Hey you picked up a common collectable!!! Let us tell you about it by pausing the gameplay and opening a text window!
This will be done with EVERY ITEM YOU FIND.
Don't worry though, it only happens when you find an item for the first time.
... until you turn off the console that is.
THEN YOU GET TO SEE THIS SCREEN OVER AND OVER AND OVER AND OVER AGAIN!!!
Remember Midna? Remember how intereting and full of character she was? She was a huge reason why I liked Twilight Princess.
Well Nintendo must think we hated Midna because here comes the most personality lacking partner in all of creation.
Those segments where you have to collects tears against extremely hostile enemies and most likely fail over and over in an obvious attempt by Nintendo to pad the game out when it didn't need it simply didn't belong in a Zelda game
And yes the Imprisoned as mentioned, a terrible boss that wasn't fun to fight once, so let's fight him multiple times why not
On top of all that
- the birds weren't fun to fly
- the overworld was the most barren and boring in any Zelda I've played
- the temple locations weren't varied enough
- I had to recalibrate my motion controls way too many times
- the sword fighting was a crapshoot, especially against other weapon wielding enemies.
And lastly.
It goes on for too fucking LONG!
I mean it didn't help that I played Ocrina of Time 3DS before this and clocked in just under 20 hours on that masterpiece.
But with Skyward Sword despite RUSHING towards the end of the game I was in excess of 50 hours playtime, and I honestly don't remember much about the story since it wasn't worth remembering.
Poorest 3D Zelda so far.