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Which SEGA Master System and Game Gear games had the best visuals?

Tizoc

Member
I've been playing the game gear Sonic games recently and...they're kinda weird looking with the limited visuals and all that. This got me to wondering: What are the best looking games on either system?

In addition I'd like clarification on which system had the better hardware and which games released on both systems looks better (GG or SMS).
 
Ristar.

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Don't know on a technical level but Wonderboy 3 for me

I think it was a combination of art direction, chunky clear design and a smooth experience.
 
GG hardware is almost identical to SMS hardware. The biggest and most obvious differentiator is the color palette, with the GG's palette being much larger (4096 colours vs. 64).

Some of the later GG games really show off the increased colour range--Ristar, Tempo, Tails Adventure, Royal Stone, Megami Tensei Gaiden: Last Bible Special, etc--but most of the multi-platform games are more or less identical between versions, ignoring the obvious difference in resolution.

(For an example of the opposite, check out Sonic Blast on GG then check out the Brazilian SMS version; the GG version is no looker but the SMS version is just gross.)

EDIT: brainfart, fixed the specs
 
I can't comment with complete accuracy because I've only played the Game Gear versions of Sonic 1 and 2 on things like Gems Collection, and not on an actual Game Gear, but in terms of being blown up for a TV the Master System versions definitely look better.

I've not played the Master System in absolutely ages, but I remember Running Battle, Master of Darkness and Alex Kidd in Shinobi World being pretty.
 
The other thing to remember about the SMS is that there are quite a few games that look relatively good in screenshots but aren't really much fun to play and often don't even animate smoothly--Mortal Kombat 2 and Street Fighter 2 spring to mind.
 
Stay away from the Game Gear versions of Sonic 1, 2 and Chaos and play them on Master System instead if possible. The cropped screen ruins them.

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Woah that's impressive. I already got the GG games and Sonic 1 GG runs really well and so far I enjoy it :3
 
Sylvan Tale and GG Shinobi 2 on Game Gear.

The Terminator, Aladdin, Ninja Gaiden, and Phantasy Star on Master System.
 
Phantasy Star is by far the best looking 8-bit rpg. I love how the dungeons look and the creature designs are amazing. And I prefer its style to PSII on the Megadrive. Land of Illusion, Alex Kidd in Shinobi World and Aladdin also come to mind.

I'm not super familiar with the Game Gear library but Shinobi 2 looks and sounds great. They managed to cram a fantastic Yuzo Koshiro soundtrack in that tiny cartridge.
 
Fantasy Zone II
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Space Harrier 3D (really loses something without actually playing in 3D on a real console):
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Gunstar Heroes
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Dynamite Headdy
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Road Rash
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Phantasy Star
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Shining Force II: Sword of Hajya
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Wonder Boy III
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Sagaia
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Alex Kidd in Shinobi World
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Chuck Rock II
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Land of Illusion
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Tempo Jr
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GG Aleste II
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Chuck Rock 2 looks extremely detailed for an 8-bit game. Lucky Dime Caper, Fantasy Zone, Phantasy Star. Jungle Zone in Sonic 1 is one of my favourites. Heck, Alex Kidd in Miracle World blows 90% of NES games out of the water, and I like the game, too.
 
I've never seen that version of Dynamite Headdy/never knew it existed, but holy crap that looks really good.

Chuck Rock II looks good here too, but I'm used to the Amiga version, which I remember looking really pretty.



The sega genesis/sega cd version of chuck rock ii is pretty much the same as the amiga version with slight differences (its much easier as most enemies take 1 hit instead of 2, and it has different, more complex backgrounds (eg one of the levels that (a jungle level) that is bare in the Amiga version has tons of butterfly sprites in the genesis version, the water-tubing dinosaur rotates in the genesis version, etc), and some of the stages that were one long stage in the genesis version were cut into two stages in the Amiga version) but the 8-bit version is really different. Same game, still, but lots of different art and some different level layouts, too. The genesis version was the lead version, btw.
 
Some of the latest SMS games look absolutely fantastic. Some of them don't play so good, but the graphics are astounding for a 8 bit system.

A few that come to my mind: Chuck Rock II, Aladdin, Streets of Rage, Cheese Cat-Astrophe, Taz Escape from Mars, Dynamite Headdy, James Pond 2, Desert Speedtrap, Fire and Ice, Global Gladiators, Ottifants, Daffy Duck, Power Strike II, Star Wars, Asterix and the Great Rescue, Wolfchild or Zool.

From all this, I'd say that Chuck Rock II, Aladdin, Daffy Duck and Star Wars are good games, and Streets of Rage and Power Strike II are VERY good games.
 
The sega genesis/sega cd version of chuck rock ii is pretty much the same as the amiga version with slight differences (its much easier as most enemies take 1 hit instead of 2, and it has different, more complex backgrounds (eg one of the levels that (a jungle level) that is bare in the Amiga version has tons of butterfly sprites in the genesis version, the water-tubing dinosaur rotates in the genesis version, etc), and some of the stages that were one long stage in the genesis version were cut into two stages in the Amiga version) but the 8-bit version is really different. Same game, still, but lots of different art and some different level layouts, too. The genesis version was the lead version, btw.

Ah, right. Thanks.

I always assumed the Amiga versions of the Chuck Rock games were the lead ones, but I guess that was because I grew up with those ones.
 
Phantasy Star is by far the best looking 8-bit rpg. I love how the dungeons look and the creature designs are amazing. And I prefer its style to PSII on the Megadrive. Land of Illusion, Alex Kidd in Shinobi World and Aladdin also come to mind.

I'm not super familiar with the Game Gear library but Shinobi 2 looks and sounds great. They managed to cram a fantastic Yuzo Koshiro soundtrack in that tiny cartridge.
I was waiting for someone to say Phantasy Star. I remember magazines back in the day giving Phantasy Star "Best Graphics" awards back in the day. It was one of the most impressive games on the Sega Master System.
 
Surprised no one mentioned Spellcaster. Great graphics, atmospheric music, and weird plot that transitions from ancient Japan into sci-fi seamlessly.

 
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