I remember testing it with and without the expansion pack. It was like night and day how much better it looked at the higher resolution.
Yes, the higher resolution for Rogue Squadron is what convinced me to get an Expansion Pak. It felt like the future at the time.
N64DD components
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N64DD components
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Gameboy reporting in.
Yup, got it for Rogue Squadron as well, but to be honest even while it was running in 480i I couldn´t tell much difference at the time. Episode I racer though, hot DAMN.
Gameboy reporting in.
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Genesis reporting for duty.
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Genesis reporting for duty.
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IIRC Donkey Kong 64 only came with the Expansion Pak because it inexplicably fixed a but that Square couldn't find any other way to deal with.
Pssh. Not nearly tall enough.Genesis reporting for duty.
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This thread reminds me that I need to obtain one of these for this N64 I recently purchased... only game I can't really play is Perfect Dark, but still, it's the principle of the matter.
Pssh. Not nearly tall enough.
http://i.imgur.com/WEYGDd2.jpg
Sonic & Knuckles & Knuckles & Knuckles & Knuckles & Knuckles & Knuckles & Knuckles & Knuckles & Knuckles & Knuckles & Knuckles & Knuckles & Knuckles & Knuckles & Knuckles & Knuckles & Knuckles & Knuckles & Knuckles & Knuckles & Knuckles & Knuckles & Knuckles & Knuckles
It did not do this:
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Inside your console.
Edits.
That RAM expansion pack made for a better looking Taco Car
The expansion pack was originally only gonna be released with the 64DD. Of course that never came out in the states so they just released the expansion pak by itself(or with Donkey Kong)Does every 64 have one? I guess that means that Nintendo knew from the beginning that they'd be doing the expansion pack?
Correct answer.it was a "jumper" it didn't do anything. basically a short circuit or ground or something unless the ram cart was inserted
"Pak"
Not "Pack".
I remember testing it with and without the expansion pack. It was like night and day how much better it looked at the higher resolution.
Too bad the expansion pak didnt increase the framerate on all games period.
No. Rambus ram that the N64 used always required ram to be installed in pairs, even if one was just a blank/empty. Computers that used Rambus ram were the same way.Does the console work without the jumper pack inserted?
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No. I'm pretty sure with Rambus ram they had to be the same size/amount of RAM if if was real RAM. Even if it were possible games weren't designed to use that much RAM.I wonder if it would be possible to solder two expansion paks together? and make a 8MB expansion pak.
His wording was terrible.wat
It was commonly used for resolution upgrades. Turok 2 was most notable for goin from 320 to 480. 480 N64 games were pretty unheard of.
Marlow explains that a glitch would cause the game to randomly crash, but only when configured to work using the N64Â’s standard 4MB memory setup. As Rare was unable to identify the cause of the crash, it was eventually forced to release the game with the Expansion Pak bundled-in for free.
I remember it made Rogue Squadron oh so much better looking.
I remember getting it in Donkey Kong 64 and thinking it must be secret sauce to make the N64 amazing. I think DK64 was the only game I had that actually took advantage of it. As a kid I thought maybe all games would be souped-up.
The more things change, the more they stay the same.At the time of launch you didn't know what it did, but it somehow meant "high tech".
"It's basically a silicon graphics supercomputer, bro."
I remember testing it with and without the expansion pack. It was like night and day how much better it looked at the higher resolution.
Yes. I can't remember if it plays the normal S&K or gives you a random bonus stage, though.Hah. What actually happens if you plug S&K into S&K? Will the game run?
That was the expansion pack, it boosted the ram from 4MB to 8MB.