Otakumegane
Member
From Crystal Tools, which was so expensive that SE needed to squeeze 3 FFXIII games from it, followed up by the second disaster of Luminous, in which the only game to use it is FFXV. Kingdom Hearts 3, originally thought to be utilizing this engine, was then moved to UE4.
The Panta Rhei Engine which many people remember as the engine that came announced for Deep Down, a game that has yet to shown itself and a shamble compared to Capcom's previous MT Framework.
The Fox Engine, famous for having been built by Kojima's team, and used in developing MGSV. While the engine itself was called great and perhaps the only engine from a high profile Japanese developer that wasn't mired in development problems and was successful in launching its flagship game, Konami's apparent exit from the console market means this engine will again be left under utilized.
It just seems that Japanese 3rd parties can't get their engines right this time around.
The Panta Rhei Engine which many people remember as the engine that came announced for Deep Down, a game that has yet to shown itself and a shamble compared to Capcom's previous MT Framework.
The Fox Engine, famous for having been built by Kojima's team, and used in developing MGSV. While the engine itself was called great and perhaps the only engine from a high profile Japanese developer that wasn't mired in development problems and was successful in launching its flagship game, Konami's apparent exit from the console market means this engine will again be left under utilized.
It just seems that Japanese 3rd parties can't get their engines right this time around.