MrCunningham
Member
EDIT
Then again, this happened
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Daikatana wasn't really a tryhard "edgy" game. That was just the advertising.
EDIT
Then again, this happened
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The menu confirm sound is a loud-ass gunshot. Just think about that for a moment.
My definition of tryhard is not solely synonymous with edgy. In my opinion, the game appears to be really desperately hoping that someone will think it's cool. It wants to be liked by people so, so badly, and it's a big turnoff for me personally. So yeah, to me that's an absolute case of a tryhard, edgy or notMain party member outfits aside not even close. The game is not trying hard to be edgy in the least, just look at Prompto or Cindy.
"We need to make a game that is dark and mature". The worst thing is that WW is not a bad game. It really isn't, but the game is completely off the rails.
It was like it was designed by a angsty 12 year old. It's like going from Aladdin to Tyler, the Creator. What in the fuck happened with the continuity?
And look- I'm one of those people who didn't really get the hate for the promotional rock music for Dragon Age. I remember the outcry and outrage and hordes of people who went fucking ballistic, but it wasn't that bad.
Because even if a Marilyn Manson song in a Dragon Age killing spree montage is not really a fair representation of what the game offered "look how violent and cool I am" I at least understood what they tried to go for.
With Warrior Within the Princes dialogue and taunting to the enemies if outrageous.
It's why the Prince in PoP 2008 is so amazing because that prince was arrogant but had a charm. And it had a artstyle and atmosphere unlike anything I have seen before or since. It's amazing that for a game with such nonsensical combat and idiotic bosses, that it still is something I think of daily. PoP 2008 had the biggest impression on me of any Ubisoft game besides Rayman 2 and Beyond good and evil.
Bring PoP 2008 back goddamit.
Sands of Time was a good game, but not because of the Prince or the Story. PoP 2008 is the most interesting Prince there ever was.
Daikatana wasn't really a tryhard "edgy" game. That was just the advertising.
Is this a joke post because they're the exact same cast or...?
Not this shit again.
God of War, the thread?
Not out yet but Drawn to Death certainly draws (haha) upon the aesthetic.
Yeah that whole thing looks like a korn music video or something. Someone should tell Jaffe
it's not 1998.
Mmmm God of War was fairly original for it's time, guy. Kratos didn't really need to try =)
Was wondering when FFXV would be brought up.
I cringe everytime I see the brometal cast... seeing Vs. XIII come to this is pretty nauseating.
Just finished the first episode of Life is Strange. Some of the dialogue is pretty 'tryhard' in the sense that it's trying (horrendously) to emulate teenagers talking. Completely unnatural. I'm not sure how many different awful word plays they'll come up with. (Go fuck your selfie had my eyes rolling, along with stepdouche, and many others... Oiy). I hope the dialogue gets better in the following episodes.
It hasn't been released yet, but the menus of Persona 5 make me want to toss it a mention. I know a lot of people like them (and there's nothing wrong with that), but they're an absolute mess if you ask me.
Trying wayy too hard to make it stand out.
My definition of tryhard is not solely synonymous with edgy. In my opinion, the game appears to be really desperately hoping that someone will think it's cool. It wants to be liked by people so, so badly, and it's a big turnoff for me personally. So yeah, to me that's an absolute case of a tryhard, edgy or not
Bioshock Infinite.
I'm playing through it now and can't stop cringing, it's quite shit.
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The menu confirm sound is a loud-ass gunshot. Just think about that for a moment.
How?
Just finished the first episode of Life is Strange. Some of the dialogue is pretty 'tryhard' in the sense that it's trying (horrendously) to emulate teenagers talking. Completely unnatural. I'm not sure how many different awful word plays they'll come up with. (Go fuck your selfie had my eyes rolling, along with stepdouche, and many others... Oiy). I hope the dialogue gets better in the following episodes.
Those "walking simulators" like Dear Esther and The Stanley Parable. Its as if the writer is saying "Look how profound and deep I am" as he tips his fedora.
It's kinda funny that you say that, the Bouncer was one of my first PS2 games. I remember my mum watching me play it, she said it was like watching a moving piece of art and that she wished my granddad was here to see it. Seems silly now that I think back on it but at the time, some of those FMVs were crazy pretty.Don't remember much of the story, but the designs man...
May be Nomura's worst.
I was actually expecting this to be mentioned on the first page, and yes, I know it's just sarcasm.The Last of Us.
As someone about to start having kids, that honestly scares me.I don't know, man. I'm the father of two teenagers (and one former teenager). The dialogue sounds exactly like what I hear coming from them all the time.
As someone about to start having kids, that honestly scares me.
Yeah, I'm talking about more than costume design. That is certainly a consideration but I'm talking about the entire vibe the game is giving off, including gameplay changes. They seem very wishy-washy with the direction of the game overall, like they're not confident in the direction they're going in because they're constantly looking back over their shoulder for approval. And then when they actually decide to stick to their guns about something, it seems tone deaf. I say this as someone who will inevitably get the game on day one and plow through it, thoughEvery Final Fantasy game since....oh, VI perhaps but certainly VII has tried (successfully for several mainline games) to reach a mainstream audience worldwide. Cloud in VII was just as much the avatar of a cool, cocky blond dude as these guys are trying to be hell bent for leather cool. Nomura's character designs re well liked, sure they aren't for everyone but....I don't think most potential FFXV buyers will be turned off by them all of a sudden, nor do I think they're try hard. The man loves leather and belts, what can I say.
I don't think the OP's question was about solely costume design some people don't like in any games that aren't actually trying to be edgy though in any way shape or form. Every big game is hoping that people will like it, I don't see how FFXV does this moreso than its contemporaries, and I don't feel that Nomura costume designs alone support that belief.
This resonates with me as well; good criteria for a tryhardThe Witcher series. Overly dark and cycinal with no good in the world(bullshit). Oversaturated with sex and violence. All of it is unnecessary and just childish.