LegendofJoe
Member
Generally I'm down with anything new or different as long as it's affordable. As a result I dislike 3D gaming because of the expensive initial investment it requires. I don't have a problem with Kinect, Move, or the Wii.
Alx said:The point being that people are not always looking for a controlling ideal. Most people want to have fun, and there are many ways to reach this goal.
DaBuddaDa said:This too. I don't see Kinect or Move as a inspired move to enhance and move gaming forward. I see them as a money-grabbing excuse to get into casual gaming's wallet. Their lipservice to "core" gamers I fear will be nothing but that. Genres "core" gamers enjoy: FPS, TPS, PC RTS, Fighting, TPA, Platformers. None of those genres are enhanced in a significant way through motion control, and many of them are simply impossible to pull off with what we have now.
Amir0x said:And I only have *flashing lights* *sparkles* FUN *flashing lights* *sparkles* if the control doesn't suck ass and isn't a massive step back from a currently accepted standard. Get it now?
Shurs said:Do you honestly think that anyone who tried the Fishing Controller, and had a laugh, stuck with it rather than going back to the standard DC controller or fight stick?
Alx said:I do get what your problem is with this idea (you've been explaining it frequently enough), but you can't call that lowering standards, when it's only defining new ones. By definition standards are not only about your own tastes, they're about what defines quality in general.
LegendofJoe said:Generally I'm down with anything new or different as long as it's affordable. As a result I dislike 3D gaming because of the expensive initial investment it requires. I don't have a problem with Kinect, Move, or the Wii.
Dabanton said:That's my only moan. Me and my GF were looking at 3DTV's over the Christmas period and were very,very close to buying one. But then i thought it's too early at the moment to plonk down this much money on a TV especially when the take-up could be low. And those damm glasses still annoy me 3D is a tech i can see moving very quickly.
Next year i'll see what the landscape looks like and then reconsider.
Confidence Man said:
Prophet Steve said:I thought there were actually quite a few previews that complained about it.
I thought there were actually quite a few previews that complained about it.RedStep said:It ruined your experience with Child of Eden as well? Or that you've based your take of an entire device on one very early preview of one game, choosing to ignore all the contrasting ones?
The tag of -liar isn't adeguate with you, sir.-PXG- said:I'll keep it short and sweet:
I already own a Wii. I like it and use it quite often. Now, owning PlayStation Move, for me at least, would be redundant and unnecessary. I don't need two consoles (or three) with motion controls. I get that experience with my Wii. The same notion applies to Kinect as well. However, in addition to already having a Wii, I'm not yet sold on the idea of gaming without some kind of controller in my hand. That and the no Kinect enabled titles (so far) have piqued my interest. Sure, Child of Eden looks cool, but I can play it without Move or Kinect. Dance Central looks alright, but nothing that seems to have long lasting appeal.
3D is a gimmick and isn't a necessary advancement in display technology. Motion picture, sound, color and HD were understandable improvements. 3D isn't, in my opinion. You can perceive depth perfectly fine with 2D image. With the right, lighting, focus, depth and composition, you can easily tell what is in the close and what is far away. Anything filmed or displayed in 3D has an odd pop up book effect. It's jarring, overdone and doesn't accurately simulate how we see things in reality. Plus, I simply refuse to buy a new TV, glasses and other equipment required to get the "full" 3D experience. It's just not worth it to me.
Joystiq preferred one level with Kinect and one without, Kotaku preferred playing with Kinect, ShackNews enjoyed both ways, 1up were lukewarm to Kinect, IGN loved Kinect, Gamersyde loved it, Destructoid hated it. And I'm sure since the big previews back in September the controls are much tighter. As far as I am aware, Destructoid was the only really negative preview (and, unsurprisingly, the one quoted a lot).Prophet Steve said:I thought there were actually quite a few previews that complained about it.
-PXG- said:3D is a gimmick and isn't a necessary advancement in display technology. Motion picture, sound, color and HD were understandable improvements. 3D isn't, in my opinion. You can perceive depth perfectly fine with 2D image. With the right, lighting, focus, depth and composition, you can easily tell what is in the close and what is far away. Anything filmed or displayed in 3D has an odd pop up book effect. It's jarring, overdone and doesn't accurately simulate how we see things in reality. Plus, I simply refuse to buy a new TV, glasses and other equipment required to get the "full" 3D experience. It's just not worth it to me.
_dementia said:3D really hurts my eyes.
Nobody is saying technology should stop to suit them, just technology should advance in different areas.ElFly said:That's fair, but that doesn't mean technology should stop just to suit you. If that was the case, we wouldn't have videogames at all, cause it triggers epilepsy in some people, which is way more serious that "my eyes hurt".
ULTROS! said:I don't really hate much things, the only things I hate in gaming are FFXII and Silent Hill: Shattered Memories.
I am genuinely curious as to which motion-control FPS you think provides the same precision and speed of aiming and movement offered by KB/M?Ashkeloth said:The only real thing motion controls have helped with is the controls in first person shooters, making them almost rival Keyboard and Mouse...
DaBuddaDa said:Nobody is saying technology should stop to suit them, just technology should advance in different areas.
Hahahaha what? Stop trolling.ElFly said:Hahaha, what.
Some people get motion sickness from FPSs, or even, polygonal games with a moving camera. Does this mean we have to drop FPSs and other genres from developing?
DaBuddaDa said:I am genuinely curious as to which motion-control FPS you think provides the same precision and speed of aiming and movement offered by KB/M?
Combichristoffersen said:Nooooooooo
I would be OK with it if it was XIII, but XII?![]()
Zomba13 said:I see it as fear of progress.
which is the 'one good game' on Kinect?genjiZERO said:1. I don't hate Move, but I think it's a year too late and is too expensive.
2. I do hate Kinect because I think it's a gimmick with little room for conceptual expansion that got propelled because of deep pockets and admittedly one really good game. This wouldn't bother in itself me if it wasn't for the fact that it and its games are so expensive.
3. I don't hate Wii. In fact I think Wii has been where most of this generations genuine creativity has come from. But my problem with it is that Nintendo doesn't seem to have anything to expand their brand, and again did a piss poor job at getting 3rd parties on board.
4. For consoles I think there's potential for 3D gaming, but not for a great while. I think 3D TV's are kinda a joke right now and will be until there is compelling content to make "3D" a legitimate market. 3DS looks nice, but too expensive for me personally.
if you want to just talk about controls in terms of whether they add lag or not to the experience and want to ignore anything else they might add, i look forwards to your diatribe against wireless controllers.Ranger X said:So "progress" for you means shaking the wiimote to roll in Donkey Kong (lag) instead of a button press? (no lag). This is backward progress.
Anything that can be done better by an older way of controlling doesn't equal progress. Movement gaming is a new thing, a change, something that might bring diversity but in the games we saw so far, there isn't much "progress" sorry.
DaBuddaDa said:Hahahaha what? Stop trolling.
No, that's not it at all and you're intentionally missing the point. People can prefer to have companies innovate in different areas than what they're focusing on. For example, I like 2D games, I'd like to see companies innovate on 2D games instead of 3D games. It's called "having an opinion," I know it's a concept really hard to understand on a message board.
Either you just want to continue to troll, or your skull is as thick as a brick wall, so I'll try to explain this to you as succinctly as possible:ElFly said:The original complaint was that "3D hurts my eyes". That's not an opinion.
Thing is, the fact that causes discomfort in a small sector of the population, is no reason to abandon 3D.
plagiarize said:which is the 'one good game' on Kinect?
is it Kinectimals, Dance Central or Kinect Sports you're talking about?.
plagiarize said:if you want to just talk about controls in terms of whether they add lag or not to the experience and want to ignore anything else they might add, i look forwards to your diatribe against wireless controllers.
you should ask around to get some more impressions of Kinect Sports and Kinectimals. you'll see a consensus that pegs them as at least good. honestly, i wasn't being a dick with that question. i genuinely wondered.genjiZERO said:Dance Central. I said it was a "really good game", not merely a good game. It's totally solid and deserves the praise it gets. I'd say Kinect Sports is "OK, but expected". But even as a child I would have thought Kinectimals trite, and would have wondered why cats were acting like dogs.
Kinect Sports? I dunno, man, that seemed way too basic. There's so little room of skilled play.is it Kinectimals, Dance Central or Kinect Sports you're talking about?