Men_in_Boxes
Snake Oil Salesman
Valen Studios dodgeball game Knockout City just came out to pretty meddling reviews (76 Metacritic) and it got me thinking "Why can't games media get multiplayer right?"
Long story short the game is great. It's barebones at the moment, but it mixes the feel of fighting games, action games, and third person shooters phenomenally well. All while providing the brilliant innovation of removing aiming from game mechanics to broaden it's accessibility.
Games media has been lukewarm on a bunch of the best games of the last decade.
Minecraft was a frivolous kids game early on. It's now a Mt. Rushmore level game.
Rocket League was an underrated 8/10 game at release and is now widely regarded as one of the greats. Did additional car + map skins really add that much to the game? (Hint: They did not)
PUBG was widely mocked as a glitchy low budget mess at release. It birthed an entirety new genre.
Fortnite was supposedly an embarrassing PUBG clone in the summer of 2017. Meanwhile copycats of Super Metroid are warmly referred to as "Metroidvanias", of which there are 53 released every year. It became the biggest console game of all time.
Dead by Daylight, Rust, Rainbow Six Siege were all second thoughts by games media at launch. Today, years after release, all three are on the upswing in terms of player counts.
Why can't games media get multiplayer right?
Long story short the game is great. It's barebones at the moment, but it mixes the feel of fighting games, action games, and third person shooters phenomenally well. All while providing the brilliant innovation of removing aiming from game mechanics to broaden it's accessibility.
Games media has been lukewarm on a bunch of the best games of the last decade.
Minecraft was a frivolous kids game early on. It's now a Mt. Rushmore level game.
Rocket League was an underrated 8/10 game at release and is now widely regarded as one of the greats. Did additional car + map skins really add that much to the game? (Hint: They did not)
PUBG was widely mocked as a glitchy low budget mess at release. It birthed an entirety new genre.
Fortnite was supposedly an embarrassing PUBG clone in the summer of 2017. Meanwhile copycats of Super Metroid are warmly referred to as "Metroidvanias", of which there are 53 released every year. It became the biggest console game of all time.
Dead by Daylight, Rust, Rainbow Six Siege were all second thoughts by games media at launch. Today, years after release, all three are on the upswing in terms of player counts.
Why can't games media get multiplayer right?