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What is making the PS4 a massive success?

I'm kind of reminded of this when I read your post:

http://classics.mit.edu/Tzu/artwar.html

I think there's definitely an element of this.

It's ever very simple things, when Microsoft went first at E3 and doubled down on their DRM plans, Sony had said nothing about it up until the point at E3 when Jack Tretton, with a massive grin, revealed that the PS4 wouldn't have the same DRM. The press and even a lot of gamers were convinced Sony would take the same route and they intentionally waited until they had a massive stage to announce that they didn't have the same restrictions.

I've always thought it was weird that the price slide they had was very bland as well compared to the other slides.Almost as if it was made at the last minute.

Microsoft have been very reactionary this gen. They really can't handle being outdone at every step.
 
Do people really think MS would have been successful anywhere outside of the regions they were successful in during the 360 era even if they 'did things better'(no quantifiable though)?

MS just cant beat a global brand like PS, regardless of what they do. Their mindset is America, as long as they think like that, there's no 'doing things right' to make PS not be a success.
 
I think there's definitely an element of this.

It's ever very simple things, when Microsoft went first at E3 and doubled down on their DRM plans, Sony had said nothing about it up until the point at E3 when Jack Tretton, with a massive grin, revealed that the PS4 wouldn't have the same DRM. The press and even a lot of gamers were convinced Sony would take the same route and they intentionally waited until they had a massive stage to announce that they didn't have the same restrictions.

I've always thought it was weird that the price slide they had was very bland as well compared to the other slides.Almost as if it was made at the last minute.

Microsoft have been very reactionary this gen. They really can't handle being outdone at every step.

With the 360, Microsoft took the initiative at almost every step of the way, inclusive of the industrial espionage shenanigans that they did to Sony. This resulted in the persistent impression that Sony was fighting to regain the initiative.

When you look at the history of the PlayStation division, the PS1 and PS2 were both launched when Sony had the initiative against its nearest tech-equivalent rival.

The PS1 first released in Japan in December 1994 whereas the N64 came out in June 1996. With the PS1, the biggest initiative that Sony seized was in introducing just-in-time publishing to various developers and publishers. The other significant practical initiative was SCEA's short $299 price tag announcement at E3 1995. This particular generation was focused on driving 3D applications and breaking away from 2D sprites. In that sense, the Saturn was kind of crippled by its hybrid architecture of straddling both 2D and 3D technologies even if it first launched in November 1994 in Japan.

The PS2 first released in Japan in March 2000 whereas the Gamecube and original Xbox first came out in September and November 2001 respectively. Here again, even though the Dreamcast first came out in November 1998, it was the extremely late answer to the PSX/N64 and it was a multifaceted poison pill. With the PS2, the most significant practical initiatives were backwards compatibility and another $299 price tag announcement. If the Dreamcast had introduced backwards compatibility with Saturn games as a feature, then it might have actually survived against the PS2 assuming that Sega didn't do everything its power to quickly kill off Saturn games development.

This current generation, we are kind of seeing a repeat of what went on with the PS2 generation. The Wii U kind of shot its load too early and Microsoft looked like they were blindsided by the PS4's Feb 2013 reveal. The biggest value in seizing the initiative is in consolidating your position as first-mover and dictating the pace of the fight. Looking at Sega is like a lesson in how to squander your first-mover advantage. =/
 
I know. I got a lot of games for it. Mostly indies. But I still firmly believe the games are irrelevant to the success of the console, and the system certainly doesn't have the most compelling exclusive lineup out there. I think the marketing and hype are the biggest reasons for the success.

You should have put this in your original post.
 
I think there's definitely an element of this.

It's ever very simple things, when Microsoft went first at E3 and doubled down on their DRM plans, Sony had said nothing about it up until the point at E3 when Jack Tretton, with a massive grin, revealed that the PS4 wouldn't have the same DRM. The press and even a lot of gamers were convinced Sony would take the same route and they intentionally waited until they had a massive stage to announce that they didn't have the same restrictions.

I've always thought it was weird that the price slide they had was very bland as well compared to the other slides.Almost as if it was made at the last minute.

Microsoft have been very reactionary this gen. They really can't handle being outdone at every step.


It's just that the rest of the presentation is designed except that slide because they keep it hidden so it doesn't leak. They'll have been a number of price configurations but the choice would have been set long before the conference at their offices in Japan, there's no way anyone at E3 was sanctioned to change the price last second.

I believe they had a $399 with camera if they had to price match MS. Luckily for Sony's bottom line, MS shot itself in the foot the day before.
 
That holiday sale where you could get a ps4 GTA and TLOU or...a x1 with two assassin creed games. That's a horrible bundle. Then that ubisoft drama. Microsoft was unlucky this year.
 
Having a PC and ps4, i've actually started buying more indies on ps4 then PC. It's funner to play them on my TV kicking back with a DS4 then on my PC desk.

And no, I can't hook my pc to my TV, the PC is mainly used for work.

As for why the ps4 is games focused? Look at the hardware. GDDR ram, extra silicon spent on GPGPU functions, optimizations, etc. It's clearly built for games first, multimedia second. MS on the other hand, devoted a lot of the design to stuff like snap and multimedia, which has hurt it's ability to play games as well as the ps4 can.

As for exclusives, that's listwar territory, but I'm fairly sure the number of ps4 games is well above the number of xb1 games at this point.

Its not just cpu/gpu/ram/architecture either. Its playgo which I mentioned earlier, allowing you to start virtually any disk based game less than two minutes after first putting the disk in. Its hdmi-cec - turning on my ps4 with the ds4 and having my receiver turn on which in turns on my tv is simply awesome. Playgo and hdmi-cec alone make the ps4 feel far more next-gen than xbox one and wii u. Its also a faster/more efficient ui. Word got out about the nightmarishly slow install times on xbox one among the public.
People were sick of the old gen - they wanted a next-gen system that offered a true graphics jump and next-gen features that were geared towards gamers who were interested in actually gaming, not watching cable tv or waving your arms in front of a camera on top of your tv.
I'll also go out on a limb and say that the importance of features like dlna to the general public in a game system are highly overrated by forum goers. The general public is happy with blu-ray, netflix, amazon instant video, youtube and maybe some music streaming service. The majority I'm sure dont even know what something like dlna is.
 
PS4 cheaper launch price. Main reason for me and I would imagine the masses who were after choosing the cheaper option for themselves or kids.


Although I did go for the xb1 at launch lol.
 
I did not say the 20 millions customers bought the console not for games but I highly doubt that all these 20 M have picked the console for its amazing library because let's be honest, it's not that great for now.

Lets be honest, this narrative that multiplats dont count just because they are on other platforms needs to stop. As a ps4 gamer, I and many others I'm sure couldnt give a shit less that games like Battlefield 4, Call Of Duty, Assassins Creed, Destiny, Wolfenstein, Grand Theft Auto, Shadow Of Mordor, Farcry 4, Madden, Fifa, etc are available for other systems. What matters to us is that they are available on the ps4 and are a part of its game library in addition to its exclusives. The days of exclusives being primary drivers of system sales are long gone.
 
A gamer-focused first impression, a cheaper initial price, superior console hardware, PlayStation Plus, a strong embracing of the indie market, the idea of PlayStation Now, and good (announced) 2015+ exclusives.

There is still time for an interesting race, but the PS4 has hit a far better market stride than the Xbox One has to date.
 
Yah, 20 million customers are picking up systems without any games. Good lord this is turning into the new salt thread.

Given the thread title, the salt from the other thread was bound to spill over here the minute it was published.

With Playstation I consider less than 100 million a failure personally. I don't see PS4 keeping up in Wii comparisons at all come spring and going forward. Wii only just barely got over 100 million last fy despite fy2-4 averaging above 20 million.

Most consoles don't put out 16-10 million years in decline anymore. It appears to be a much shorter tail now. Especially when I envision stiffer competition coming from currently stillborn competitors in 2017. It looks to me that PS4 could still land in the Playstation failure bin along with PS3. If fy3 is also amazing then maybe I'll bust out the champagne.

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Its not just cpu/gpu/ram/architecture either. Its playgo which I mentioned earlier, allowing you to start virtually any disk based game less than two minutes after first putting the disk in. Its hdmi-cec - turning on my ps4 with the ds4 and having my receiver turn on which in turns on my tv is simply awesome. Playgo and hdmi-cec alone make the ps4 feel far more next-gen than xbox one and wii u. Its also a faster/more efficient ui. Word got out about the nightmarishly slow install times on xbox one among the public.
People were sick of the old gen - they wanted a next-gen system that offered a true graphics jump and next-gen features that were geared towards gamers who were interested in actually gaming, not watching cable tv or waving your arms in front of a camera on top of your tv.
I'll also go out on a limb and say that the importance of features like dlna to the general public in a game system are highly overrated by forum goers. The general public is happy with blu-ray, netflix, amazon instant video, youtube and maybe some music streaming service. The majority I'm sure dont even know what something like dlna is.

I can't believe that no one has mentioned the SHARE button on the DS4 controller. That addition alone was brilliant and capitalized on the Twitch/UStream crowd.

Also, Remote Play feature so that I can continue MGSV Ground Zeroes on my Vita while I'm at work is a godsend.

its the least garbage out of all 3 trash consoles this gen

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Consumers see the PS4 as the best choice by default for 3 reasons listed in the following order:

- CHEAPER THAN THE XBOX ONE AND WII U
- MOST POWERFUL CONSOLE OUT
- DEFINITIVE VERSION OF THIRD PARTY GAMES


The average consumer assumes the most powerful console equates to better versions of multi platform games.
 
Consumers see the PS4 as the best choice by default for 3 reasons listed in the following order:

- CHEAPER THAN THE XBOX ONE AND WII U

The Wii U is and always has been cheaper than the PS4. The Basic and Premium bundles at launch were $299 and $349 respectively, and the current Premium bundle is currently $299.

As for the Xbox, it depends on the SKU. Xbox Ones with the Kinect has always been at $499, but Xbox Ones without the Kinect were $399 at launch, and with the price drop are currently $349.
 
While I do think it played a part, I think people love to dramatically overstate its impact. It stinks of people trying to come up with excuses, downplaying Sony's efforts in making the PS4 what it is.

Just as we wouldn't put all the blame on Sony for the 360's success (or the blame on Nintendo for the PS1's success) because Microsoft did a lot right with that console, trying to put all the blame on Microsoft this gen, is stupid. Sony did everything right leading up to launch (and before the PS4 was announced, the PS3's last few years were a sign of things to come, like their indie policies) and have done tremendously to keep their momentum up.

It's the usual FUD that comes whenever a different company takes the lead. It was already dumb enough when the Wii and DS were doing well, but it makes even less sense with the PS4 because the "LOL casual fad toy" excuse can't be used this time. I'm sure the same will happen if the next Xbox wins next gen as well.

Really, I find it surprising that there's so much salt over the PS4 doing well. It's literally the most core-centric of the three platforms, and destroyed the whole "mobile phones have crippled the console market" narrative near the end of last gen.
 
With the 360, Microsoft took the initiative at almost every step of the way, inclusive of the industrial espionage shenanigans that they did to Sony. This resulted in the persistent impression that Sony was fighting to regain the initiative.

When you look at the history of the PlayStation division, the PS1 and PS2 were both launched when Sony had the initiative against its nearest tech-equivalent rival.

The PS1 first released in Japan in December 1994 whereas the N64 came out in June 1996. With the PS1, the biggest initiative that Sony seized was in introducing just-in-time publishing to various developers and publishers. The other significant practical initiative was SCEA's short $299 price tag announcement at E3 1995. This particular generation was focused on driving 3D applications and breaking away from 2D sprites. In that sense, the Saturn was kind of crippled by its hybrid architecture of straddling both 2D and 3D technologies even if it first launched in November 1994 in Japan.

The PS2 first released in Japan in March 2000 whereas the Gamecube and original Xbox first came out in September and November 2001 respectively. Here again, even though the Dreamcast first came out in November 1998, it was the extremely late answer to the PSX/N64 and it was a multifaceted poison pill. With the PS2, the most significant practical initiatives were backwards compatibility and another $299 price tag announcement. If the Dreamcast had introduced backwards compatibility with Saturn games as a feature, then it might have actually survived against the PS2 assuming that Sega didn't do everything its power to quickly kill off Saturn games development.

This current generation, we are kind of seeing a repeat of what went on with the PS2 generation. The Wii U kind of shot its load too early and Microsoft looked like they were blindsided by the PS4's Feb 2013 reveal. The biggest value in seizing the initiative is in consolidating your position as first-mover and dictating the pace of the fight. Looking at Sega is like a lesson in how to squander your first-mover advantage. =/
Comparing the dreamcast to wii u makes me cry

Dreamcast wasn't a late answer to PSX/N64 but shots to the future... and time itself revealed this fact to us :/ some time had to happen for PS2 to show visuals superior to those of the best dreamcast games (without the glorious Dreamcast's IQ), they even made Sony move towards online gaming because it was one of the selling points of dreamcast when this 1 wasn't dead yet.
 
I don't want to take anything away from Sony, but the more powerful & cheaper console is what won it, however the failure of MS with the X1 launch is what gave the a huge boost at launch & MS has kept backtracking on the system & the PS4 has just kept the momentum up as more info on the games on occasions being inferior on frame rate or resolution, stuck in peoples minds.
 
Just from what i've seen working in distribution it's a few things.

The price and power have both been excellent. The fact it released cheaper than the X1 was a no-brainer for those who wanted to get their foot in the door but those who done even a small bit of research or those who knew about consoles knew of the power advantages.

The Playstation brand has always been popular here in the UK anyway but when you combine those other facts it's a simple decision for a lot of people.

Also from a distribution P.O.V, Sony have been fantastic with us, they give us plenty of ad material and their reps are always helpful. Naturally the chains my company represents have increased their shelf space for PS4 products because of the success of the product (most stores have around 20% more shelf space at a guess than X1).

Nintendo on the other hand were not like that for the Wii U. I have spoken about them on here in the past but it's true, their reps have tried to bully some retail outlets into increasing space and dedicating space that is quite frankly unavailable to promote their stuff. They weren't doing us any favours either, they gave us hardly any materials (most companies give posters, stands, labels etc.) and a lot of people i encountered didn't understand what the Wii U even was. Don't get me started on their reps and agents either, my job is to visit stores and do various tasks and i'm the go to person for reps and liaise with managers. Nintendo reps would often try to go around me and go straight to managers when they weren't the ones who had the authority to make changes. Oh and one rep from Bedford once went to 2-3 stores in the area and covered PS3 and Xbox 360 (obviously this was before the new gen launch) shelves and P.O.S with Nintendo products. So i would go into the store and find 20 copies of ZombieU all over the PS3 and Xbox charts, it was seriously annoying.
 
A bunch of factors:
-They had a great marketing team that did a good job at selling the Ps4 as this super powerful Next Gen system
- They had a great "last" year on the Ps3 in terms of games while Microsoft had a "meh" final year.
- They showed a console that was in line with what people wanted (stronger hardware rather than gimmicks)
- They were clever in exploding the negative reactions to the original allways online plan of Microsoft
- By the time the system was released they had done a great job at positioning it as the stronger AND cheaper option of the 2, that's a powerful combo


Also, PR fuckups, as was the original concept of the Xbox One, are far worse than some people imagine. You can't just go out and say "Ok, our console does work with used games now" and "Ok, you no longer need internet to use it now" and think you just solved the problem. You have already left a bad impression on your potential consumers and it's going to hurt
 
Consumers see the PS4 as the best choice by default for 3 reasons listed in the following order:

- CHEAPER THAN THE XBOX ONE AND WII U
- MOST POWERFUL CONSOLE OUT
- DEFINITIVE VERSION OF THIRD PARTY GAMES


The average consumer assumes the most powerful console equates to better versions of multi platform games.

The masses wont give a shit about the Wii U being cheaper than ps4 (or xbox one) as long the type of games they want to play arent available on it. Its a combination of things not just one factor.
 
It's competitively priced, and it's a new playstation system after the PS3 managed to stick around after a eventful near-decade and people were getting sick of it.

I don't personally get it, I think 2015 will be the year that convinces me that the PS4 will have the hot exclusives to justify it flying off shelves.
 
Share Play is a neat feature that comes in handy from time to time.

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...helping a friend or nephew overcome a tricky spot

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...convincing friends to buy a good game.

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Sony putting games first.

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Winner!
 
I don't personally get it, I think 2015 will be the year that convinces me that the PS4 will have the hot exclusives to justify it flying off shelves.

The sooner you realize people outside of dedicated gaming forums don't care how a game is published and are not fanboys that ignore vast majority of a console's library because [insert list wars reasons], the better.

You're inside the bubble, try to think beyond it.
 
It's competitively priced, and it's a new playstation system after the PS3 managed to stick around after a eventful near-decade and people were getting sick of it.

I don't personally get it, I think 2015 will be the year that convinces me that the PS4 will have the hot exclusives to justify it flying off shelves.

I'm baffled that people don't understand that the general public usually doesn't care if a game is exclusive. Every time software numbers get published, it's multiplat games at the top and those are what justify most people's purchase. Not saying those exclusives don't count, but some people are putting wayyy too much stock into them.
 
100 million
150 million
85 million

We have to wonder why a Playstation console is a massive success still? People love the systems. Love the game variety. Love the first party support. Love that basically every 3rd party works on the system. And I really don't know anyone who worries about the console growing stale or falling apart.

Sony just makes great consoles. Simple. PS4 is great gaming system.
 
Dreamcast was either too early or too late. Sega, especially SoA, killing off Saturn in 1997 was a grave mistake. They had to endure for 2 years with basically nothing. Not ideal for brand awareness and consumer confidence. In that respect the console was too late. But it was too early conceived to reap the benefits of the y2k tech, 1998 was probably too early to put DVD and other tech in it at an affordable price. Something Sony did about a year later down the line.

So the console was a bit inbetween generations. Even if DC would've survived for longer, its simpler textures and storage would hurt it badly next to PS2, Xbox and GC. .
 
So you admit that the PS2 was the ONLY massively successful console in the history of game consoles. So we really don't have anything left to discuss because your expectations for true success are unattainable by any company at this point.

Thanks for putting more words in my mouth and focusing on things I didn't say. I said that PS1 and the Wii were successful. I don't think they are "massively" successful because we have had another console that bested those sales by more than 50% so personally I would reserve adjectives like "massive" for something of the larger magnitude.

Is successful not true success? I'm happy there is no more discussion because discussing what is true anything is always a lose for both sides when such ambiguity is involved. At least I made plain what I meant and my standards even if they were completely ignored and scoffed at.
 

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indeed

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Looking back, maybe Sony isn't just lucky.
I still remember Kaz said “why go first when your competitors can look at your specifications and come up with something better?”
Follow up by surprise February announcement event.
Also those early spec leak, only 4GB of ram, block used game, all coming from Sony first.
What if all these are the reason MS messed up? They activated Sony's trap card.
Very true. They played a bluff game and won. You just reminded me of one poster who went apeshit and said something like "THIS ISN'T FAIR!" when the 8GB details came out.

I'd love to find that post again, because it's one of the best worst posts in history.
 
-Last gen was an especially long cycle so people were more than ready to grab something new.
-Cross-gen has been a big thing this transition, with pretty much every big game released after 11/2013 being on the new gen or both new and last gens, which has made early adoption more appealing. In previous generations new consoles had fucking nothing good for the first year or so while old consoles put out some of their best stuff.
-PS4 was not only cheaper at launch than XB1 but adjusted for inflation was the cheapest Playstation at launch in history.
-While the XBone DRM was 180'd petty quickly, it left a bad taste in the mouths of the more informed gamers while less informed gamers mistakenly thought it was still a thing for a long time.
-PS4 is the more powerful console, a factor which is more of a "tiebreaker" than in previous generations now that multiplatform development is the norm.
-Xbox has never and probably will never happen in the vast majority of territories, so PS4 is pretty much the default choice. In Japan in particular this creates ripple effects, because if PS4 is the only console people buy in Japan then niche Japanese developers (Atlus, NIS, Gust, Idea Factory, etc.) are going to blow off XBone entirely, which means that anyone outside of Japan who is into those games has to get a PS4 in order to play them.
 
keikaku.jpg


Looking back, maybe Sony isn't just lucky.
I still remember Kaz said “why go first when your competitors can look at your specifications and come up with something better?”
Follow up by surprise February announcement event.
Also those early spec leak, only 4GB of ram, block used game, all coming from Sony first.
What if all these are the reason MS messed up? They activated Sony's trap card.

Oh yeah, they were definitely trying to trick MS into thinking they were launching in 2014 with a weaker system. The biggest deception probably being that they loaded up 2013 with so many big PS3 games, such as TLoU, GoW:Ascension, Beyond, and GT6. To an extent this fucked them in 2014 because they blew their wad so hard in 2013 and had some of their 2014 games delayed/cancelled, of course, but in the end they're still ahead so one could say that they got away with it.

I'm kind of curious as to what would have happened if Sony had delayed to fall '14 and MS had proceeded with their original plans to launch in spring '14. Would MS had benefited from the head start, or would the fact that they probably would have launched with the DRM (since one could argue that Sony was the main factor in them 180'ing) fucked them over anyway?
 
Comparing the dreamcast to wii u makes me cry

Dreamcast wasn't a late answer to PSX/N64 but shots to the future... and time itself revealed this fact to us :/ some time had to happen for PS2 to show visuals superior to those of the best dreamcast games (without the glorious Dreamcast's IQ), they even made Sony move towards online gaming because it was one of the selling points of dreamcast when this 1 wasn't dead yet.

I agree that the built-in modem on the Dreamcast was a form of future-proofing, but it was targeting a market that was just barely coming to terms with the existence of the Internet. Again, if Sega introduced Backwards Compatibility as a feature and didn't try to kill the Saturn with extreme prejudice, I honestly think that the Dreamcast would have been able to at least survive the PS2 generation and basically not bleed 3rd party developers all over the place.

The beauty of the PS2's future-proofing design was that it seriously considered all aspects of future-proofing. The fat PS2s have an expansion bay in the back that you could insert either an HDD attachment or an ethernet attachment. The Slim variants all had the ethernet port built into its back. Also, the PS2 came with USB ports and basically pushed DVD into widespread adoption. At some point, the fat PS2 even included an IR receiver for remote controls. The bottom line is that the PS2 was highly adaptive to a changing technology environment and this allowed it to absolutely dominate its console generation against later competitors that had more advanced silicon.

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mr-miyagi-smiling.jpg


indeed

Very true. They played a bluff game and won. You just reminded me of one poster who went apeshit and said something like "THIS ISN'T FAIR!" when the 8GB details came out.

I'd love to find that post again, because it's one of the best worst posts in history.

Would this count?
http://www.neogaf.com/forum/showpost.php?p=47991851&postcount=4097

It's a post from the guy who kept yakking about PS4 stocks in New Zealand.
 
I will be getting a PS4 finally by the end of the month i hope, im going to try next week if i can sell my old AC unit, summers coming folks need AC. What put me over the top was Street Fighter 5. I mean i have a gaming PC, but if i gotta be in the GO the PS4 is there with me!
 
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