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What exactly is a bare boys remake from nintendo?
The fact that other developers have to crunch to death for 1/1000th of the commercial results...
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What exactly is a bare boys remake from nintendo?
Ahh yes a kids game developed for kids which adults buy regardless and still be mad at graphics, will this trend ever end? Definitely not because muh nostalgia, plus isnt this game being developed by someone else and not gamefreak? Anyways i dont see any problems with it since its just pokemon, advance wars 1 and 2 for switch, yeah that really is bare bones, only barebones i can think of which was remade by nintendo![]()
The fact that other developers have to crunch to death for 1/1000th of the commercial results...
How is bad practice? If anything i wish most games were like this, id rather have shitty graphics and less detail but a better game overall without consent strain for the developers, you can bitch and moan all you want but nintendo still makes great games at lesser butget, its smart plus nintendo is one of the best game developers to work at in japan, thats purely because there is never crunch thereNintendo is years behind in tech and project management, they have huge issues every time they try to go out of their safe space.
Zelda is taking 5 years every time, Metroid 4 is vaporare, many minor games look quite under budget.
The thing is that they don't care, they can always sell $10 games for $60, they even sold some cardboard at that price.
Easy profit, the only reasons they would ever sort themselves out is not to make better games but to make more profits.
The sad part Is that it's the Nintendo fans that are the cause of this, they are funding like consoomers Nintendo increasingly bad practices in return getting less and worse games.
Switch hardware is for sure a limitation. The Switch tech was already obsolete when it launched and its just gotten worse and worse. They're in desperate need of a refresh or every new game will turn in a cloud based slideshow.With the announcement of metroid dread and the sequel to botw. It looks like nintendo is not investing in these titles like they did mario odyssey or the original botw. Metroid looks like a budget affair. And botw sequel seems to be reusing the assets from botw, and using some sort of day/night, moon cycle, ocean, sky world design to lessen the need for world creation and assets.
Both games look like lower effort games compared to what we saw earlier this gen.
And its not hardware that is limiting these games. Its ambition.
I wonder why?
Nintendo is doing great. Creating great ambitious software in major franchises cannot be that much of a risk. Although i rather see new ip. But lowering the effort for sure shot sequels seems weird.
240p upscaled to 8k , 60 fps max ray tracing mario open world souls like gameThis and I think they are investing in learning how to use DLSS next gen as best as possible and getting ready to release a next gen switch in some form with resources allocated in releasing it with some new games. I expect a N64 like scenario with 3 major new games from Nintendo at launch.
Zelda HD and I can overlook bugs in big-budget games when then most of rest of the game is quality.What exactly is a bare boys remake from nintendo?
You honestly classing a HD do over as a remake? Both wind waker and twilight princess looked fine in hd if any of them needed the remake treatment it would be the first and link to the past, also if you class making a gane for hd or 4k as a remake then there are far far worst games that have had this treatment then what nintendo has doneZelda HD and I can overlook bugs in big-budget games when then most of rest of the game is quality.
Even a game like Metroid Dread probably started it's development before Covid. Apart from delays, which makes sense, Covid is just an universal excuse.Partially, but the issue comes way before than COVID. Remember that they only have one old sub HD console to output for. Still, they don't seem to managed that.
That does not mean they need to have that lol you do know that all of the devs from Japan other than other Nintendo locations just localize the games and other software for Nintendo. They all go to one roof and work on other projects. So I don't understand this argument.THey dont have alot of studios compared to Sony or Microsoft.
How is bad practice? If anything i wish most games were like this, id rather have shitty graphics and less detail but a better game overall without consent strain for the developers, you can bitch and moan all you want but nintendo still makes great games at lesser butget, its smart plus nintendo is one of the best game developers to work at in japan, thats purely because there is never crunch there
Reutilization of assets is not the main problem; Majora's Mask did that and it's a fantastic game. A 2.5D Metroid is a good thing too. The problem is the absence of new AAA games, especially new IP of greater ambition. With the (this time justified) weaker hardware they could do a lot more for less money than Sony or Microsoft, but they are doing less.In regards to BOTW2, why would they not reuse the same assets from the previous games? They will probably improve on assets where they can but if it's a direct sequel why would they discard their assets just for the sake of doing something new? Also, how do you know they aren't creating new things? Yeah they are reusing the same rocks and trees and grass, but how do you know they haven't been creating other regions, new interiors, new characters, new objects, etc. Just because they aren't wasting resources on trying to make the game look dramatically different from the first game doesn't mean they are putting any less resources into the game.
In regards to Metroid. It's a side scrolling metroid game that has historically had mediocre sales. Why would make their devs waste a bunch of time trying make a zoomed out single angle game that''s going to have mediocre sales look super pretty.
"Nintendo games do not deserve to even be discussed here given the extremely low effort they are putting into them. [...] also Bugsnax."I always wondered, are grown ups buying their games to play with their kids or by themselves? Because Nintendo games do not deserve to even be discussed here given the extremely low effort they are putting into them. To be honest, I see them closer to Lego or some other toys than to games you see on PS and Xbox.
If you're playing them with your kids, great, they are perfect for that preteen age but anything other than that gets somewhat strange and seems like some kind of cult following.
PS offers many-friendly colorful games like Ratchet and soon to be Kena, also Bugsnax. You really don't need that NN
in your life. You may not like crunch and working very hard and long hours but it's very wrong to reward laziness again and again and that's what so many of you are doing buying their low-effort shit.
I did grew up not on Nintendo but on Playstation games so IDK, that probably has a lot to do with this…but still, by now I would recognize those guys are laughing their asses off in their offices how stupid their fans must be.
When did i say i was happy with it? The last one i brought was mario allstars, yeah i was furious about the mario 64 port but then again i mainly brought it for mario sunshine anyways, where i am mario sunshine costs way more then ÂŁ50 second hand, atleast allstars was 1080p and had afew games on it, i dont have a pc to emulate them, another game i got which came out for the wii u was mario bros again i brought it because i hadnt putchased ot for the wii u at the time, im far from the problem seeing as i only buy them if its games i havnt played plus it really doesnt bother me. Plus i have a ps4 as well as a switchas much as i like thenps4 sonys exclusives look pretry but they really aint that great, spiderman, bloodborne, resogun and last of us remake were the only games i enjoyed that were a exclusive to them, i havnt played last of us 2 or ghost of whatever its called but theres alot of pretty sony games that to me just aint that good, at least nintendo games are enjoyable and have great soundtracksGreat games?
not so much anymore and very few of them, most of their output are remasters and more of the same.
You may be happy with it but you are also the cause of the problem.
Hey, I downloaded it but haven't touched it so no idea how it plays. It just looked colorful and kid-friendly."Nintendo games do not deserve to even be discussed here given the extremely low effort they are putting into them. [...] also Bugsnax."
-Sander Cohen , 06/16/21
Honestly i dont think ots mercury team at all, nintendo just dont have any confidence in making a metroid 2d game, we were lucky to have the 3ds one but im sure fusion at its time didnt make the miney nintendo wanted it to makeI get what you're saying, but Majora's Mask was made by intentionally reusing assets, and it's one of the weirdest, most creative games in the series. I don't think that's an indication of laziness.
As for Dread, it's kind of a B-team game. I expect it will be fun to play, but you're right, graphically it's not a masterpiece. I wish Mercury Steam would go for a hand-drawn, fully 2d look instead of the ugly 2.5D thing they've been doing since the 3DS Castlevania game. They can design a fun game though. I remember enjoying the last one a lot.
All this to say, you're not wrong about the visuals, but I wouldn't read it as a lack of investment when there are so many other factors to consider. Maybe (definitely) Covid has got them hurting. Maybe MP4 will blow our socks off next year when the pressure is off. Maybe the Switch is just too long in the tooth to impress anymore. Maybe it's a combination of things
Whatever the reason, they can and really should do better. I think they need to beef up their development capabilities, stat. They're going to have to carry the Switch for the next few years until their next generation arrives, and that's assuming it's strong enough to get next gen downports (which is not at all safe to assume). Studios and strategic partnerships is where I want to see them increase their investment in game development.
I always wondered, are grown ups buying their games to play with their kids or by themselves? Because Nintendo games do not deserve to even be discussed here given the extremely low effort they are putting into them. To be honest, I see them closer to Lego or some other toys than to games you see on PS and Xbox.
If you're playing them with your kids, great, they are perfect for that preteen age but anything other than that gets somewhat strange and seems like some kind of cult following.
PS offers many-friendly colorful games like Ratchet and soon to be Kena, also Bugsnax. You really don't need that NN
in your life. You may not like crunch and working very hard and long hours but it's very wrong to reward laziness again and again and that's what so many of you are doing buying their low-effort shit.
I did grow up not on Nintendo but on Playstation games so IDK, that probably has a lot to do with this…but still, by now I would recognize those guys are laughing their asses off in their offices how stupid their fans must be.
Yup Nintendo isn't following the trend of going all in on every game release and will outlive basically every current player in gaming because of it.Nintendo, unlike the rest of the industry, is able to print money without pouring a small country's GDP into every single game and/or their hardware.
And from the constant stream of threads (and comments) popping up bitching about it, it looks like a lot of people have a problem with that.
Major problems, actually comes across as jealousy, like imagine being jealous over a corporation, im being tood im a problem for re buying Nintendo games that ive mever played before, crazy shitNintendo, unlike the rest of the industry, is able to print money without pouring a small country's GDP into every single game and/or their hardware.
And from the constant stream of threads (and comments) popping up bitching about it, it looks like a lot of people have a problem with that.
I always wondered, are grown ups buying their games to play with their kids or by themselves? Because Nintendo games do not deserve to even be discussed here given the extremely low effort they are putting into them. To be honest, I see them closer to Lego or some other toys than to games you see on PS and Xbox.
If you're playing them with your kids, great, they are perfect for that preteen age but anything other than that gets somewhat strange and seems like some kind of cult following.
PS offers many-friendly colorful games like Ratchet and soon to be Kena, also Bugsnax. You really don't need that NN
in your life. You may not like crunch and working very hard and long hours but it's very wrong to reward laziness again and again and that's what so many of you are doing buying their low-effort shit.
I did grow up not on Nintendo but on Playstation games so IDK, that probably has a lot to do with this…but still, by now I would recognize those guys are laughing their asses off in their offices how stupid their fans must be.
I thought it looked like a $40 game. But I knew it would come with that Nintendo premium.Metroid: Dread looks like a $20 nice indie game. Everyone was whining about Returnal costing $70, while I haven't seen anyone whining about $60 for Metroid: Dread. And the latter isn't likely going down in price like the former. I don't understand how people are fine with this.
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I'm saying that Nintendo knows fans like you will lap their bare-bones remakes and remasters and be happy to pay full price for it.You honestly classing a HD do over as a remake? Both wind waker and twilight princess looked fine in hd if any of them needed the remake treatment it would be the first and link to the past, also if you class making a gane for hd or 4k as a remake then there are far far worst games that have had this treatment then what nintendo has done
With the announcement of metroid dread and the sequel to botw. It looks like nintendo is not investing in these titles like they did mario odyssey or the original botw. Metroid looks like a budget affair. And botw sequel seems to be reusing the assets from botw, and using some sort of day/night, moon cycle, ocean, sky world design to lessen the need for world creation and assets.
Both games look like lower effort games compared to what we saw earlier this gen.
And its not hardware that is limiting these games. Its ambition.
I wonder why?
Nintendo is doing great. Creating great ambitious software in major franchises cannot be that much of a risk. Although i rather see new ip. But lowering the effort for sure shot sequels seems weird.
Like i said to someone else the only "remakes" ive ever brought is because A) ive never played them or B) the originals are way more pricey then said ÂŁ50 game, just by having a look links awakening plus a game boy/advance is like ÂŁ70 in total, why the fuck would i do that when i get just buy it for ÂŁ39I'm saying that Nintendo knows fans like you will lap their bare-bones remakes and remasters and be happy to pay full price for it.
Contrast how Capcom handles its remakes and remasters to Nintendo, never mind how Microsoft doesn't even look to charge for almost all its HD upgrades
As I said, Nintendo fans are mugs and NCL knows it.
Plus i dont get why you have a problem with people lapping up remakes? Everyone lapped up remakes for crash and spyro, dont know how many times capcom has rereleased resident evil 4 in hd, we even got tony hawks afew months ago? Are you pissed at the wii u games getting rereleased on switch or sumit else?I'm saying that Nintendo knows fans like you will lap their bare-bones remakes and remasters and be happy to pay full price for it.
Contrast how Capcom handles its remakes and remasters to Nintendo, never mind how Microsoft doesn't even look to charge for almost all its HD upgrades
As I said, Nintendo fans are mugs and NCL knows it.
Tbh in sonys case id rather an emulated game then that god awful medevil remakeBecause Nintendo fans will continue to always eat up shit no matter how many times it gets pumped out with zero effort for the same price.
Just imagine for one second if Sony released GT1 just emulated the same iso as the 90s for another 60 bucks, if Microsoft did it with Halo.
And if you don't know what either of those games are to imagine ask your girlfriends bull.
I thought it looked like a $40 game. But I knew it would come with that Nintendo premium.
Games cost whatever you're willing to pay for them.No way Metroid: Dread looks like a $40 game. Cuphead was $20 at launch and it was fully and beautifully hand-drawn, and hand-drawing in a game can be quite costly. Even a superb game like Velocity 2X looked miles better and it cost $20 at launch. The only reason could be that the infamous "Nintendo Seal of Quality" has a price.
And by logic, if Metroid: Dread costs $60, how much BOTW2 should cost? $70? $80?![]()