Are we going to see more EA Sports titles on PC?
Bilbey: PC is literally based on demand. There's still the high demand for FIFA on the PC globally because of the global appetite for the game. I think that's less so with Madden, but I think if that changes and an opportunity presents itself, I think we would definitely leverage the opportunity.
Weber: Yeah, I think with Madden in particular, it used to be a good business, and then it declined and the economics just didn't make sense anymore. Then the compounding problem is that I guess in the last four or five years...as we get away from PC development, it becomes more and more difficult to get back to it. We're open to it; it's just a matter of when's the right time and when does the opportunity make sense.
Bilbey: I think part of the vision you've heard about aligning on Frostbite as a company makes that a lot easier going forward, because Frostbite is a very core PC engine that has the ability to move across consoles, up and down.