HNNNNNNNNNNNNNNNGGA Max Payne 2 style game set in the Blade Runner universe.
You Are: That Guy...
There's no denying that mobile phones have changed society forever. The way they help people stay in touch, the plethora of apps, texting, maps, visiting random sites during the commute, they really are a wonder of technology. Unfortunately, there is one major drawback to the devices: sometimes they're almost too engaging for some. So enthralled are they that these people are compelled to continue texting, updating their Facebook status, and so forth even while walking down the street, inevitably bumping into people, almost causing an accident, and miraculously not falling into open manholes. In this game you are that guy. That's right. You. Jerk.
In That Guy, about 80% of the screen will be used for the cell phone with the top 20% for seeing the actual world around you. Players will be expected to reply to texts in a timely manner, update their social media, double check the start times for movies, make reservations at restaurants, watch videos of cats that their friends send them, and all of the usual stuff people do on their phones. All the while, you must still be acutely aware of your surroundings. Look out, here comes a dog that's off it's leash, get away but don't forget to email Sarah. Be sure to check your map so you can find that bar your meeting your friends at, but also try not to trip over that woman that just went into labour in front of you.
There would even be opportunities for moral choices that significantly change the direction that the game goes in. Do you text back your clingy, needy significant other, or do a solid for the guy who just had a heart attack next to you and call him an ambulance? Do you let that senior borrow your phone so she can wish her grandson a happy birthday or pretend to not notice her while you hammer out a few more levels on your mobile RPG and listen to some music? These are the sort of important decisions you'll be faced with while playing That Guy.
If there was any justice, this game would leap to the top of the charts. More importantly, it would help teach people to at least be better at walking around with their faces buried in their phones without bumping into people in real life. In time it would grow beyond simply being a game but also a learning tool.
I wrote a silly / facetious thing on my blog a little while ago talking about "walking simulators" I'd like to see. While I was mostly joking, the more I think about it the more I could see them working in a late 90s Sega arcade game sort of way.
I would play this every time I went to the movie theaterGentleman Walker
Games that take place in a Victorian England setting have been pretty popular for the last few years. Top hats, monocles, walking sticks, haberdasheries, what's not to like? Something where you walk around the streets of London as an English Gentleman during the 1880s seems like a no-brainer.
Obviously, it would be open world with players deciding where they would like to walk and exude their gentlemanly je ne sais quoi. (Well, don't put it like that. You'll be docked points for saying something suspiciously French, an act that your English counterparts simply won't tolerate.) Will you strut through the theater district? Perhaps see the sights at Piccadilly Circus? If you go to Victoria Station you can give people directions while using your walking stick for big points and a possible new high score, as one of the most challenging things in the game is to combine these with a gracious, gentlemanly saunter.
Of course, there will be obstacles in the way of being the most respectable of walkers. You'll need to be wary of people riding the old time bicycles with the big front wheel, checking your watch to make sure you're punctual for engagements, avoiding the press gangs, and then there are the street urchins. So many street urchins. What will you do with these wretches? Shoo them away with your cane? Give them a good kick? Hire them for your textile factory? Maybe slip them a shilling when your friends aren't looking? It's entirely up to you.
I can't see how this game wouldn't be a hit, especially with online competitive multiplayer to see who is the gentlemanliest gentleman in all the boroughs. There could even be expansions like Gentleman Walker Goes to Belgium (But They Seem So French!), Gentleman Walker Meets an American, and Gentleman Walker vs. The Kaiser. Really, that such a game does not yet exist seems almost criminal.
Modern GTA in London.
I would play this every time I went to the movie theater
Make it start out normal and then add crazy stuff in later levels, like directing people away from whales jumping over a pier. Give it an over the top, adrenaline infused arcade-y soundtrack. So sold on this idea.
Smash 4 with Snake :V
World in Conflict 2.
This won't be CGI anymore, this vacuum bomb will be actual ingame graphics with today's technologies. The eSport-focused gameplay was not selling well back in the day, today everyone would love it. No one hated this game, it got very high scores back then. Just sales were low, which could be changed by a proper marketing campagn. Make it happen.
That is one badass explosion.
This sounds amazing. Which makes me remember that I find traversal in Just Cause 3 the most satisfying part of the game. Still need to play Spider-Man 2, too!Spider Man with Mirror's Edge gameplay. Sadly, my dream will never come true.
A massive 128 player World War II Battlefield game on the new Frostbite complete with distinct air and ground warfare with different objectives. 64 players on the ground and 64 in the air. This includes completely movable carriers and destroyers in the Pacific Theater maps.