Huh, I thought darksiders was better than any of the 3d zeldas. I'm probably in a huge minority on that though.
Yeah, Sonic has its moments as a series. And I have fond memories of (the first stages of) Adventure 1 & 2. But they just never reach the highs of Mario haha. That's all!
Zelda I shouldn't think is too difficult to copy or 'try on' but honestly whose come close?
Not to mention Darksiders 2 is a janky mess. Just no.I can't believe how many people here prefer Darksiders over Twlight Princess and Skyward Sword or any 3D Zelda.
Darksiders has, by proper character action games standards, straight up awful combat and, by Zelda standards, poor dungeons.
And a revolting artstyle on top. Darksiders 1 was probably my most disappointing game of last gen.
I will say that the Rayman games have excellent multiplayer, much better than Nintendo's efforts in a 2D platformer. Including kung foot and the Murfy stages. (that outright suck in single player but in multi they're great) I also think every platformer ever needs to end with a stage like Night of the Livid Dead. An optional "bragging rights" level.
However, I find Origins can get a little repetitive, and Legends feels thrown together. I personally preferred Retro's DK Countries, and while the Rayman games are aesthetically way better, I prefer the level design in NSMBU.
Not to mention Darksiders 2 is a janky mess. Just no.
It played janky in consoles. Borderline unplayable for me actually.Runs fine on PC.
No jank when I played it.
Not even close. There a shooters with more rpg mechanics than Zelda.
I think, on consideration, Zelda has the *quest structure and world design* of an RPG. I could plug the fundamental structure of A Link To The Past into a Might & Magic style gameplay engine and I think it's just about hold together; and conversely you could take the Great Stygian Abyss from Ultima Underworld and it'd make a perfectly playable Zelda dungeon.
I'm struggling to think of another thing generally regarded as an 'adventure' that has *quite* that scope of world design. Tomb Raider and Uncharted are functionally extremely linear. Metroid doesn't have a great deal of activities available beyond exploration. I've spoken elsewhere about how I found Darksiders' world rather disappointingly limiting compared to Zelda's.
That's not really an argument presenting it as an RPG, but I think it's possibly a key bone of contention here: Hyrule is significantly more fleshed-out than the world of 'adventures' generally are, and it's fleshed out in ways that bring to mind RPG design.
There's nothing about Race's platformers that suggests they were giving Nintendo a run for their money beyond a technical perspective. Mechanically, Rare's platformers were boring as fuck.souls is a better zelda than zelda in the recent years
rare was giving nintendo a run for their money in the kart racing/3d platformer department during the n64 era. since they stopped making those games, no one has stepped up.
Disney is as mainstream you can get in film right now. They own LucasFilm and Marvel Studios along with turning out there usual CGI animation films. The reason Disney dominates is because they offer a wide range of films aimed at different audience (G to R rated films),
Nintendo is the anti Disney.
It played janky in consoles. Borderline unplayable for me actually.
the fact that you think zelda has not been topped in the age of dark souls tells me about your intellect
I've played the first Zelda but I don't really bundle it in the same category I do with OOT, WW, TP, Alundra. It's ok I guess. Also I have played Spirit Tracks and assume that is considered 2D Zelda in this case. It was also ok but nothing special.
Well, of course it could be that I'd find MM or SS to be my favourite if played them (I have given MM a lil try but it doesn't feel like my cup of tea). Or Okami I guess, haven't played that one either. Or any other Zelda clones I don't know about so you could say my statement is hyperbole. Point being Alundra in my books shows another company can use the formula and create a game that is easily equal if not surpasses the games.
Personally I think 2D platformers is the only genre where nobody has come close to Nintendo.
the fact that you think zelda has not been topped in the age of dark souls tells me about your intellect
There's a reason why the new Zelda is so inspired by "western games". Skyrim is the elephant in the room that took what people like about Zelda (wandering in big fantasy world,graphics) and jettisoned what people don't care about (expansive dungeons) to create a product that simple appeals to more people than Zelda does.
the fact that you think zelda has not been topped in the age of dark souls tells me about your intellect
the fact that you think zelda has not been topped in the age of dark souls tells me about your intellect
Ah, okay. I understand what you mean about Alundra. I just don't know if it's fair for you per se to say it's the best Zelda when you haven't played the majority of the series. You might find any of the ones you haven't tried to be better. Perhaps not, I just took a small issue with the hyperbole. My hyperbole detector is always going off like crazy in threads like this, though, I certainly don't mean to give you a hard time.
As to 2D platformers, I think Rayman holds a candle, but possibly no other game or series.
It played janky in consoles. Borderline unplayable for me actually.
They are two series going for 2 very, very different things.the fact that you think zelda has not been topped in the age of dark souls tells me about your intellect
Not to mention Darksiders 2 is a janky mess. Just no.
Dark Souls and Zelda both sell a few million copies per game. That leaves an awful lot of room for people to have played one, both or neither, and decide whether they like them or not, without resorting to personal insults. When two series are both critically acclaimed, the idea that someone might think one better than another is hardly controversial or proof of idiocy. Completely unnecessary post.the fact that you think zelda has not been topped in the age of dark souls tells me about your intellect
the fact that you think zelda has not been topped in the age of dark souls tells me about your intellect
Also, I bet you one of the reasons local multiplayer is dead outside of Nintendo is cause most developers can't do 4 player, local multiplayer with the level of polish that Nintendo can.
I love how people say that Dark souls is a copy of zelda .... when there is the game 3D Dot Game Heroes that is made by the same guys. When they want to copy zelda they do THAT =P
Zelda has a few copies ... but Mario is complicated because it has so many types. 2D Mario is copied more, Mario Kart is rarely copied but mostly without success and 3D Mario ... well the last copy I saw was on the n64 ... but lots of games like it are being Kickstarted so demand exists
Meanwhile, someone else might take the 3d Mario platformer base and add more shooty bits, giving you Ratchet and Clank. They come from a similar place but some devs slowly riff on the base ideas to give us new ideas. And the riff on those ideas again and again leading to products that diverge more and more from where Nintendo continues to trundle.
I still prefer pretty much all the Zelda games to any game from the souls franchise. Opinions and all that.
I don't think it's fair to say that Zelda games barely change, it's a charge often levelled at a series that mixes things up far more than most AAA franchises when you consider how much the games work in tandem with the hardware they appear on.They get copied all the time. I maintain that Okami is the best Zelda-style game out there and I hear good things about Darksiders. Plenty of indies have been tackling the Metroid style game, with Axiom Verge being a recent terrific example. Mario style platformers were a dime a dozen a few years ago (both the 2d ones during the NES/SNES years and the 3d ones during the N64/GC years), though have admittedly fallen by the wayside recently.
I think the biggest reason it might seem like Nintendo is the only one doing these games is because they stick so closely to their formulas. Zelda games have barely changed in a decade and outside the stray Mario-with-a-water-pack game, the plumber is doing almost the same thing as he was generations ago.
Meanwhile, someone else might take the 3d Mario platformer base and add more shooty bits, giving you Ratchet and Clank. They come from a similar place but some devs slowly riff on the base ideas to give us new ideas. And the riff on those ideas again and again leading to products that diverge more and more from where Nintendo continues to trundle.
The Zelda formula isn't worth copying because the games aren't spectacular. People buy them because it says "Zelda" on the box.
The Zelda formula isn't worth copying because the games aren't spectacular. People buy them because it says "Zelda" on the box.
Indies have been doing tons of local multiplayer games. Towerfall, Screencheat, Nidhogg, Capsule Force just to name a few off the top of my head. Heck, Sports Friends was an entire collection of local multiplayer only games. Nintendo is one of the larger companies doing them but they are far from the only ones playing in the space.
The Zelda formula isn't worth copying because the games aren't spectacular. People buy them because it says "Zelda" on the box.
Nothing turns me off of wanting to play the Souls game more than Souls games fan shitposts.the fact that you think zelda has not been topped in the age of dark souls tells me about your intellect
Honestly I've never understood how Zelda gets classified as an RPG...its just action/adventure. It basically has no RPG elements....