Rush2thestart
Member
I love how now that the Wii U is failing, people are trying to rewrite history. Last gen is over. Wii dominated.
I'd say it has. It's apparently gotten 73% of GAF's knickers in a twist for all eternity.The Wii fizzled early, has had no lasting impact
In what way were they so incredibly similar? The hardware is pretty much as different as xbox and PS2. They got a lot of the same 3rd party ports, but so did PC.
There's literally no reason to make that grouping based on your other gens.
Is your question about the 360/PS3? Their software library has like a 95% overlap. How is that not similar? The hardware being different is irrelevant. Both had the same library and roughly the same power. They were very similar.
I love how now that the Wii U is failing, people are trying to rewrite history. Last gen is over. Wii dominated.
I guess it's time to go back and rewrite the 'best selling consoles' lists to reflect the fact that sales only count until a newer console is released.Genesis outsold Super Nintendo and won the 16-bit era; they're still selling Genesis' today!
Then all hardware sales of past systems need to be revised to reflect the generations "ending" early to satisfy the new revisionist version of a generation.
The thread title doesn't specify "in sales".I love how now that the Wii U is failing, people are trying to rewrite history. Last gen is over. Wii dominated.
The thread title doesn't specify "in sales".
Generally, a console that "dominates" a gen walks away with the longest-lasting support and the widest library of well-regarded titles firmly in hand. Can you say Wii is possessed of these accomplishments?
What is gaming culture? There has never been a time when there's been a general gaming mindset. You know how people talk about the casuals with the Wii, people were talking about the users of the SNES and Megadrive in the same light back in the 90s! Tastes have always differed. Also I find it odd that you split generation 6 when the three main systems (sorry Dreamcast) shared a lot of third party titles. In fact it was the last time Nintendo's home console had the big third party games. And then you lump the XBone with the PS4 when the two machines have a different message. XBone is all about the complete all in one entertainment package whereas the PS4 seems to follow the GCN's ethos of being all about the games. So much for that branch not taking off.
I don't disagree, the industry is complicit with the Wii being a flaming shipwreck of botched and/or half-assed support. That does not undo, however, that it happened and that it's there on the beach, blazing away. You can't judge it based on what it should have been, you gotta judge by what it is.Because people in the industry didn't want or try very hard to support the direction Wii was heading despite audience demand.
For me personally, the Wii wasn't much more than a drunken party game that gathered dust in between parties.
I loved the Zelda games on it but would have much preferred to have played them on the Wii U controller.
The novelty of it wore off after the first week.
I wonder how many 10's of millions of them are now sitting in a box in the attic.
Does this mean the GBA somehow lost in what was basically a monopoly because the DS started life as a third pillar i.e. went in a different direction thus not continuing the branch?
Does this mean the GBA somehow lost in what was basically a monopoly because the DS started life as a third pillar i.e. went in a different direction thus not continuing the branch?
just by curiosity, what games did you get for the system?
Both Zeldas, Xenoblade Chronicles, Okami (which lead me to get it on the PS3), Brawl, and I tried Resident Evil 4 at a friends.
The Zeldas were the only ones I spent a great deal of time on though.
I just couldn't get away with the controller, I like just chilling out when I'm gaming.
Both Zeldas, Xenoblade Chronicles, Okami (which lead me to get it on the PS3), Brawl, and I tried Resident Evil 4 at a friends.
The Zeldas were the only ones I spent a great deal of time on though.
I just couldn't get away with the controller, I like just chilling out when I'm gaming.
I really, really don't understand the logic that the Wii U's failure somehow retroactively makes the Wii not the winner.
The Wii U's failure is on the Wii U.
In every previous generation, if the winner of the previous generation continued on with a similar product, it would succeed as well.
There is an alternative to the idea that Wii won the generation (based on sales), but failed to carry on its legacy. If you combine the sales of the shared content of the 360 and the PS3 (only the shared content). It dwarfs the Wii sales and is a viable explanation for the way history has turned out and the reality we live in where Wii succeeds and Wii U fails.
Both Zeldas, Xenoblade Chronicles, Okami (which lead me to get it on the PS3), Brawl, and I tried Resident Evil 4 at a friends.
The Zeldas were the only ones I spent a great deal of time on though.
I just couldn't get away with the controller, I like just chilling out when I'm gaming.
Thats hardly enough to decide if the platform is shit or gold.
...and 3 of those games work with CC/GC controllers...
Then the PS2 is a failure because the PS3 didn't succeed in it's generation.
Then the SNES is a failure because the N64 didn't succeed in it's generation.
The Atari 2600 is now a complete failure because nobody gave a shit about the 5200.
You summon Captain Planet.But if you combine the sales of all 3.......
Then the PS2 is a failure because the PS3 didn't succeed in it's generation.
Then the SNES is a failure because the N64 didn't succeed in it's generation.
The Atari 2600 is now a complete failure because nobody gave a shit about the 5200.
Define "similar." In a way that includes Wii -> Wii U but does not include:In every previous generation, if the winner of the previous generation continued on with a similar product, it would succeed as well.
There about a dozen factors that have been discussed ad nausem over the last year -- disruption of mobile/tablet devices, terrible marketing and confusing branding, lack of compelling software, poor value proposition, to name a few -- that have nothing to do with the Wii yet do a much better job explaining the Wii U's failure. It's not exactly a difficult thing to explain and doesn't require you to jump through these bizarre rhetorical hoops based on your own peculiar "assumptions."The Wii U has not succeeded, even though the Wii clearly won its generation....which is...strange. It means our assumptions about decades of history are incorrect....which is unlikely.
I guess it's time to go back and rewrite the 'best selling consoles' lists to reflect the fact that sales only count until a newer console is released.
No offense but this seems like the general case of people hating on the Wii library. "Oh I played 5-10 games, but the Wii didn't have shit." If you didn't play the games, how do you justify making claims on the software library?
P.S. Most of the good games had minimal use of motion controls, and imo the tethered control scheme made the Wiimote+nunchuk combo the ideal "chilling out" controller.
good games in general, but you missed a lot of great ones.
Just a personal opinion, but additional to the CC and GC support, I found the wiimote + nunchuck combo was the most "chill" setup last gen, one controller in each hand made it very comfortable. Outside Wario Ware and Wii sports, I can't think of any game that couldn't be played laying on the couch.
I really, really don't understand the logic that the Wii U's failure somehow retroactively makes the Wii not the winner.
The Wii U's failure is on the Wii U.
For me personally, the Wii wasn't much more than a drunken party game that gathered dust in between parties.
I loved the Zelda games on it but would have much preferred to have played them on the Wii U controller.
The novelty of it wore off after the first week.
I wonder how many 10's of millions of them are now sitting in a box in the attic.
Both Zeldas, Xenoblade Chronicles, Okami (which lead me to get it on the PS3), Brawl, and I tried Resident Evil 4 at a friends.
The bolded part is the only one that matters, the only one being discussed.Let's imagine for a second that this is Generation 4. We have SNES and Genesis and Neo Geo or Turbo Grafx as a third (take your pick).
Imagine that the NeoGeo/Turbo Graphx sold 100 million units and Keith Courage was the best selling game ever (like Wii Sports is).
Now imagine that the SNES and Genesis both sold 60 million units.
Clearly NeoGeo/Turbo Grafx won the generation in terms of sales....
But looks what happens after. The gamers that played SNES/Genesis continue to define the culture of console gaming. More games are coming out that are similar to the games released for that system. No more Bonk or Samurai Showdown.
What would our conclusion be? Yes, absolutely NeoGeo/Turbo Grafx won the generation, but so what? If the content for those systems die and remain in that generation and become unpopular in future generations, what kind of victory is that?
This has been a red herring argument set up by zealous fans. No one has said that the Wii U's failure retroactively made the Wii a failure. What has been said, repeatedly, is that the Wii failed half-way into its lifecycle and Nintendo, continuing the same failed strategy, has created an even bigger mess with the Wii U.
Stuff like "PS2 is a failure because the PS3 didn't succeed in it's generation" is just nonsense that doesn't address the unique situation that occurred with the Wii crapping out so abruptly and growing consumer boredom and dissatisfaction shortly after purchasing a Wii machine. I think the Wii ultimately failed ON ITS OWN. I think the Wii U is failing ON ITS OWN because of Nintendo doing the same ol' shit it's been doing since 2008/09. The PS2 did not fail by any stretch of the imagination. Same for the PS3 given how it has helped shaped the future of gaming with the new gen. This isn't hard to understand, people.
Define "similar." In a way that includes Wii -> Wii U but does not include:
PS2 -> PS3
N64 -> GameCube
There about a dozen factors that have been discussed ad nausem over the last year -- disruption of mobile/tablet devices, terrible marketing and confusing branding, lack of compelling software, poor value proposition, to name a few -- that have nothing to do with the Wii yet do a much better job explaining the Wii U's failure. It's not exactly a difficult thing to explain and doesn't require you to jump through these bizarre rhetorical hoops based on your own peculiar "assumptions."
just by curiosity, what games did you get for the system?
If you think that's a red herring argument you have some incredible selective reading abilities.
What would our conclusion be? Yes, absolutely NeoGeo/Turbo Grafx won the generation, but so what? If the content for those systems die and remain in that generation and become unpopular in future generations, what kind of victory is that?
So you own these games:
For you the Wii was nothing but a "drunk party game mashine", yet out of the only 5 (!) games you ever owned for the system there was only one that could be remotely called a party game that's fun when you are drunk, namely Smash Bros. Brawl.
Then you say that the novelity wore of after a week, yet you didn't even try most of the games that made the Wii a "novelity" - Wii Sports/Resort, Wii Party, Mario Kart, Bloom Blox, Red Steel 2, Zack and Wiki, Godfather: Blackhand Editon etc...
Had you actually looked for more than 5 games, you might've actually found a lot more of those "drunk party games", let a alone the real system sellers.
Let's imagine for a second that this is Generation 4. We have SNES and Genesis and Neo Geo or Turbo Grafx as a third (take your pick).
Imagine that the NeoGeo/Turbo Graphx sold 100 million units and Keith Courage was the best selling game ever (like Wii Sports is).
Now imagine that the SNES and Genesis both sold 60 million units.
Clearly NeoGeo/Turbo Grafx won the generation in terms of sales....
But looks what happens after. The gamers that played SNES/Genesis continue to define the culture of console gaming. More games are coming out that are similar to the games released for that system. No more Bonk or Samurai Showdown.
What would our conclusion be? Yes, absolutely NeoGeo/Turbo Grafx won the generation, but so what? If the content for those systems die and remain in that generation and become unpopular in future generations, what kind of victory is that?
I feel like the Wii's library of original releases is the worst of the three and think that I've tried most critically acclaimed games and many that aren't so widely-regarded. Sin & Punishment: Star Successor and New Super Mario Bros are probably the best games I've played on the system. Punch-Out, the Fire Emblem game, and Zangeki no Reginleiv seem cool, though I haven't played them yet. Might also try Last Story. I didn't like Galaxy (leading me to skip Galaxy 2 when it came out), No More Heroes, Xenoblade, Tatsunoko vs. Capcom, Muramasa, Zack & Wiki, Skyward Sword, Twilight Princess, and MadWorld, off the top of my head, but between games I've bought and games roommates bought throughout the years I wound up putting time into plenty more that didn't grab me.
So, obviously, it's pretty understandable to me that others might not love the library.