No HUD is best HUD.
You don't need a HUD to play D3, everything is hotkeyed, sounds queues for life and ressource would be all you'll ever need.How the hell would you play Diablo, CiV or Starcraft with no HUD? lol
You don't need a HUD to play D3, everything is hotkeyed, sounds queues for life and ressource would be all you'll ever need.
Matsuno RPG's
Tactics Ogre
I am a big fan of Amplitudes GUI design for their Endless Space game.
So clean, crisp, informative and lovely.
Blizzard at the GOAT at menu design for sure, but I do love the GW2 UI, it's so clean yet has strong art direction.
Best HUD ever after learning about this: http://www.neogaf.com/forum/showpost.php?p=102651791&postcount=1092
Only one comes to my mind.
And I can't even think of a close second place...
Masahiro Sakurai
Meteos
......
Amazing stuff. Great use of stylistic minimalism. A lot of the menus also have a bunch of haptic feedback like dragging menu items around with the stylus on the DS titles, or moving the menu perspective around with the C-Stick on the Gamecube titles.
And then you turn on Hearthstone and it feels like it's 2002 again. It's so bad...
While it may not be the best interface ever, I feel compelled to give a special shout-out to Persona 4's menus:
They had a really cohesive, sleek aesthetic to them, and they fit the modern-jazzy vibe of the game perfectly. I especially liked the use of animated silhouettes in the backgrounds of the menus.
Studio liverpool and the Wipeout games
I also like the one in 2048 a lot, but that's probably a more acquired taste. I cant find a screenshot of it though.
Civilization V for me:
these arent "designed", theyre just pretty.
my favourite designed UI/HUD goes to dead space
Matsuno RPG's
Tactics Ogre
Studio liverpool and the Wipeout games
I also like the one in 2048 a lot, but that's probably a more acquired taste. I cant find a screenshot of it though.