sh4mike said:I don't see anything wrong in a desire to have games bomb that the end user has no interest in. If a person loves RPGs and hates everything else, a world where RPGs sell and other genres fail would lead to more RPGs.
This argument extends to consoles as well. A person buys console Z instead its competitor because it offers a higher perceived value. If the competitor performs poorly, there will be more support for console Z and future generations would follow the console Z value proposition.
Basic capitalism -- let the market decide. Thumbs up.
Edit:The only problem here is the emphasis on negativity. I'm much more concerned with he games I care about doing well, as opposed to hoping stuff I don't like bombs. It varies, though. I personally see nothing wrong with hoping yearly sequel game X underdelivers with he hope that the publisher gives a developer more resources to put out a quality product (eg: Splinter Cell).