Tabris said:
The other 4 games were platform games with a bunch of rpg elements added on to it.
No, they weren't.
Mario & Luigi and Paper Mario had every single component of being an RPG that SMRPG had. They are not ****ing platformer games. They were both traditional turn-based RPGs with infrequent and minor platforming segments. The M&L games had hardly any platforming at all, and the only real PM platforming was for Bowser.
To respond to your points from the other thread:
- Three of the four later games had two member battle parties, which is no less RPG-ish than three member battle parties. The fourth game had four member battle parties so I guess it's more of an RPG than SMRPG.
- All four later games had experience and leveling up.
- They had equipment (badges & pants), which is more than one can say about that notorious non-RPG FFVIII, and an equal amount of equipment as FFVII
- Paper Mario & Paper Mario 2 had waaaay more than just 2 playable characters, and they all had a story. Both M&L games had plenty of story, it just wasn't based around the two title characters.
- All four later games had towns and villages. Since when is having a world map required for an RPG? The Breath of Fire series, FFX, and the Shadow Hearts series would like to know!
- M&L went outside the Mario World to create Beanbean Kingdom which had Fawful, Cackletta, Peasley, and a slew of other unique characters. M&L created unique characters within the Mario World. The Paper Mario games... did you even play these? They had more unique characters than SMRPG.
This is just a ****ing stupid thing to claim.