Like every Sony exclusive in recent memory as well as the Ubisoft open world games.
The most overrated game of all time tho imo might be Skyrim.
I think especially when you strip mods away, it's just a very shallow and empty game.
The voice acting and writing is also extremely stiff to the point it comes across as inhuman and weird and they reduced the RPG elements a lot over the years.
Skyrim honestly feels less like a RPG to me and more like an open world Far Cry-esque game with side quests.
I know that this was a thing in Morrowind and Oblivion too, but I also don't like the whole '' be everything at once '' thing.
Imo ESO is a way better open world RPG even as singleplayer than Skyrim, but it also kinda has that problem and it has lead to the classes feeling like they lack identity.
I also hate the weapon switching to put down a bunch of junk AoE with a bow as melee or switching to another staff to cast different skills, it just feels like a console limitation transfered over to PC ( somehow FFXIV manages with way more skills on console tho... ).
Skyrim is just downright ugly to look at too imo, both the people and the world.
Everything and everyone kinda just looks like someone pooped on them, Oblivion wasn't exactly a looker but I'd rather take the silly whimsical and comedic look than Skyrim.
Honestly I'd agree except for the world.
Elden Ring has the most visually impressive open world ever created imo in terms of art direction, it took my breath away so many times and I generally don't like open world games.
However Elden Ring is significantly more full of bullshit than previous games and unfun mechanics and performance issues.
I really think that the open world they created carried it by a pretty big margin.
Before anyone goes '' l2p '', I beat it in like 2-3 days I can't remember exactly I lost track of time a little too, and I've played all of the others more than most... I am good at the games, it's not a l2p issue.
The game just had a lot of bullshit in it.
Edit: Also it has a pretty crazy delay on the dodging, I am unsure if it's a bug or intended but it has been demonstrated to be a thing by people who did a lot of testing.
Your character doesn't actually dodge when you press the button, the delay is bigger than in the past games.
There was a lot of times I died because of that and it felt terrible because I knew for a fact that I dodged in time but the i-frames just didn't start quickly enough because of the delay.