Inspector Q
Member
Oh wait
So you raise a good question:
Is this an action game like The Last of Us, and adventure game like Uncharted? Or is it more like an interactive drama QTE game like Life is Strange and Until Dawn?
It's been quite a long time since I played the game, but I would say the majority of the combat is very much a "Cover Based Shooter". Think Gears of War, but with a lot more slower walking sections in between the action set pieces.
Also, there are certain stealth sequences that require you to sneak around and if you are found I believe you automatically die.
Fights against werewolves were riddled with QTEs. I actually don't mind QTE sequences in games, but they shouldn't completely replace boss fights. Having them during certain scenes maybe leading into a boss fight or finishing one off like in a God of War game can actually be a positive thing, at least for me.
Plus, sometimes failing them leads to hilarious deaths like these:
or this:
It's just that the game should also have some legitimate boss fights using it's actual in-game combat systems.