SinDelta
Member
The Legend of Zelda: Breath of the Wild - I understand why they had breakable weapons, but a repair/upgrade system would have been nice. Themed temples and shrines for their regions. Better boss variety and final boss fight. Otherwise still an incredible game. I hope BotW 2 addresses this.
Witcher 3 - Ignores some pretty important events and choices from Witcher 1 and especially 2 in favor of plotlines from books. YMMV depending on if you were introduced by the games or the books and regardless some of the decisions left on the floor really sting.
Mass Effect 2 - Should have focused on building an alliance to take down the Reapers, not a sidestory with Cerberus and the Collectors (as cool as it was), with the Council and higher ups more or less ignoring Shepherds warnings and what happened in 1 instead of getting ready.
Jade Empire - Was rushed and not allowed to live up to its full potential. Still great.
The Legend of Zelda: The Wind Waker - Ditto. Those scrapped areas and dungeons would have made the game even better.
Okami - The long, long opening.
Witcher 3 - Ignores some pretty important events and choices from Witcher 1 and especially 2 in favor of plotlines from books. YMMV depending on if you were introduced by the games or the books and regardless some of the decisions left on the floor really sting.
Mass Effect 2 - Should have focused on building an alliance to take down the Reapers, not a sidestory with Cerberus and the Collectors (as cool as it was), with the Council and higher ups more or less ignoring Shepherds warnings and what happened in 1 instead of getting ready.
Jade Empire - Was rushed and not allowed to live up to its full potential. Still great.
The Legend of Zelda: The Wind Waker - Ditto. Those scrapped areas and dungeons would have made the game even better.
Okami - The long, long opening.
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