NeonZ said:
The problem that I see with that opinion is that it seems like you didn't even finish Melee's adventure mode. So, how was it "short and sweet"? It needed to be replayed 24 times to be "finished". There's nothing short about it. You obviously just dropped it at some point and didn't bother anymore.
This is strange for a few reasons.
One, I actually did do this and it didn't take very long. If it takes you more than, like, an hour to clear it each time you're probably not playing correctly. The challenge* comes from having to play as different characters. I'm not saying that Melee's Adventure mode was perfect, because it's not, but it's about as passable as a Smash single-player is going to get.
* - "Challenge" should be used sparingly in the context of a Smash game. Melee in particular was so deep in regards to how seriously you
could take it that it would have been impossible to create a truly comprehensive, challenging single-player without leaving a good majority of the players in the dust. This is sort of less true of Brawl but not to a degree that makes this any less relevant from the perspective of a designer tasked with making the single-player of a fighting game.
Two, if you define clearing the game as doing that which gets you every available trophy, then Melee is an unbelievably long game. On top of having to do the three primary single-player components 24 times, you've got 51 event matches to do, some targeting, some home run contest, and some multi-man melee. After you do that, you have to play standard melee long enough to unlock all of the random-drop trophies. And then you have to get enough coins to unlock all of the trophies that only appear from the lottery, which would be a very time-consuming ordeal if you only play single-player. Also you'd better get shopping as some trophies require you to own other games.
Your argument seems to be that Melee would be a better game if Nintendo had not included trophies for clearing all-star, classic and adventure as indicated by this post:
NeonZ said:
Well, Melee was clearly designed to be played like that though. SSE gives no incentive to someone wanting to go through every stage in the game with every character.
Your basis for this seems to be outlined in the first sentence of this post where you claim that Melee was designed to be played as if you were intending to obtain every available trophy. I can tell you with absolute certainty that it was not, and if it was, they have seriously missed the mark. It is entirely unreasonable for most players to get all of the available trophies because it requires putting in a lot of time into the game and doing a lot of things that players normally wouldn't do (like play through the single-player campaign as Mr. Game and Watch). I have over 2000 hours on my Melee save and I don't have all of the trophies, and I've played this game in pretty much every possible style.
Personally I think that Melee's single-player was bordering on convoluted and that for the new Smash they should refine the single-player options such as by removing the rather redundant Classic and leaving only Adventure and All-Star, which both had merits (I am a particular fan of All-Star). Leave the difficulty option in and allow players to determine their own stock count. As for SSE, I think that the Smash series doesn't really benefit at all from a cohesive single-player and that SSE was both too long and too boring, although it suffers unduly by being wrapped around Brawl. I greatly prefer having a large variety of smaller options for single-player as it is more condusive to allowing players to create their own fun either by determining the challenge for themselves or simply by allowing them to focus on the parts of the single-player game that they like.
As a whole, though, I don't really care that much about the single-player game. I will spend most of my time playing SSB in multiplayer or in training. Or, if they decide to go the route of Brawl and determine that "party game" takes precedence over "fighting game" even when you absolutely don't want it to, I will just continue playing Melee and everything will be as usual.