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What did the N64 Jump Pack even do?

Alphahawk

Member
When I was a kid I got the N64 Expansion Pack one christmas and I remember one of the instructions being to "remove the N64 Jump Pack" what did this pack even do? Did it do anything? Was it just a placeholder?
 
iirc, the jumper didn't do anything

edit:
Wikipedia:
The Jumper Pak (ターミネータ パック Tāminēta Pakku?, Terminator Pack) is a filler that plugged into the console's memory expansion port.[7] It serves no functional purpose other than to terminate the RAMBUS bus in the absence of the Expansion Pak.[1][8] This is functionally equivalent to a continuity RIMM in a RAMBUS motherboard filling the unused RIMM sockets until the user upgrades.
 
it was a "jumper" it didn't do anything. basically a short circuit or ground or something unless the ram cart was inserted
 
Funny timing, I just bought an N64 off eBay and it didn't come with the jumper pack. The seller said that it was a working system (and didn't mention the absence of the pack) so I'm filing a complaint.
 
It was the basic console ram, and they boosted it with the expansion pack.
It made good games, excellent games.
220px-Perfect_Dark_Expansion_Pak_Info.jpg
 
Does every 64 have one? I guess that means that Nintendo knew from the beginning that they'd be doing the expansion pack?

It was the basic console ram, and they boosted it with the expansion pack.
It made good games, excellent games.
220px-Perfect_Dark_Expansion_Pak_Info.jpg

IIRC Donkey Kong 64 only came with the Expansion Pak because it inexplicably fixed a but that Square couldn't find any other way to deal with. Other than that, all I can remember using it for was Majora's Mask, Perfect Dark, and I think the South Park game used it. Supposedly it did something in Rougue Squadron but I could never tell much of a difference as a kid, I'd be interested to see if I could now.

Overall kind of a pointless and bizarre idea.
 
Does every 64 have one? I guess that means that Nintendo knew from the beginning that they'd be doing the expansion pack?

Prior to the Wii, all their first-run systems were designed with ports with the intention of adding future functionality that may or may not have been in development at the time.
 
Does the console work without the jumper pack inserted?

Also in an unrelated matter: had the controller pak a default save menu? My mother never wanted to buy one, so I had to live without the ability to save in certain -- and with the nagging question mind if the N64 had a default save manager a la PS1 or if the save management was done in game only.
 
It did this:
wneFTnr.gif

Inside your controller.

That's the rumble pack. The Jumper pack is this.
220px-N64JumperPak.jpg


Does the console work without the jumper pack inserted?

Also in an unrelated matter: had the controller pak a default save menu? My mother never wanted to buy one, so I had to live without the ability to save in certain -- and with the nagging question mind if the N64 had a default save manager a la PS1 or if the save management was done in game only.

The save files saved inside the cardridge. Only some game had to be saved using the Controller pack, mosly for individual character save like Ghosts in Mario Kart or characters in Gauntlet.
The console will not run without any the Jumper or Expansion pack.
 
Funny timing, I just bought an N64 off eBay and it didn't come with the jumper pack. The seller said that it was a working system (and didn't mention the absence of the pack) so I'm filing a complaint.

I might have a spare around.


It fractured the user base.

I assume you're talking about the expansion pak. Only three games required it, and DK64 included it in the box at great expense to Rare due to a bug. The rest of the games that supported the expansion pak just added higher resolution textures, increases the framerate, or even allowed 4 player multiplayer.
 
IIRC Donkey Kong 64 only came with the Expansion Pak because it inexplicably fixed a but that Square couldn't find any other way to deal with.

wat

It was commonly used for resolution upgrades. Turok 2 was most notable for goin from 320 to 480. 480 N64 games were pretty unheard of.
 
I remember wanting both DK 64 and Majora Mask. I remember the month the ps2 came out, my older brother had the current issue of Newsweek Magazine and they did an article on Mm. No idea why but it fueled my want.
 
I don't remember where i got the Expansion pack originally (it was only bundled with DK64 as far as i remember) but i got curious, the console didn't work if the Jumper wasn't inserted? :0
 
At the time of launch you didn't know what it did, but it somehow meant "high tech".

"It's basically a silicon graphics supercomputer, bro."
 
Does the console work without the jumper pack inserted?

Also in an unrelated matter: had the controller pak a default save menu? My mother never wanted to buy one, so I had to live without the ability to save in certain -- and with the nagging question mind if the N64 had a default save manager a la PS1 or if the save management was done in game only.

Nope. Developers had to program their memory card managers from scratch per-game. So the only way to manage your memory pak was to put in a game that used it.
 
iirc, the jumper didn't do anything

edit:
Wikipedia:

That is very interesting. I guess it is a common misconception that the Jumper Pak contains memory.

The Jumper Pak is not just a name, it's actually a jumper and pretty much does nothing. It's weird that the system requires something there to work, though.
 
Not as much as you might think, most games that needed it, came with it. Like Majora's Mask and Donkey Kong 64. Those helped spread it around.

Majora's Mask did not include it.

I remember I rented Perfect Dark... then had to go out and buy a $20-30 expansion pak in order to play the game outside of the tutorial. WTFFFFF
 
Semantics, it matters. Jumper Pak is not Expansion Pak

No, but the only use of the Jumper was a place holder to allow the expansion pack to come later in the life span.
8MB of memory would have boosted the console price on release so they did that instead. I'm kinda sad that consoles dont have upgrade ports anymore, and have to rerelease a whole console to change stuff.

Majora's Mask did not include it.

I remember I rented Perfect Dark... then had to go out and buy a $20-30 expansion pak in order to play the game outside of the tutorial. WTFFFFF

Wait, the store didnt rent the expansion pack with Perfect Dark? My store did that.
 
Prior to the Wii, all their first-run systems were designed with ports with the intention of adding future functionality that may or may not have been in development at the time.

I swear, the Wii U Gamepad has some unused ports.

So the Jumper Pack was the thing that the Expansion Pack replaced? I always thought the Jumper Pack WAS the ram, but it's not?

edit: oh, okay, so it's true, the Jumper Pak literally bridged some circuitry and did not contain memory.
 
I swear, the Wii U Gamepad has some unused ports.

So the Jumper Pack was the thing that the Expansion Pack replaced? I always thought the Jumper Pack WAS the ram, but it's not?

The Vita actually have a useless port who serve no purpose right now.
 
Does every 64 have one? I guess that means that Nintendo knew from the beginning that they'd be doing the expansion pack?



IIRC Donkey Kong 64 only came with the Expansion Pak because it inexplicably fixed a but that Square couldn't find any other way to deal with. Other than that, all I can remember using it for was Majora's Mask, Perfect Dark, and I think the South Park game used it. Supposedly it did something in Rougue Squadron but I could never tell much of a difference as a kid, I'd be interested to see if I could now.

Overall kind of a pointless and bizarre idea.

Pointless and bizarre? It doubled the system ram. How is that pointless? As for Rogue Squadron, yes, there was a huge difference.

Rogue Squadron was one of the first games to take advantage of the Nintendo 64's Expansion Pak, which allows gameplay at a 640 × 480 display resolution, instead of that system's standard 320 × 240 resolution.

I remember testing it with and without the expansion pack. It was like night and day how much better it looked at the higher resolution.
 
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