I posted this in my LTTP thread, but I thought I'd post it here as well. I just finished Xenogears sooo...
What has a beginning must have an end.
Xenogears is a hell of a ride. I definitely need to let it sit in my brain for a bit, but I am certain that I loved it. I look forward to reading the translation of the perfect works.
I can't help but wish they didn't have that cutscene at the beginning of the game, it let you realize way too many things before they were stated in the story.
Story was epicly great, I find the generational aspect very interesting, soundtrack had some amazing highs, gameplay was pretty fun, though fighting on foot was much more interesting than in gears. Spirte work was great, but most of the backgrounds were only okay or good. Only real downers for me were how convolted learning deathblows was and how it fell into the JRPG pitfall of having no progression in characters once their personal arc of the main story ended (also the Chu Chu were an absolutely awful concept done much better later on by Nopons). I feel like the game constantly shows the fact that the devs didn't have the time to do their ideas justice and yet it still works out beautifully. Because of this I actually liked the second disc, it allowed for the game to be more than it might have been. Tetsuya Takahashi and his team have to be some of the best seen in game developement, I think playing Xenogears not only introduced me to an amazing game, but also helped me appreciate Xenoblade even more, I see where it came from now. I look forward to playing Xenosaga even if it is not looked upon quite so fondly as Xenogears.