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What the hell happend to The Order 1886 ?

I was interested but when I got my PS4 it looked like a "interactive movie" with lots of cutscenes and poor gameplay.

Just look at the official guide lol

ffd.jpg
 
Interesting concept, very nice graphics - but it just seemed to be suffering from a major lack of actual game to me. I suspect the backlash wouldn't have been so bad if it had been cheaper.
 
It was a beautiful game with gameplay as bland and unappetizing as cold, unbuttered toast.

RAD were wizards for what they did visually, and so early on in the generation, and pre-release the world seemed as imaginative and fresh in its day as Horizon. The gameplay just did not deliver on any front for me though. Some people say the gunplay is really satisfying, especially later on, but I can't say. I had rented the game, and completely lost interest after that embarassing first boss fight (which was just the straw that broke the camel's back after the painful stealth section and all the cut scenes). Just no lt my game.

Marketing-wise, it didn't help that the game was a cover shooter when their popularity was starting to wane, that it was relatively short, that what gameplay time it had was often interrupted by long cutscenes, that it was single-player only, and that it came out at full price. Worst of all, all of this was known well before launch. It just felt like a bad value buy.
 
I was interested but when I got my PS4 it looked like a "interactive movie" with lots of cutscenes and poor gameplay.

Just look at the official guide lol

ffd.jpg

Wow. That's great.

I got the plat for this game in under five hours. It would have been one of those decent launch games you buy just because the graphics are great and you want to show off your new console. But it came out over a year after launch and had no business being $60.

Gameplay was extremely generic in every aspect
NPCs were stupid and constantly got in your way when trying to fire
Story was laughably bad
Plays like an on-rails TPS

The absolute only positive was the graphics looking great, but when you consider that they look great because you have no real freedom or agency, it's not a big accomplishment.
 
It had very little gameplay, rather short, and was quickly overshadowed by another Victorian fantasy with werewolves game called Bloodborne.
 
I remember. The hype when it was about to launch was equal to the hate, the Black bars controversy, the fog downgrade... Many people were concerned cause they barely showed gameplay and there were right. The order 1886 focused in presentation too much. Lots of scripted stuff, qte's and cutscenes gimped pace. The last half of the story was poor resolved and level design was too lineal and closed.. Recicled final boss very lame.

Graphis and voice acting and music were good though.
 
I remember. The hype when it was about to launch was equal to the hate, the Black bars controversy, the fog downgrade... Many people were concerned cause they barely showed gameplay and there were right. The order 1886 focused in presentation too much. Lots of scripted stuff, qte's and cutscenes gimped pace. The last half of the story was poor resolved and level design was too lineal and closed.. Recicled final boss very lame.

Graphis and voice acting and music were good though.
Always be cautious when any dev avoids gameplay videos.
 
I remember. The hype when it was about to launch was equal to the hate, the Black bars controversy, the fog downgrade... Many people were concerned cause they barely showed gameplay and there were right. The order 1886 focused in presentation too much. Lots of scripted stuff, qte's and cutscenes gimped pace. The last half of the story was poor resolved and level design was too lineal and closed.. Recicled final boss very lame.

Graphis and voice acting and music were good though.

I remember a lot of hate being thrown around at reviewers and others who tried to warn people that the game was trash and less than 7 hours long. Shit was embarrassing
 
I was late to the party with The Order 1886 (Played like 2 years after release I think). So I'm not sure what the consensus was at the time with Reviews.

However my personal beef with the game was how it was clearly portrayed as a Ghouls and Goblins/Van Helsing like setting. Only difference is it being placed during the Industrial Revolution in Great Britain. But when you actually play the game you spend most of your time fighting abunch of poor Irish people who are pissed off at the Gentry (or something along those lines). You rarely fight any "monsters" and when you do you fight these half-breed Lycanthropes that look like dog shit (design wise).

The Story setup is cool at face value, but really ends up being lackluster by the time you wrap up the game. The shooting is smooth and responsive, however your basically playing a cover shooter with "normal weapons". By the time you finally get to check out and use all those crazy Nikola Tesla inventions the game immediately takes it away from you when you move on to the next area. Also you spend alot of time simply walking around slowly not during much in a game that overall is about 6 hours in length.

Perhaps if the game was actually more focused on fighting crazy ass monsters while using crazy ass inventions by Nikola Tesla the game may have garnered more praise and attention. The Order 1886 is a great idea with alot of potential on paper, but the game itself was thrusted into a very boreing direction when you consider the other possibilities.
 
I know some did not like TO 1886 but it has the potential and I really really liked it

The order 1886 has that power to show as a next Gen launch game either for Xbox or PS5 , Devs done great when it comes to graphics

But the question is ... What is going on with the sequel ?



I'd love to see part 2​

Same. The Order 1886 is a solid title that has room to be something special with the right team.

I say, hand it over to the other half of Sony Santa Monica and let them make some huge open world Victorian themed vampire vs werewolf RPG and its a day 1 for me. It has the bones to be something special.
 
I bought The Order 1886 for about $4 on PlayStation Store back in May 2017, but didn't actually play the game until last month.

Actually, I had fun with the game. The artwork is outstanding, and I like the setting and story. Yes, the gameplay isn't particularly memorable, but it isn't bad, either (at least when you actually play).

It really does feel like some of the developers wanted to make a CGI movie, as about half the game consists of non-interactive cinematic sequences. I can see why some people were put off by this., especially those who bought it for full price at release. For $4, though, I'm satisfied.

I'd like to see a sequel to continue the story, but with more fully developed gameplay next time around.
 
The hate this game gets always surprises me. I can't understand the vitriol for the gameplay & design, it was just a generic cover shooter. Nothing too great, nothing too terrible. To me it would be like raging at Cuphead for just being another side scrolling shooter hiding behind pretty graphics.

The only elements I thought were really weak were the repeating bosses, the short length and them ripping off the ending of The Dark Knight almost word for word.

The visuals were amazing, I haven't played it in a couple of years but I'm not sure many games have it beat to this day. Some of the weapons were cool. The general idea behind the world was decent, just let down by some lame writing as the game went on.
 
I need to buy this. Sounds like game of the generation. Short, packed with action and story, no filler.

I guess modern gamers must have ubisoft like padding in their games or another worthless gaas mode.
 
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I need to buy this. Sounds like game of the generation. Short, packed with action and story, no filler.

I guess modern gamers must have ubisoft like padding in their games or another worthless gaas mode.
If by "packed with action" and "no filler" you mean, a half-speed Gears-style cover shooter chock full if cutscenes and bad QTEs, go for it. You'll have a blast.
 
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If by "packed with action" and "no filler" you mean, a half-speed Gears-style cover shooter chock full if cutscenes and bad QTEs, go for it. You'll have a blast.

What was good about the game play was for some reason barely in it, the guns were awesome, the gun play was awesome, I thought the AI was borderline great, etc. The problem was/is, the game designer only made what was good about a hour or two of game time.

- Great story
- Great voice acting
- Great music
- Great gun play
- Great animations
- Great visuals... beautiful game
- Great cutscenes
- Great guns
- Great character designs
- Great effects

- Horrible QTE
- Lack of enemy types, as they didn't figure out combat for them
- On rails no exploring options
- No real reason to replay the game
- Lack of gun play section..... why?

The game designer has no business designing games, the bones of the game were actually great to me... very poor decisions in the process though.
 
What was good about the game play was for some reason barely in it, the guns were awesome, the gun play was awesome, I thought the AI was borderline great, etc. The problem was/is, the game designer only made what was good about a hour or two of game time.

- Great story
- Great voice acting
- Great music
- Great gun play
- Great animations
- Great visuals... beautiful game
- Great cutscenes
- Great guns
- Great character designs
- Great effects

- Horrible QTE
- Lack of enemy types, as they didn't figure out combat for them
- On rails no exploring options
- No real reason to replay the game
- Lack of gun play section..... why?

The game designer has no business designing games, the bones of the game were actually great to me... very poor decisions in the process though.
Fair enough.

I'm no expert. I made it to and through the first werewolf fight (the only danger was that I was laughing so hard at its jankiness that I just about dropped the controller) and then threw in the towel.

My rule is, when you're a third of the way through a game's total runtime and experiencing more frustration/boredom than fun (that stealth section on the blimp was AWFUL), cut your losses and quit.

Maybe it gets better. All the gunplay I had experienced up to that point was painfully boring though.
 
My rule is, when you're a third of the way through a game's total runtime and experiencing more frustration/boredom than fun (that stealth section on the blimp was AWFUL), cut your losses and quit.

Oh yeah, I can't disagree with you there.... I'm not defending the game... its definitely flawed in major ways with the game play design or the lack of it. Its an interesting case study of what not to do.
 
Sure, give it a whirl. I sat on it for over 2½ years before I finally played it. It's short and not terribly challenging, but you might dig the setting and the story.
Not challenging is perfect. If a game is both cinematic and challenging then I zone right out - nothing more boring than retrying checkpoints when those checkpoints are supposed to be "cinematic".
 
What was good about the game play was for some reason barely in it, the guns were awesome, the gun play was awesome, I thought the AI was borderline great, etc. The problem was/is, the game designer only made what was good about a hour or two of game time.

- Great story
- Great voice acting
- Great music
- Great gun play
- Great animations
- Great visuals... beautiful game
- Great cutscenes
- Great guns
- Great character designs
- Great effects

- Horrible QTE
- Lack of enemy types, as they didn't figure out combat for them
- On rails no exploring options
- No real reason to replay the game
- Lack of gun play section..... why?

The game designer has no business designing games, the bones of the game were actually great to me... very poor decisions in the process though.

I have to question how anyone could describe the story as great. It's painfully generic, as are the characters. It has big pacing issues and kills its own suspense in areas thanks to flash backs and flash forwards. Remember that it starts in the present but plays out in the past. A couple characters have harrowing moments in the past scenes but you know they make it out ok because they're perfectly fine in the present scene to start the game. Imagine if Se7en started with a scene of Brad Pitt at his wife's funeral. Well, you probably have a great idea of how it ends then.

But the worst aspect is the main villain.

the main villain is a vampire... who is also Jack the Ripper

And the story isn't even resolved. Nothing concludes in the game, it just sets up a sequel.

I disagree about other stuff too like gunplay being great. And the guns too. The only cool weapons are extremely limited in use. The game gives them to you and right when you get the hang of them they're gone.

But really the story is the worst part which is sad considering they clearly put 40% of their focus on it. And 50% on graphics. Which left only 10% on everything else which probably explains the cliffhanger ending and recycled boss fight.
 
I have to question how anyone could describe the story as great. It's painfully generic, as are the characters. It has big pacing issues and kills its own suspense in areas thanks to flash backs and flash forwards. Remember that it starts in the present but plays out in the past. A couple characters have harrowing moments in the past scenes but you know they make it out ok because they're perfectly fine in the present scene to start the game. Imagine if Se7en started with a scene of Brad Pitt at his wife's funeral. Well, you probably have a great idea of how it ends then.

But the worst aspect is the main villain.

the main villain is a vampire... who is also Jack the Ripper

And the story isn't even resolved. Nothing concludes in the game, it just sets up a sequel.

I disagree about other stuff too like gunplay being great. And the guns too. The only cool weapons are extremely limited in use. The game gives them to you and right when you get the hang of them they're gone.

But really the story is the worst part which is sad considering they clearly put 40% of their focus on it. And 50% on graphics. Which left only 10% on everything else which probably explains the cliffhanger ending and recycled boss fight.

Well I'm excited about the sequel.. I love the story and the specially the guns it's great imo

Yes game was bad short and QTE sucks but all of these things can be fixed in the sequel

Edit :

I mean if there is a sequel
 
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Same thing that happened to Killzone. They just made a much better game immediately after, and chose to focus on that. Pretty simple.

The Order had some promise. I wouldn't have minded a sequel. But Lone Echo is a masterpiece, a breakthrough game that is unlike anything I've played.

They made the right call.

Yep. And the team that made Order is long gone.
Incorrect, the Lone Echo team basically is The Order team. Smaller, of course, but not small, it's still close to 100 people.
 
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I have to question how anyone could describe the story as great. It's painfully generic, as are the characters. It has big pacing issues and kills its own suspense in areas thanks to flash backs and flash forwards.

For a video game, I thought the story was top notch. I thought the writing was great and the voice acting. No the story was not completed, they were setting up for a sequel, I guess a ding could be given on that but I felt like it was enough. Some video games I have no idea wtf is going on, the vast majority of them are a mess.

There is nothing wrong with your opinion on that though - I was interested in the story.
 
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Right. But I don't know who the talent is on the current team. Lone Echo doesn't look anywhere near the Order.
It's the same senior talent.

If you're talking graphics, remember The Order was a game that ran at 30fps letterboxed, and Lone Echo is effectively rendering 180 frames in a second (90hz stereo). They're just not going to have the same rendering features, even with more powerful PC hardware. The Order leaned hard into a lot of cinematic post process rendering that just doesn't work in VR.

Lone Echo, on the other hand, pushes physical simulation very hard, and let's you really scrutinize the assets up close in a way you can't in The Order. They just have different priorities.
 
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When this game was announced I was pumped, the setting looked amazing, It looked to be a fun Co-op experience (which we need more of, esp from sony).

Instead we got a short single player game, instead of fighting werewolf/vampires you fight humans most of the time, and the game was just short and lack lust. I hope someone gives it a squeal and improves on it or at least take the basic concepts of this game and turns into something amazing.
 
Geez! WTF!? I vaguely remember seeing this title when I first got my PS4 a year ago - but forgot.

so basically I just kind of re-heard of it again for the first time today and was excited to go out and get it! It looks phenomenal

but then I saw the reviews
63 Metacritic pro reviews
67 Metacritic user reviews
62 Opencritic with a 16% recommendation

Wow! That's terrible for a PS4 exclusive!

how could they screw this type of game up???

i'm desperately looking for a PS4 game to play- either a new title or an old title that I never tried. I was excited to run out and get this in an hour!! DAMN!

Im kinda bummed
 
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I know some did not like TO 1886 but it has the potential and I really really liked it

The order 1886 has that power to show as a next Gen launch game either for Xbox or PS5 , Devs done great when it comes to graphics

But the question is ... What is going on with the sequel ?



I'd love to see part 2​

Thoroughly enjoyed part 1 except fir the fucking lame, repetitive, qte boss fights like wtf were they thinking. Other than that the world, story and gane play where there was gane play was great imo. Weapon variety and feel was awesome.

I'd buy a sequel in a heart beat.
 
Geez! WTF!? I vaguely remember seeing this title when I first got my PS4 a year ago - but forgot.

so basically I just kind of re-heard of it again for the first time today and was excited to go out and get it! It looks phenomenal

but then I saw the reviews
63 Metacritic pro reviews
67 Metacritic user reviews
62 Opencritic with a 16% recommendation

Wow! That's terrible for a PS4 exclusive!

how could they screw this type of game up???

i'm desperately looking for a PS4 game to play- either a new title or an old title that I never tried. I was excited to run out and get this in an hour!! DAMN!

Im kinda bummed

Idk I enjoyed it, see my previous post. It has to be at bargain bin prices abyway, what do you lose?
 
I was interested but when I got my PS4 it looked like a "interactive movie" with lots of cutscenes and poor gameplay.

Just look at the official guide lol

ffd.jpg

Poor gameplay? Far from the truth, the gameplay that there is is actually really good its just tht there isn't enough of it.
 
Geez! WTF!? I vaguely remember seeing this title when I first got my PS4 a year ago - but forgot.

so basically I just kind of re-heard of it again for the first time today and was excited to go out and get it! It looks phenomenal

but then I saw the reviews
63 Metacritic pro reviews
67 Metacritic user reviews
62 Opencritic with a 16% recommendation

Wow! That's terrible for a PS4 exclusive!

how could they screw this type of game up???

i'm desperately looking for a PS4 game to play- either a new title or an old title that I never tried. I was excited to run out and get this in an hour!! DAMN!

Im kinda bummed


Its worth a playthrough at least imo. My only complaint is the length of the game and the lack of gameplay. I really like the setting so maybe im more forgiving cuz of it.

I'd rent or buy it for no more than maybe $10.
 
The order 1886, lets see the game felt insanely good almost pre rendered movie being played real time as an actual game. It felt like the studio was filled with way too many artists(lighting, production, character, environment) and not enough designers(combat, enemy encounter, mission structure) and much less writers which you could see in the final game. With the right balance of resources this time around and having learnt from the shortcomings of the first game, the sequel could be uncharted 2 in terms of content with polish!
 
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The Order has a lot of potential, but holy shit, all the cool stuff was trown in the garbage

I'm not a person that put grades on games, but The Order is the most 5/10 game ever
 
The game was a little too short and there wasn't enough gameplay but I still enjoyed my time with it and wish there was a sequel to it. I don't get the complaints about the QTEs, it was just the gameplay style of the game and it worked fine for it, games like TT's The Walking Dead and Until Dawn succeeded just fine with QTE gameplays.
 
The game was a little too short and there wasn't enough gameplay but I still enjoyed my time with it and wish there was a sequel to it. I don't get the complaints about the QTEs, it was just the gameplay style of the game and it worked fine for it, games like TT's The Walking Dead and Until Dawn succeeded just fine with QTE gameplays.
Oh wait
So you raise a good question:

Is this an action game like The Last of Us, and adventure game like Uncharted? Or is it more like an interactive drama QTE game like Life is Strange and Until Dawn?
 
If I had my say the sequel would

-Taking place during WW2
-Story based around all the occult conspiracies to do with the Nazis
-Alan Turing replacing Tesla or partnering with him
-Modern weaponry and vehicles
-Open but linear levels.
 
The werewolf segments were so fucking bad. I mean, laughably bad. Something that should be talked about for the next 20 years for the worst boss encounters. They didn't know how to handle it at all. They obviously just couldn't come up with a fun mechanic for the scenarios and he had to do SOMETHING. The rest of the game was solid to me. Should have received a proper sequel because it seemed like the tech was what they spent the majority of the time on and built the game mechanics around that versus the other way around.
 
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