Enough with the new Super Mario Bros bullshit, give us a 2D return to Mario 3 style platforming and exploration.
Would love to see a tightly-knit new Crazy Taxi too. Something like the first one. No sprawling open world or silly tricks just good old back to simple basics.
Tomb Raider, don't need to expand on this, I played the original a few months ago, patched to the gills for smoother graphics and controls and its still an incredible experience. In over twenty years none of the sequels can touch it. One of the best games ever made in my oppinion.
WoW, obviously, given that Classic has demonstrated how fucking shit the current game is compared to what it was like in 2006.
I'm gonna sort of say Zelda, that Link's Awakening remake was dope, but it was a remake. ALBW was also dope but it was ALTTP2. Give us a truly new 2D Zelda adventure. Same goes for Metroid, the Metroid 2 remake was cool, make a new one.
The Elder Scrolls
Ugh like the other poster said, Bioware as a whole! This might not be a popular opinion but I wish Microsoft could buy Bioware. Although most are gone, maybe Bioware and Obsidian would be able to get the creative juices flowing again, or atleast have Obsidian work on some of Biowares catalog/ideas?
Rare as a whole.
If I could separate the online Final Fantasy games from the rest of the series I'd go with that and take it a step further, FFXI itself needs to go back to its roots, meaning focus on getting people to explore a large, merciless world where even the smallest achievements are satisfying and celebrated. This appeal to the mainstream is an appeal to more casual play styles that come at the expense of what made the genre so damned rewarding.
Conversely, almost any EA licensed sports game would work for me, too. NHL, NBA, Madden, FIFA, Triple Play - give me the simplicity back, sports sims featuring 4+ local multiplayer that anyone can pick up and play.
My vote goes to Dead Rising. Go back to what made the first game great. It's difficulty, timer and ai that actually requires you to escort them. With the failure of DR4, I hope Capcom doesn't shutter the franchise because as a fan of the original, I've basically been starved to death for a true follow up.
I also played it on my Vita. First i replayed the whole of TR1 and now i'm in Bartoli's Hideout in TR2. It took me a while to get used to the lack of a proper L2/R2 and the Vita is a bit uncomfortable to hold when playing these types of games for long sessions but after a while the controls became once again second nature. Such amazing level design,atmosphere and a Lara with an unapologetic iconic,and very British posh humor.
Gears of War. The open world bullshit and "microtransactions" in #5 should burn in hell. Unfortunately, we know it won't since The Coalition will not stop until Gears is completely dead, not almost completely dead like right now.
Yes i agree that TR2 had a bit too many human enemies for its own good. Yet the game was so big with so many levels and areas that you were just you and the environments,areas with a clear focus on exploration and platforming (The Great Wall,40 Fathoms,Ice Palace,Temple of Xian) that i honestly didn't mind it so much. Fans of the Reboot trilogy love to use TR2 as a counter argument that "the classics also had a lot of shooting" but that "argument" is very shalow and misleading because the shooting in the classics (even in TR2) was very much spread out (unlike the Reboot games) and was never the focus of the games (again unlike the Reboot games).
And yes TR3 is easily the hardest one but it's also the most rewarding and satisfying IMO. For me my main problem with TR3 was its save system (on PS1) but for PC and emulator players that has never been a problem.
Another vote for Battlefield. They keep drawing farther away from what made them unique. BF1 and BF5 are basically just worse versions of CoD with larger maps at this point. EA needs to take this away from DICE and let someone take the reigns.