Manhunt was pretty wild but those Japanese games that are pretty much about beating and groping women surpass it.
Because groping is worse than killing?
Manhunt was pretty wild but those Japanese games that are pretty much about beating and groping women surpass it.
Because groping is worse than killing?
But you really can't call a game like Ethnic Cleansing obviously racist without calling a game like The Witcher obviously sexist, can you? You admit it plainly. Sometimes writers have an agenda. I'm not saying you have to stop playing the game if you disagree with it - as I stated previously I finished and enjoyed The Witcher - I'm just saying that I noticed it and it was irksome. The casual misogyny of The Witcher had nothing to do with world building, it didn't contribute to the narrative, it was exactly as I described: casual, almost like a second thought. How does getting a trading card of a naked Abigail who you just fucked in exchange for sparing her life contribute to a compelling narrative?
I'm not saying it does, that's up to the individual's personal opinion and interpretation. You think it doesn't add to the narrative for reasons, while someone could argue the opposite and hold the opinion that it fleshes out geralt's character because of their own reasons and interpretation. Maybe it's a representation of the memory geralt has, or maybe geralt's just a womanizing piece of shit with a distorted view which the cards represent, maybe it's a silly thing thrown in at the last second because of budget and time constraints and they weren't able to do what they wanted to do. I don't know, but saying the creators are sexist because it makes you uncomfortable seems silly. It makes me cringe as well, but that's outside the discussion of the creators harboring ill feelings toward women. It strikes me as laziness more than anything, but whatever.
None overtly.
Picturing getting "morally" outraged over any entertainment seems like a stretch for my brain.
You and Jim raise very good points but I see the reason elsewhere. The act of rape is political in a sense that murder rarely is: a rapist disrespects the very fabric of our communal life (not just a maybe honorable man), a system heavily relying on honor by means of the exchange of "pristine" women; he not only devalues a commodity (her chastity) in maybe great demand, he gravely diminishes the overall pool everyone draws from; there's now almost nothing to be gained from having her/giving her. The intense actual mental and physical damage done to the victim is of comparatively little concern to people fervently asking for a rapist to be tortured, then lynched.Sort of. Not really but kind of. Violence and murder, while ostensibly the greatest of crimes, is contextualized in our culture in a large number of ways and is something inherent in almost all of us (we've all at least felt the urge to punch someone before). The Manhunt series is on the very edge of even "acceptable" violence which gives it some degree of artistic merit even if its also seemingly psychopathic. The difference might be that we're further along as a culture in recognizing violence and murder and so its safer to explore, whereas all of our baggage around sexual assault including how much difficulty we often has recognizing that its happened makes anything that seems like its providing the player with an indulgent experience of sexual assault more objectionable.
Jim Sterling had a pretty great episode on this general conflict
http://www.escapistmagazine.com/videos/view/jimquisition/5972-Rape-vs-Murder
What? The '80s was full of people trying to ban music that had swearing. Mortal Kombat provoked widespread outrage in the early '90s and it had a fraction of the violence that games nowadays go completely unnoticed for. I think you're viewing the past with rose-colored glasses.
Sims 4. Really surprised by the amount of people saying GTA.
God of War due to all the violence. I kind of got over it a little later though and now I really enjoy the games.
I'm actually on the third game for the first time now and there are a few scenes that I know about but haven't reached yet that I'm dreading.I love me some violence but there were definitely moments in the third game where I felt a bit uncomfortable with the way it was handled and how it lingered.
Maybe it just never bothered me in the older games because it didn't look as realistic.
Fuck that game and any other "gamer" that supports that disgusting trash.RapeLay
and "games" like it
You and Jim raise very good points but I see the reason elsewhere. The act of rape is political in a sense that murder rarely is: a rapist disrespects the very fabric of our communal life (not just a maybe honorable man), a system heavily relying on honor by means of the exchange of "pristine" women; he not only devalues a commodity (her chastity) in maybe great demand, he gravely diminishes the overall pool everyone draws from; there's now almost nothing to be gained from having her/giving her. The intense actual mental and physical damage done to the victim is of comparatively little concern to people fervently asking for a rapist to be tortured, then lynched.
Things are much more subtle and/or sophisticated these days, but that line of thinking is still very present. People will much rather tolerate disrespect towards the male members of their family than towards the female members (just think of the popularity and effectiveness of mom jokes), but not because they think more highly of the latter, quite the opposite. If you call somebody's mother (or sister) a "whore", to take a drastic example, you raise the honor of the entire family (or its capital in the case of an unmarried sister) to question; the males and their honor are represented by their women (whom we narrowly watch showing chastity, raising the children, adorning the house and their husbands, covering their backs, caring for guests, easing discord, appealing for charity etc.). It might be another reason why promiscuous men are accepted while promiscuous women rarely are; if a woman is (seemingly) available to all, she can't be given/owned. And here the rapist figures in: he, too, treats women as available to all.
That's what we can't tolerate, the harm to our way of thinking, not that to the victim, that's mainly a rationalization. We aren't necessarily showing great insight into the complexities of ethics if rape seems worse to us than murder. We hardly differentiate between a rape victim and a women in control of her sexuality; they're valuable things. It's quite disturbing.
I don't find content in games morally objectionable. It's just a depiction. Artistic license goes all the way for me.
But business practices, I find a lot of them morally objectionable. On disk DLC, bullshit marketing campaigns, incentives from publishers provided to reviewers, DRM, stuff like SimCity or the Diablo 3 RMAH, pay2win microtransactions in full price games... That stuff really grinds my gears.
Japanese pedo games.
In the Japanese version they switch him out for a zombie - I never knew about this until i played the remaster years later.First morally objectionable game because of the in-game direction: God of War 1. That part where you slowly push a caged soldier up a hill into a contraption (while he screams and begs for his life the whole time), then use that contraption to burn him alive just so that you can unlock a door and move on to the next area was just "what the fuck, game".
Manhunt. Violence for violence's sake.
I feel like I'm going to get shit for this, but I never felt good about mowing down cops in the Payday series