Why the hell would they do that? Japan is a dying market, MS would rather have a winning service to itself in EU, US and emerging markets than worry about Japan.
Why don't MS make hardware for their other platforms?
Why the hell would they do that? Japan is a dying market, MS would rather have a winning service to itself in EU, US and emerging markets than worry about Japan.
I think MS and Sony will team up, with Sony providing hardware and first party titles, Microsoft providing an operating system.
Nintendo is up in the air. Their past 3-4 pieces of hardware (including Wii U) have all been garbage, and in another generation if they dont get their crap together, more and more people will just start giving up on them.
The bottom line is that Japanese will never really adopt Microsoft hardware, while the West will easily adopt Sony hardware. So there's no way Sony will ever get pushed out of the hardware side, because the market is there.
Why don't MS make hardware for their other platforms?
You guys need to Support Sony more and buy your Vitas day one!![]()
That seems like an unlikely move. If you turn it on, and it's MS, and you're using Live, your attachment as a consumer would be to MS, not the manufacture of the box. Lots of people change their PC manufacturer, but they retain Windows, because that's what matters. The boxes are just boxes.Because they don't own other platforms, merely license the OS to it. I don't want people buying sony products exclusively with my OS, because they can change the OS next time and people buy the box not the OS.
You can sell an OS only when the hardware market is fractured. No one dominates PCs, tablets, phones so greatly in hardware that they have market power over software providers. In a Sony dominated console world, Sony would.
Nintendo, cause they make shitty hardware and shitty games and deserve to die.
Some people can't separate "what I want" from "what the mass market ones". The Wii has been my least favourite console by far this gen, but it's sold the most by far and helped Nintendo to generate profits that the others can only dream about. In 2008, Nintendo made more profit in one year than Sony did from the entire PS2 generation (counting the gen as PS2 launch - PS3 launch). They repeated that in 2009. But yeah, they're in real trouble!Just fresh off the generation where Nintendo has achieved literally unprecedented success and people can type things like these with a straight face.
Nintendo will be the first.
They got their act together. They restructured. They've done INCREDIBLY well with their software side. Their software organization is currently the biggest, best and well oiled they've ever had.
The only problem is hardware. But they fixed that. As with their software, they now have an internal open collaboration with hardware design plus they resurrected their award winning and legendary aesthetic hardware design hub in Tokyo. The first result is Vita.
The good news? Sony is heading in the right direction. PS3 was Sony's ever-so-needed wake-up call. And Vita re-assures me they received the message.
People saying MS are crazy in denial. 360 has most of the big COD fanbase, they are making a killing on Xbox Live and Kinect actually worked on the casuals.
That seems like an unlikely move. If you turn it on, and it's MS, and you're using Live, your attachment as a consumer would be to MS, not the manufacture of the box. Lots of people change their PC manufacturer, but they retain Windows, because that's what matters. The boxes are just boxes.
Are the Kinect games selling well?
Nintendo will be the first. MS will be the shareware/casual thing like Android gaming. Sony will get back to the helm with PS4. I am VERY confident about PS4 being the most successful Sony gaming system because the fall Sony had with PS3 was completely Sony's fault and no other and that was purely on the hardware side.
They got their act together. They restructured. They've done INCREDIBLY well with their software side. Their software organization is currently the biggest, best and well oiled they've ever had. The only problem is hardware. But they fixed that. As with their software, they now have an internal open collaboration with hardware design plus they resurrected their award winning and legendary aesthetic hardware design hub in Tokyo. The first result is Vita.
So Sony now has hardware and software checked for PS4. Perfect. The only two things they need to do is fire the old-school CEO's that still inforce archaic legacy decisions like Vita's memory cards. It is a different world now and some old CEO's at Sony seem to still think it is the 90's.
The other thing they SERIOUSLY need to fix is their non-gaming software like OS, non-gaming entertainment like their movie and music streaming, online store, etc. MS and Apple are doing amazing things in those fields. Sony, with their variety and reach, should be in that club as well.
The good news? Sony is heading in the right direction. PS3 was Sony's ever-so-needed wake-up call. And Vita re-assures me they received the message.
Are the Kinect games selling well?
Sony. PS3 last place, Vita off to a worse start than the 3DS.
Are the Kinect games selling well?
Except their first party still isn't that strong at all, particularly in the handheld are where it is garbage. I think some people get blinded because their favourite exclusives are on the PS3 but sonys 1st party isn't nearly as strong as you're making out.
Because the PC market is fractured no one owns the PC experience. If Sony dominated hardware and people could really only buy Playstations, then they would follow it.
If the only PC was HP, loyalty would be to HP not windows. It's because of the fact that PC manufacturers are scattered and thus weak that a dominating software maker can control the market.
Ever read Porter's five forces?
I can't help but feel Microsoft will happily bail out as soon as they don't think they're making enough money from their games division. It doesn't seem like there are many people in charge over there who consider 'games' as anything other than a formulaic revenue stream like 'TV' or 'movies' any more.
Except their first party still isn't that strong at all, particularly in the handheld are where it is garbage. I think some people get blinded because their favourite exclusives are on the PS3 but sonys 1st party isn't nearly as strong as you're making out.
People will complain if they change but that's the risk of trying something new. I'm sure many complained when Mario/Zelda went 3D but they were so good everyone shut their mouths.Nintendo is built on tradition, to violate that would be a detrement.
Nintendo takes risks on their hardware and pushing forward gameplay ideas with different uses of technology and not follow the herd that everybody is doing, or if they do they put their own spin on it. That is where Nintendo takes risks.
If they take their core franchises and change them too much, people will complain, and you know it.
This made me lol hard. Especially this one:They made a platformer using gravitational and multidirectional mechanics the likes of which the industry has never seen on such a scale (Mario Galaxies); They created the first action-adventure game centered around considered motional-control sword play (Skyward Sword). They released a new IP that combined Japanese historical real-time-strategy with pinball with voice controls (Odama), a bongo-controlled platform game (Donkey Kong Jungle Beat), a platformer made up out of yarn (Kirby's Epic Yarn); rocked the world with Cel-Shading (Wind Waker), gave a prestigious legacy franchise to an unproven developer resulting in the best game of the last generation (Metroid Prime), and released a game in which you control driving robots who can throw custard pies at disembodied clown heads, collect butterflies, evade dinosaurs, grow legs and destroy forests and kick footballs into nets under while also racing round a track (Excitebots).
That's just scratching the surface. To say that Nintendo software takes no "risks" and is "always predictable" is vintage bollocks of the highest order.
A) 'Anyone except casuals' is such a hilarious statement. You do realize that the casual gamers far, far outstrip the number of people who would ever describe themselves as 'core'?
B) How in the world is stuff like Mario Galaxy and 3D Land not 'changing Mario up'? (I don't play Zelda so I won't comment on those.)
C) Spin-off stuff? What, you mean like Mario (Insert Sport Here)? No shortage of those.
D) If you honestly believe stuff like Wii Sports and Wii Fit don't have massive budgets, I don't think this conversation can go any further. Also, you claim stuff like Wii Sports, Wii Fit, et al, were no risks when they were made?
A world without Nintendo to me is basically a world without any video games. I could live off my Nintendo backlog probably for the rest of my life.
I can live without Sony and Microsoft, easily.
I cancelled my Vita preorder and games. I don't own an Xbox. I'm a one console gamer going forward. Too many games, too much money. Backlog is too large.
If anyone fails, I hope it's Microsoft. I would like to see them be PC exclusive or 3rd party. They don't offer anything unique to their console except Live. Live + Sony/NIntendo would be legit combination.
Nintendo always has Mario, Metroid, Zelda. Sony has PSP, Playstation brand that appears to e much more popular world wide and easier sell to Japan and Europe users and developers.
Gran Turismo franchise: Almost 65 Million Units
Singstar franchise: Over 20 million units
Uncharted franchise (this gen only): Over 13 million
God of War 3: Close to 4 million
God of War franchise: Over 8 million
Killzone 2 and 3: Over 2 million each
LBP 1: Over 3 million
LBP 2: Over 2 million
Infamous: 2 Million Ifamous 2: Over 1 million
Gran Turismo franchise: Almost 65 Million Units (15 million this gen)
Singstar franchise: Over 20 million units
Uncharted franchise (this gen only): Over 13 million
God of War 3: Close to 4 million
God of War franchise: Over 8 million
Killzone 2 and 3: Over 2 million each
LBP 1: Over 3 million
LBP 2: Over 2 million
Infamous: 2 Million Ifamous 2: Over 1 million
Plus all the others I'm not remembering.
Gran Turismo franchise: Almost 65 Million Units (15 million this gen)
Singstar franchise: Over 20 million units
Uncharted franchise (this gen only): Over 13 million
God of War 3: Close to 4 million
God of War franchise: Over 8 million
Killzone 2 and 3: Over 2 million each
LBP 1: Over 3 million
LBP 2: Over 2 million
Infamous: 2 Million Ifamous 2: Over 1 million
Plus all the others I'm not remembering.
The day Nintendo is no longer in videogames is the day I will actually grow up.
I pray it isn't Sony. Have a lot on PSN, but only a couple junk WiiWare titles.
A. I don't care if casuals far outstrip us. I don't consider myself a casual and I'm not going to applaud Nintendo for making games I'm not interested in. I'm not the type that thinks Nintendo is a god because they sell the most, the games matter more.
B. Galaxy is linear/boring/dull and nothing compared to SM64. Galaxy 2 was better because of Yoshi, had better music and had more creative levels but I won't give a shit about Mario again until they make an SM64 sequel focused on exploration, finding secrets etc. things like that.
C. Spin-off like a realistic Mario game in terms of visuals and aesthetic style, just to try something new. You'd still have the normal cartoony one but I want to see Mario in a different setting/style. Maybe cel-shading or something who knows.
D. You're the one pretending if you think Wii Sports had the same time/budget to it as a Zelda game.
Nintendo doesn't try enough new things with their core franchises, and their new IPs have been geared towards casuals. I want new IPs with the same intense creativity/dedication/time etc. as a Mario or Zelda game. Sony focused big time on new IPs and exclusives this gen, Nintendo lagged far behind in this regard imo.
And when they do put out one of their core franchise games it takes way too long. Skyward Sword took like what 6 years, why? And without changing much except motion controls? They didn't even have to make it in HD. At this rate it'll take 10 years to put out a Zelda game on Wii U if Wii U is in 720p/1080p. If a game like Skyrim takes 3-4 years to make, Zelda should never take any longer and if it does there's a problem.