far in.) That, along with the Civil War at play, among the various other side-plots makes for a very engrossing experience.
Well, you make at seem more interesting than all of those other commentators do. I think the problem with all these "Skyrim Stories" is the same with GTA stories. All I hear about are these tiny little anecdotes of finding some enemy, or exploring some little dungeon, and none of it sounds particularly interesting.
Loved the leftovers segment, if only because I haven't played most of the games referenced either.
I love the concept of it (though not the endless stream of forced puns), but unless the hosts are planning to tackle any of those games for discussion on a future episode, it was just a "hey, here are all the games that came out this year" list.
I love the concept of it (though not the endless stream of forced puns), but unless the hosts are planning to tackle any of those games for discussion on a future episode, it was just a "hey, here are all the games that came out this year" list.
Didn't weekend confirmed have a segment where they talked about old games? Man that was long ago...
Haha, I was just thinking that last night while listening. Riverrun is from A Song of Ice & Fire.Good show. Btw, it's Whiterun and Riverwood, not Riverrun. I want more Skyrim chat.
Poor Jeff, having to actually argue with her that Xbox Live is a social network, which is completely and totally obvious.
I listened to it, not bad. Andrea doesn't bother me, but it seems like most female podcasters who aren't Kat Bailey annoy gaf.
As far as my limited understanding of that feature is concerned, it sounds like it's completely optional, and if you only play with people you know vs. the general public, then it won't really affect your own experience. Is that close to the mark?
Yeah, me too. I loved that segment. A good way to talk about older games.man, i miss the Cannatafford segment.
Yeah, me too. I loved that segment. A good way to talk about older games.