KyanMehwulfe
Member
Actually I agree about Sleeping Dogs... The gunplay and especially the sound feedback is really satisfying.Before MGSV came along I thought Sleeping Dogs was about as good as you could do open world. I mean it's not perfect and the driving is too arcade-like but the shooting is underrated (stringing together bullet time moves is a lot of fun) and the combat is one of my favorites; it aped arkham system but I liked it better.
The slow motion sequences are satisfiyng in a sort of Max Payne 3 sort of way...
- Takedown to room clear entering the hospital
- Example going Hitman-style on several targets
The raw shootouts are super satisfying too, especially HUD less and nothing but bullets and blood...
- Deus Ex assault-to-shotgun combo in the dark hospital
Hospital or the club, the sort of John Wick esque club scene combat, are especially great:
- shooting up the club
- best firefight in the game imo
What is really the standout quality for me is how satisfying the Sleeping Dogs gunplay is HUD less.