ehuw? This list is so....suspect. But if it's what you like homie. -shrugs-The latest MK is an excellent fighter.
Ultra Street Fighter IV is an exceptional fighter. Best 1VS1 2d fighter.
My current ranking:
- Ultra Street Fighter IV
- Killer Instinct (of course, including Season 2)
- MKX, on par with KOFXIII
Nah, I'm talking about variety in what was being played and the people who played it.Nah, it was still kind of the same. Capcom players stuck to their own games for the most part. Same with 3D (Tekken, VF, Soul Calibur) and Guilty Gear players. You also had more fanboyism when it came to the Capcom games. You had some group of people who swore that x and/or y Capcom game(s) were trash and broken. Basically they thought that: CvS2 was too slow and boring, and broken or retarded with RCs. MvC2 was too glitchy, broken and random. And the majority of fanboys shitted on 3s for having unbalanced characters and parries.
I think the only difference with the more popular games these days is that you have more reasons to play them. Bigger cash prizes for winning, more competition, "media exposure".
I think the only reason why the older Capcom titles get played is because they are more than often playable and unique enough. I'm guessing with the older MK titles that they were just too broken or dull to be played competitively. UMK3 is the only old MK game that gets still played.
MK would win this if it were the only fighting game in existence. Thus the argument would be MK is better than nothing, true that. SF is in a different league several light years ahead.
What about V Special?Samurai Showdown is regarded differently because it uses highly stylized sprite based art work and in the mind of the Japanese that is completely different from violence depicted with realistic graphics. Furthermore Showdown V came out before the government really started to crack down on depiction of violence in games. Consequently its arcade debut was the same year as the Japanese arcade debut of MK1. That marked the last time Japanese gamers saw an extensive portrayal of blood and gore in arcades. Hell even games like house of the dead had to be altered so the blood was a different color.
you should play MKX, it's good.Chû Totoro;165226401 said:I'm happy to see this post since first pages reading was giving me a headache. MK the best fighting game?
I'm not even sure I would call any MK fighting game good. But hey opinions (mine will probably give someone else a headache)... also since I don't like MK games since the very beginning I can't say I've played every version of the game. I may have tried one per gen just because I'm curious.
MKX has a far better training mode than SFIV or Marvel, what are you talking about?sf hands down. the mk series is quite fun, but always felt janky and awkward to me. i'll play it for a laugh for time to time, but never took it up seriously.
mk does dress up the single player replay factor with side fluff which is cool for people casually dipping their toe into fighters, or who are maybe playing for story I guess?
i think anyone who actually plays fighters competitively at any sort of decent level just wants a good game with a good training mode and isn't bothered about additional single player content though.
in closing, marvel is best.
you should play MKX, it's good.
MKX has a far better training mode than SFIV or Marvel, what are you talking about?
did you read my post? i didn't say best training mode = goat fighting game.
i did read your post; did you read mine? when did i accuse you of saying that?did you read my post? i didn't say best training mode = goat fighting game.
MKX has a far better training mode than SFIV or Marvel, what are you talking about?
To be fair, you really didn't do a very good job of clarifying what you meant in your post. The training mode stuff was literally the only point you highlighted as being something serious players would look for in a fighter... so the two fighters you then mention both having a worse training mode than MK did make for a strange read.
i did read your post; did you read mine? when did i accuse you of saying that?
fair play. i was making the point at the time that a game that plays well and has a good training mode is all that most competitive fighting game players want. i guess good netcode doesn't hurt nowadays but that's another matter.
in my experience MK can win out more often with casual players who enjoy the additional single player content. i definitely felt like that once upon a time. however, often the extra single player content that games like MK have is never touched by someone who is actually in the scene. in fairness i am unfamiliar with the training mode in the current incarnation of MK, which may have inadvertently caused me to phrase my statement in a way that stirred up a reaction in MK fans (like i'm assuming oneida.) if MK does indeed have a particularly good training mode.
i'm sorry. you didn't accuse me of saying that at all. in response to your original question then: i didn't say it doesn't.
Entrenched Halo fans are the worst people to critique Killzone. When Halo fans congregate in the Halo church and sing praises they dance around the fire and chant death to the enemy. Their perspective is very shortsighted.
This highlights the point that I was trying to make about getting an unbiased opinion about a fighting game from an entrenched competitive player. "I saw two seconds of that game and automatically dismissed it." To be fair I respect the candid honesty of this post.
I've never liked how slow MK combat is. I feel like they are waiting for something after every hit.