Gone Home.
The definition of an pretentious indie game. The gameplay the was dull as hell and the big reveal thatwas pandering at it's finest. Why this game got praised so highly is beyond me.your sister was a lesbian
Heh yeah, I wasn't a big fan either. I didn't feel like the game's design paired well with the story it was trying to tell. On the one hand, I found the narrative was really powerful. But it feltwasted by the fact that they are having your run around this house to solve a mystery, and they throw all this stuff at you to make it seem like it's going somewhere big. Thing is, I actually liked how you the player is basically re-living the sister's life. That you are stumbling on it.
And it worked because, often gay people have to hide who they are because of social stigma. So I liked that her relationship ends up being this secret that is discovered and intertwined with the house. BUT again, for me, it didn't really add up to the overall aesthetic "being home alone, in a creepy house during a thunder storm. All the weird red herring's that make you think it's going to be something dramatic". I dunno. I know that sounds like a contradiction. But in the end, I just was not at all happy with the game as a game, and walked away feeling very disappointed.
Crysis 3, that shit was awful
Heh, I played that too, but had completely forgotten that I had about three minutes after trading it in. I'm much the same in that I still think the first one is fantastic, but the more it became a generic action shooter game with co-op buddies, more guns and less eldritch horror the less I care about it. Just the sound design on DS was enough to keep me on edge with the less-is-more approach, by the third one I was rifling through lockers for in-game magic money without a care in the world.I hate to say it but I would go with Dead Space 3.
I loved the first one, gave a pass to the second but the third...nope.
Actually, that's a pretty cool part of the game where you have to sneak past blind aliens. It works will in the game but looks like shit taken out of context.
WHAAAAAAAAAAT?
Why? Why would you put yourself through that torture?
NBA Live 14.
BUT again, for me, it didn't really add up to the overall aesthetic "being home alone, in a creepy house during a thunder storm.
Gone Home.
The definition of an pretentious indie game. The gameplay the was dull as hell and the big reveal thatwas pandering at it's finest. Why this game got praised so highly is beyond me.your sister was a lesbian
It wasn't improved by interactivity.
It did not have to be released in 2013. Also please explain why it is the worst game you have played this year.
For me:
The Walking Dead: Survival Instinct
Absolutely terrible game. The AI is beyond stupid with the zombies walking around NOT attacking you...I had one moment when the zombies opened a door and started attacking the door...LOL.
The controls are pure crap. The graphics are PS1 era.
Avoid this game at all costs..
Probably Grid 2 from Playstation Plus. Terrible driving physics that I just cannot get used to at all. Drifting is something that just happens to you, not something you can actually feel coming or really control. It's as if there's just a drift 'mode' that your car slips into when you reach a certain speed while turning. The framerate is terrible, the tracks all look the same because of that gross piss filter, and the AI and race setup makes it feel like the game was never play-tested. If you don't torpedo all the way through the pack on the first corner you have very little chance of winning the race, because whoever starts first pulls a four-second lead out of nowhere every single time. But the AI cars are all over the place, so you just aim for an empty space in the corner and keep hitting your rewind button if you don't make it.
There's an obnoxious voice talking at you all the time and music that plays louder than your car's engine, so it's hard to hear when to change gears. Worst of all is this one race type where the track generates on the fly as you drive. I don't know who came up with that idea, but it obviously wasn't anyone who enjoyed driving games. Every corner is blind because you're racing through cities with tall buildings, so you have no idea what kind of corner you're up against until you're halfway through it. You just slow down a bit and either find yourself slamming into walls or taking an easy corner at half speed (oh, but the AI knows exactly what's coming up, of course).
GTA Online was pretty awful, too. Starting up races that nobody ever joined, so I just raced by myself a few times. Deathmatches with nothing but the basic pistol, for however long it takes to unlock enjoyable weapons? Oh, a Carbonizzare! I'mma make that sucker mine! *lol you can't have this one you have to buy it, sucker*. I just spent the whole time wondering why I'd ever want to play Online when I have everything in the entire game at my fingertips in the singleplayer.
They manage to handle this style of game so well in Heavy Rain and this just felt like a disappointing step backwards. My choices in Heavy Rain led to deaths of major characters, the success/failure of catching the criminal, the fate of a child. In Beyond, everything seemed to just boil down to.three fucking romance options
I love these threads. First thing I do is hit search, *types in critically acclaimed game*, and boom I see The Last of Us, Bioshock Infinite, New Super Mario 3D World, Wind Waker HD, Tearaway etc.
BioShock Infinite
I didn't play a ton of games this year but it was still pretty dumb.