Their latest attempt is Argo, 5v5, graphically mediocre and could potentially run superbly on consoles, but nope!
Why?
Your ignorance and lack of knowledge on the topic ends the discussion here, this is a very CPU dependant game and your assumption that "graphics" are the only thing that matter about being able to run or not on a console is wrong.
It'd be like asking for Digital Combat Simulator products to run on a console.
Poorly optimised engine is the word your looking for.
Who else are making games like this and make it run well?
Go on, with support of over 100 people in a relatively small area on user hosted dedicated servers with all those physics calculations and/or AI.
Seems you made this post to spout nonsense and shake your fist at it instead of doing a little bit of research.