Cindi Mayweather
Member
I was defending you idk why you taking shots at me lol I never once said git gud.
I was poking fun at you, Noct. You know that. lol
I was defending you idk why you taking shots at me lol I never once said git gud.
My impression from most people talking about the depth of the iron giant fight is not that they're deriding the skills of people who didn't like it, but rather that they're trying to point out that there IS depth to the combat in the demo, and moves can be strung together in interesting and dynamic ways.
Lots of people know that and still don't like it, which is fine.
But it seems lots of people when they first encounter it believe the combat is really just hold one button for attack, another for defend, and that's all you've got.
As noted, SE's fault for not putting in a tutorial as they did in Duscae.
You might want to consider taking a break and calming down. Nobody is here to insult you.
Duscae was so much fun....
I do want to play it I just have one worry... Framerate. I played the demo on PS4 and the framerate fucking sucked. Completely unacceptable. I'm not even a guy who needs a game to be 60, I usually don't care if it's 30 or even a bit less but XV routinely dropped into the teens it seemed, it was TERRIBLE. I know they said they've been working on that but man. At LEAST hit 30 in your games, people. I don't care what flashiness you need to leave out, hit fucking 30 frames per second.
I do want to play it I just have one worry... Framerate. I played the demo on PS4 and the framerate fucking sucked. Completely unacceptable. I'm not even a guy who needs a game to be 60, I usually don't care if it's 30 or even a bit less but XV routinely dropped into the teens it seemed, it was TERRIBLE. I know they said they've been working on that but man. At LEAST hit 30 in your games, people. I don't care what flashiness you need to leave out, hit fucking 30 frames per second.
I'm curious to know why you consider XV's combat too easy and then proceed to hold up Ninja Gaiden 2, of which the attacks aren't any more difficult to execute and is an entirely different genre, at that. If you mean encounter design, IG doesn't take an extraordinary amount of skill to beat without getting hit, no.I was poking fun at you, Noct. You know that. lol
Sure you do lolCalming down? This isn't that serious. I just think it's hilarious.
Browsing through some of the replies here, I saw a lot of people reflecting my concerns: the characters don't seem interesting, so no matter how good the story is I'm not likely to care. There's just not enough variety. Character design is too similar, no color, no alternate races, no women. It'd be like if your whole party in FF8 was a palate swapped Squall. The nice Squall, the mean Squall, the silly Squall... Even having been the right age to really like Squall when I played through that game the first time, that would be completely awful.
The demos have convinced me that the action-RPG combat will be stilted and clunky. Each attack looks great, but feels terrible. It reminds me of everything I hate about melee combat in Assassin's Creed games. And I fucking hate the busted ass swordplay in AssCreed. I do not like that spells are like items. I don't feel strong or powerful during combat, quick or clever, desperate, furious. The only thing gameplay makes me feel is either "Oh, look that's pretty." or "God, this is frustrating" based on if I'm in combat or not.
Just doesn't seem like a good game. Makes me sad to say that because some of the first teasers of Versus seemed fascinating, but this is just not what I want from Final Fantasy. It's shocking to me to say this, but it's looking more and more like the only good numbered Final Fantasy in the last ten years will turn out to be the revised version of FF XIV. Too bad I don't really like MMO's.
FFXV has also made me leery of what the revised FF VII is going to be like. Like if the revised version has combat as unsatisfying as what I've played in this game, they can keep it. Would make the game a giant slog. I'll just play the PS1 version again if I really need to experience that game again.
FFXV is just kind of a bummer. Just glad P5 looks so great. Not because I'm some Persona fanboy who hates all other JRPGs by default, but because Team Persona seems like they are firing on all cylinders right now and are really playing to the strengths of their franchise while Square seems like they've been lost at sea since the beginning of the 21st freaking century.
I'm curious to know why you consider XV's combat too easy and then proceed to hold up Ninja Gaiden 2, of which the attacks aren't any more difficult to execute and is an entirely different genre, at that. If you mean encounter design, IG doesn't take an extraordinary amount of skill to beat without getting hit, no.
Sure you do lol
Ha ha, agreed. I'm actually getting nostalgic about playing Duscae now, which is frankly absurd given that it's a demo for a game that isn't even out yet. None-the-less, I'm thinking of booting it up again tonight and messing around.
As I recall from the analyses, the framerate in Platinum isn't actually that bad in terms of absolute numbers -- it's bad frame pacing that makes it feel stuttery.
Supposedly the frame rate in the Titan demo at E3 was noticeably better, so they seem to be heading in the right direction....
The problem I have with this is that it's just that, a demo, a cut out polished part of the game you bring to a conference. Now I'm not saying they won't be able to launch a good product devoid of fps issues(I do doubt it though) but I don't think that demo is any indication on how well the full game will perform.
Could you do me a favor?
First, let me know if you played and beat 3 games from the list below,
Dragons Dogma
Devil May cry 1,2,3
Ninja Gaiden(xbox),black(xbox),sigma(PS3),2(Xbob360)
Bayonetta 1,2
Okay,what did you think of FFXV Duscae,Duscae2.0,Platinum Demo, combat?
Thanks
IMO FFXV suffers from the lack of animation cancels, this is what makes the above games succeed in the fluidity of the combat.
BUT,that does not mean that the gameplay will not be fun,in fact,playing episode duscae was enough for me to get a feel of the game and I know it will be successful.
If you reread my post I agree that IG isn't difficult. It serves its purpose as a training dummy to experiment on. I don't believe XV will have encounters nearing the difficulty of a NG game (btw, 2 is shit and NG Sigma remains the best modern NG title), but I suppose we'll see what it's like come September.You separate encounter design as if it's a separate entity when in action games encounter design is the entire game.
So when I see people say git gud, and all they're doing are combos. I can't help but lose my shit in laughter because combos are fucking boring compared to a well made fight.
Consider that encounter design in FF has historically taken a backseat to plot and theatrics. Then consider it's first an RPG and not a pure action game. Then further consider that SE probably needs to make it at least somewhat accessible to players not used to action combat, unlike NG which gives no fucks about punishing bad play. I don't dog anyone for not liking it, however. Also you may want to argue with Balls on that git gud smack talk. It seems premature to me to be having this argument definitively based off a demo made by 3 people, but impressions are valid I suppose.I mean, compare that Iron Giant fight to Alma. For me it's night and day. And I'm supposed to be impressed because some dude is floating in the air for ten seconds while the enemy does only two swings?
Compare:
https://www.youtube.com/watch?v=v_KGGX3F7wk
How many attacks does Alma get in within ten seconds. An unrelenting force of mayhem that you constantly have to evade. Iron Giant swings his sword twice in a ten second gif.
But we need to git gud because the game controls poorly, the encounter is poorly made, and the feel of the action is off?
Lol come on. You're not fooling anyone.Cindi Mayweather said:It's pretty obvious from my reaction that I find this entire git gud thing to be hilarious. How many Ray Liotta laughing gifs do I have to post?!
I think what's extremely obvious in this thread is that people are justifiably saying that Platinum Demo wasn't very good, and then someone shares their story and talks about the nuances in combat against the Iron Giant, and then all of a sudden it's assumed that the Iron Giant is the combat showcase for the game when in all honestly it will likely just be a common late-game enemy.
The Iron Giant doesn't allow for impressive actions to be done in combat, simply because the thing is huge and doesn't stagger to allow you to stack combos. I can show you videos of Magitek Troops from Duscae that are less "janky", "unresponsive", "unsatisfying", etc. And while all of their complaints could very well hold true for some people, you're not going to get anywhere near the hyperbole in this thread. No one complained this bad after Duscae.
Until you get actual encounters with enemies that allow you to showcase solo combat, like the different Magitek soldiers, and seemingly other human-sized enemies like the Numb Blade, you're not going to get a good assessment on the combat. The Iron Giant isn't that kind of an encounter.
I think what's extremely obvious in this thread is that people are justifiably saying that Platinum Demo wasn't very good, and then someone shares their story and talks about the nuances in combat against the Iron Giant, and then all of a sudden it's assumed that the Iron Giant is the combat showcase for the game when in all honestly it will likely just be a common late-game enemy.
The Iron Giant doesn't allow for impressive actions to be done in combat, simply because the thing is huge and doesn't stagger to allow you to stack combos. I can show you videos of Magitek Troops from Duscae that are less "janky", "unresponsive", "unsatisfying", etc. And while all of their complaints could very well hold true for some people, you're not going to get anywhere near the hyperbole in this thread. No one complained this bad after Duscae.
Until you get actual encounters with enemies that allow you to showcase solo combat, like the different Magitek soldiers, and seemingly other human-sized enemies like the Numb Blade, you're not going to get a good assessment on the combat. The Iron Giant isn't that kind of an encounter.
If you reread my post I agree that IG isn't difficult. It serves its purpose as a training dummy to experiment on. I don't believe XV will have encounters nearing the difficulty of a NG game (btw, 2 is shit and NG Sigma remains the best modern NG title), but I suppose we'll see what it's like come September.
Consider that encounter design in FF has historically taken a backseat to plot and theatrics. Then consider it's first an RPG and not a pure action game. Then further consider that SE probably needs to make it at least somewhat accessible to players not used to action combat, unlike NG which gives no fucks about punishing bad play. I don't dog anyone for not liking it, however. Also you may want to argue with Balls on that git gud smack talk. It seems premature to me to be having this argument definitively based off a demo made by 3 people, but impressions are valid I suppose.
Did you want pats on the back? The whole reason this thread exists is for argument. I thought it was clear I wasn't still pinning you to my initial impressions, but apparently not. You remain as petty as ever.or in MogCakes' case, I clearly am not open to the technical side of the combat (snicker).
We get that the combat has more to offer than what's told in the demo. The problem is that XV defense force routinely head butts against any hint of criticism.
It's almost like XV is their religion.
Did you want pats on the back? The whole reason this thread exists is for argument. I thought it was clear I wasn't still pinning you to my initial impressions, but apparently not. You remain as petty as ever.
I don't try act above it all while in the trenches of videogame debate, for one. You appear to have trouble differentiating fighting and action games from RPGs. I haven't seen anyone ask for tips on the combat here, have you? Did you honestly think there wouldn't be mass argument between people in a thread like this? Does it infuriate you that there are posters who will defend what they liked about the demos?When I made the Fighting Game Noob thread, we helped each other get better via friendly criticism and tips. Most of the people defending XV act like you're insane if you don't like the combat. It's crazy to me.
Petty? How?
Jesus, calm down. Turn that frown upside down, Moggy.
I don't try act above it all while in the trenches of videogame debate, for one. You appear to have trouble differentiating fighting and action games from RPGs. I haven't seen anyone ask for tips on the combat here, have you? Did you honestly think there wouldn't be mass argument between people in a thread like this? Does it infuriate you that there are posters who will defend what they liked about the demos?
The trailer for the SIGGRAPH 2016 has a few seconds of new real time footage:
https://youtu.be/Uz6dh6Ky8p8?t=52s
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I'm gonna say it again.
This is the best thing in gaming!
https://www.youtube.com/watch?v=tdjdWYfdwUM
.
'Their' game? You've really ingrained that us vs them mentality. There's some false equivalence at play in trying to conflate a community thread with this thread too, whose entire purpose is to incite argument. Lastly, you continue to lump people together and generalize, shouting into the air instead of calling out the specific people who are saying the git gud rhetoric, whom number far fewer than you imply.The pro XV crowd have done an awful job defending their game. I expected a mess, but I also expected more than fans defending their game by saying people need to git gud when defending a demo that has an enemy act as an over glorified training dummy.
'Their' game? You've really ingrained that us vs them mentality. There's some false equivalence at play in trying to conflate a community thread with this thread too, whose entire purpose is to incite argument. Lastly, you continue to lump people together and generalize, shouting into the air instead of calling out the specific people who are saying the git gud rhetoric, whom number far fewer than you imply.
So i want to do a little digging. can someone figure out when the ass-looking screenshots started, and more importantly, at what point after uncovered did things feel a bit "rye"
The trailer for the SIGGRAPH 2016 has a few seconds of new real time footage:
https://youtu.be/Uz6dh6Ky8p8?t=52s
![]()
Siggraph footage is most likely from their development/PC builds, so it doesn't represent how PS4/XB1 will look.
This is also a pretty big annoyance that could bite them in the ass, they are so proud of what they've done that they're showing off how they would like the game to look rather than what people are going to get in September.
They have shown Ardyn close to the throne of Insomnia so much that I am sure it is just a red herring. There is no way he can be the final villain because there are still a lot of mystery characters that haven't been introduced yet.
Who is even the mysterious guy who is torturing Luna 15 years ago?
Yea remember in uncovered colin was like we could pull over and help these guys if we wantedIn the newest Famitsu scans there's a picture of a side quest. It's Noctis's gang helping a man with a broken car it seens.
I think that man torturing her is her father.
So maybe with the Dawn 2.0 trailer (I actually like it very much), they wanted to showed Noctis having a loving father and Luna having the exact opposite of it. Makes sense.In the newest Famitsu scans there's a picture of a side quest. It's Noctis's gang helping a man with a broken car it seens.
I think that man torturing her is her father.
So maybe with the Dawn 2.0 trailer (I actually like it very much), they wanted to showed Noctis having a loving father and Luna having the exact opposite of it. Makes sense.
Some really nice screenshots from Famitsu if you guys haven't checked them out.
I don't think we're allowed to post scans and the site is banned but check out dualshockers.Link?
They have shown Ardyn close to the throne of Insomnia so much that I am sure it is just a red herring. There is no way he can be the final villain because there are still a lot of mystery characters that haven't been introduced yet.
Who is even the mysterious guy who is torturing Luna 15 years ago?
I personally think that Ardyn is just a troublemaker/wildcard character, and not the final villain.
Siggraph footage is most likely from their development/PC builds, so it doesn't represent how PS4/XB1 will look.
This is also a pretty big annoyance that could bite them in the ass, they are so proud of what they've done that they're showing off how they would like the game to look rather than what people are going to get in September.