Spunky Monkey
Member
Let's get this out the way first. Yes Virtua racing had the SVP chip and codemaster games had the J-Cart.
But loads of Snes games had extra chips in them for all sorts of things from mode 7, to wire frame bosses in Mega Man. Sometimes the chips allowed games to do things the Snes was never capable of others they just seemed to be because they could do a cool effect that wasn't necessary. Even launch games had them.
But why did the Mega Drive not get such chips in its games? Whilst it was more powerful of a system there was many things it still couldn't do that Snes versions of these chips could.
But loads of Snes games had extra chips in them for all sorts of things from mode 7, to wire frame bosses in Mega Man. Sometimes the chips allowed games to do things the Snes was never capable of others they just seemed to be because they could do a cool effect that wasn't necessary. Even launch games had them.
But why did the Mega Drive not get such chips in its games? Whilst it was more powerful of a system there was many things it still couldn't do that Snes versions of these chips could.