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Why doesn't Looney Tunes have a bigger gaming presence ?

I loved Looney Tunes as a kid (they seemed to get a resurgence in the 90s, possibly due to Space Jam for better or worse), and grew up with a fair few LT games.

Sheep, Dog 'n' Wolf was probably the best one, a clever and unique sheep-stealing game that had some clever design. I remember it being a bit unpolished in places but I still loved it quite a bit. It was tough though, there was one ice level I could never get past :/

The 'Collector' games on Game Boy Color were pretty well received, I had the first one. Heck the LT games in general that were made by Infogrames were generally pretty good. I had a decent Bugs Bunny platformer also on GBC and enjoyed Space Race on Dreamcast a fair bit. I also had Taz in Escape from Mars on the Mega Drive, which used to weird me out a bit :P Should try and finish it sometime.

the-iek said:
I remember this Mario Party-like game with Looney Tunes characters during GBA launch period. What was it called again?

Ah crap, I remember reading about that too! I can't seem to find anything on it online though...was it even released?

Shig said:
Actually, scratch that, Cartoon Conductor and Duck Amuck are supposed to be pretty decent.

I've always wanted to play those two. I like that they picked possibly my favourite LT cartoon to base a game on :D
 
HolyCheck said:
They realised long ago that they peaked.

Tazvidyagame.jpg
Haha I remember renting that game!

It was hard.
 
SabinFigaro said:
Because this is what kids want these days:

loonatics.jpg


Kill me now.
Loonatics made a wet thud in ratings and ended a million years ago, it's a laughable project but it's not really relevant for "OH LOOK AT THE STATE OF THE ANIMATION INDUSTRY" wailing anymore. They're doing a new show that's more classic Looney Tunes now.

Also I have to point out that the nearly-as-recent Duck Dodgers was a competent and very well-written update of a classic Looney Tunes setup, yet that hit with about just as much impact as Loonatics. If people spent half as much effort supporting something that honors the classics as they did gnashing their teeth at attempts to revise them, maybe the latter wouldn't be an issue, hmmmm?
 
Shig said:
Loonatics made a wet thud in ratings and ended a million years ago, it's a laughable project but it's not really relevant for "OH LOOK AT THE STATE OF THE ANIMATION INDUSTRY" wailing anymore. They're doing a new show that's more classic Looney Tunes now.

Also I have to point out that the nearly-as-recent Duck Dodgers was a competent and very well-written update of a classic Looney Tunes setup, yet that hit with about just as much impact as Loonatics. If people spent half as much effort supporting something that honors the classics as they did gnashing their teeth at attempts to revise them, maybe the latter wouldn't be an issue, hmmmm?
Dude, sarcasm.
 
stuminus3 said:
It's my mission to make sure my kids grow up with an appreciation of the classics. My older son (11 y/o) isn't interested in cartoons, period, because my wife never was, but I'm aiming to resolve that starting with my daughter.

This is still the greatest 6 minutes and 49 seconds of animation ever made.

If you disagree, I'll kill you. And I'll do it with my spear and magic helmet!
:lol Good episode but definitely not the best.
 
The licensed platformers, especially from Sunsoft, basically formed my childhood and love for 2D that still remains. Road Runner's Death Valley Rally being my favorite, game had some crazy good level designing.

The 3D games made by A2M on PS1 were pretty tight too
 
I liked Looney Tunes Racer on the Dreamcast, but for me the best video game adaptation of Looney Tunes is Sheep Raider on the PS1.
 
_dementia said:
I recall treasure making a couple in the past decade. One was unreleased iirc
Those were Tiny Toons.

Looney Tunes would have made a lot more sense, though.
 
Jazzem said:
Ah crap, I remember reading about that too! I can't seem to find anything on it online though...was it even released?
I'm pretty sure I even played it once at a friend's house. But I just can't remember this stupid name.
 
As a looney tunes fan I was trying to enjoy this gen's Bugs bunny game but I couldn't. I can't even remember it's name it was probably released in a fall 07.
 
Because this is what kids want these days:

Keep in mind that an 11-year old managed to get the show changed a bit, going from the original EXTREEEMMME style to that.

http://forum.bcdb.com/gforum.cgi?post=44068

captmcblack said:
The same reason why there's never really been a good Tom and Jerry game - because the subversive humor and often-violent slapstick couldn't be converted into game form without people flipping the fuck out.

Xr1Md.jpg


Was so-so but seeing a T-RATED TOM AND JERRY GAME was something else.
 
Better question is, do we really need them? What does the IP actually bring to gaming we want? Love the old school looney toons cartoons, I don't really like cursing bugs as he falls down another pit.
 
1181242156308.png


I remember playing the Road Runner arcade game back in the day. Very decent game and true to the spirit of the cartoons.
 
This isn't really games here but I'm wonder how much effect the Looney Tunes: Back in Action film being a bit of a flop had. I do remember reading some cartoons got canceled over it and that would have an effect over the franchise.
 
The Wile E. Coyote and Roadrunner game for genesis I played the crap out of since it was the only one the rental place by me had growing up.

Edit: O, and I had Taz in Escape from mars that I played a lot.
 
Starwolf_UK said:
This isn't really games here but I'm wonder how much effect the Looney Tunes: Back in Action film being a bit of a flop had. I do remember reading some cartoons got canceled over it and that would have an effect over the franchise.

It was enough that it caused them to yank the cartoons off the airwaves, where they still remain to this very day.
 
You know, it's people our age (well, maybe a little older depending on GAF's age) that make these new cartoons. Saying kids want them isn't exactly right. It's what adults think kids want.
 
SonicMegaDrive said:
It was enough that it caused them to yank the cartoons off the airwaves, where they still remain to this very day.

Which is a shame, I was surprised how much I liked Back in Action. The human stuff was lame but nearly everything with the Tunes was great :D
 
Xater said:
Warner is bringing back the short films before movies. They already did 2 CG Road Runner cartoons. The first one was pretty good.

Clip: http://www.youtube.com/watch?v=8I_269gfKIs

Whoa wait, what? I didn't know about this, this looks cool! I thought Warner Bros. had jumped off the deep end with their Looney Tunes franchise after not understanding what the hell to do with it (as evident in the debacle that was Back In Action). This is very welcome to see.

Really, there shouldn't be an excuse for there not to be a slew of good Looney Tunes games. The characters are zany and energetic enough to potentially have made a great series of games on. I wish they would play to that rather than fitting them into genres that didn't really fit, like Bugs Bunny's Crazy Castle (I only played the first Game Boy game of that and thought it was blegh.) Other times they try but the design or technical problems let it down too much - Road Runner Death Valley Rally was funny and colourful but pretty tough and unforgiving in the controls, and Duck Amuck, while an unbelievably awesome concept, literally can be exausted of all its content within an hour of play.

(Also is it just me, or do all the Looney Tunes games have HORRIBLE music outside of the classic Merry Melody?)

Now Tiny Toons, on the other hand, they were very fun games. The SNES one was a jolly good romp, with great level designs, inventive bossfights and lots of nods to the show's humour. One of Konami's best I'd say.
 
HolyCheck said:
They realised long ago that they peaked.

Tazvidyagame.jpg

Amazing graphics in that game, but man oh man, the elevator in the mine... part was just as annoying as the rotating pillar in Sonic 3 for me :P

I was a big fan of Looney Tunes as a kid, and had played tons of games based off the franchise. There was a lot of crap but the games were pretty diverse in their styles... The Tengen-made Road Runner game, Rabbit Rampage (based on "Duck Amuck"), the Game Boy game (which was actually really good), Crazy Castle and Birthday Blowout on NES... the Sunsoft Speedy Gonzales and Road Runner games. None of the games were ever as great as the best of the Disney games unfortunately, so they've been mostly doomed to obscurity.
 
because they dont have much of a normal presence either


SovanJedi said:
Whoa wait, what? I didn't know about this, this looks cool! I thought Warner Bros. had jumped off the deep end with their Looney Tunes franchise after not understanding what the hell to do with it (as evident in the debacle that was Back In Action). This is very welcome to see.
.
they are coming back. show on CN
 
SonicMegaDrive said:
It was enough that it caused them to yank the cartoons off the airwaves, where they still remain to this very day.
Its even worse then I thought. I just assumed the cartoons went off the air due to TV schedules not having the 10 minute slots for them...

BitchTits said:
http://image.gamespotcdn.net/gamespot/images/2002/playstation2/spacerace/spacerace_0607_790screen001.jpg[IMG]
[IMG]http://upload.wikimedia.org/wikipedia/en/4/4a/Looney_Tunes_Space_Race.jpg[IMG]

Was a lot of fun.[/QUOTE]
Marvin the Martian was cheap. [spoiler]When I was a at friends house I pointed that out on the shelf and thats all he had to say about the game.[/spoiler]
 
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