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Why does anyone choose to work for Game Companies?

As an athlete, you're the center. As a regular dev member, you're a meaningless, replaceable cog in a huge machinery.
If you're a STAR athlete you're the center. As a "regular" athlete you're just as replaceable as anyone else. You know how many people try to be legit professional athletes. Even most the guys riding the bench can get the boot never to return.
 
Just be a PR Manager and you get to see all the juicy information no one else does far in advance!

Regarding being a creative mind, it is like creating your own story and characters and taking pride in it. If a Publisher also has your vision and likes the characters, then you both benefit.
 
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Imagine doing a job where the company is always trying to screw you over, the publisher is always trying to screw you over and fans will turn on you without a second thought. Welcome to the games industry.
 
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As an athlete, you're the center. As a regular dev member, you're a meaningless, replaceable cog in a huge machinery.

Na,
For every 25 on a Major League Baseball roster there are 200 minor leaguers just being a cog in a huge machine just scraping buy for the love of the game that will never make it. Same with hockey. Football is a bit different. For most players it's 3 years of pro then you get spit out of the machine like a broken cog.
 
This is a sad post. Don't you know that the act of creation is the highest joy?

I saw Aonuma walking down the street in Japan. He walks with a spring in his step. It is clear he takes pride and joy in his work.

I love writing. Creating my own stories.

But game development takes so much effort that by the time it's done, you've sucked out all enjoyment from it. I see that in my animal crossing island atm: i spent a hundred hours terraforming the island i envisioned. I'm done now (well, almost), it looks great. But because i know every little detail it doesn't give me the feeling it would have on me if this was built by someone else and i got to explore everything for the first time. With games, you spend hundreds of hours to iron out every little detail. At the end, the consumer will have a great experience - but you won't. That's why I have no aspirations to become a game developer.
 
If you're a STAR athlete you're the center. As a "regular" athlete you're just as replaceable as anyone else. You know how many people try to be legit professional athletes. Even most the guys riding the bench can get the boot never to return.

Even the shittiest athlet is the center of *his* running. As a developer at one of Ubisoft's mass studios, you're a nobody, forever, and if you're not there, someone else would code your lines.
 
Unless you have worked in both industries I doubt it would get you proper perspective. I haven't worked in game studios either but a short stint in one of software companies was enough.
 
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