http://revolution.ign.com/articles/709/709705p1.html
Wii's World Wide Web
Nintendo and Opera team up to take Wii users to the Internet. Learn how it's all going to work in this exclusive interview.
by Matt Casamassina
May 23, 2006 - At the Electronics Entertainment Expo 2006, Nintendo president Satoru Iwata revealed that its forthcoming Wii console would be able to access the Web with the Opera browser. Iwata said that the Wii console could, " power up virtual console games and applications like our Opera Web browser saved to flash ROM in just a few seconds."
We recently chatted with Opera for Devices' executive vice president, Scott Hedrick, about its partnership with Nintendo and what benefits the Web browser will bring to Wii users.
IGN Wii: There are a lot of Web browsers on the market. Why do you think Nintendo chose Opera for Wii?
Scott Hedrick: Opera is a full Web browser for desktop, mobile and devices. We use our same desktop core to run on non-traditional devices, often with constrained resources. Opera is able to provide Nintendo with a full functioning Web browser, customized for Nintendo and working within any limitations the device presents. We are also able to use the device's features, whether dual screens or an innovative remote control, and incorporate these features into the browsing experience. I think that Nintendo quickly found that Opera was really the only browser that could meet and exceed their expectations in terms of speed, functionality and innovation. We are also very like-minded companies, placing the user experience first and ensuring that our products are not exclusive but rather inclusive, no matter age or gender.
IGN Wii: What immediate benefits does Opera bring to the table for Web browsing?
Scott Hedrick: Opera is fast, secure and features unique functionality to make the browsing experience easier. We deliver this experience on every platform Opera runs on, whether a custom Nintendo platform or Windows. Also, there is no learning curve with Opera. Once you have used the browser on your desktop, you will find the same Opera on your phone and now on your TV with Wii.
Above: When browsing IGN.com with Wii and Opera, your hands could glow with power
IGN Wii: What exactly is Opera for Devices?
Scott Hedrick: Opera for Devices is one of three business units within Opera Software. Devices is a term used at Opera to encompass all sorts of portable and non-portable products that have a screen, excluding mobile phones. Within this business unit, our customers have two uses for the browser. The first is to put the Web browser on their products in order for users to surf the full Internet. The second use of Opera is to provide a means for customers to create user interfaces and Web applications using Web technology. A customer can accomplish these results by using the Opera SDK for Devices.
IGN: Which features will Opera for Wii retain from the standard Opera browser?
Scott Hedrick: Opera for the Wii will be based on the same core as all Opera deliveries and will have the same leading support for W3C web standards and Street HTML as the desktop browser.
IGN Wii: Will Opera for Wii enable tabbed browsing, integrated search functions and voice command support?
Scott Hedrick: I'm unable to comment on that at this time.
IGN Wii: Wii doesn't have a keyboard. How will you get around this limitation so that Opera on Wii can provide users with the best browsing experience?
Scott Hedrick: The Wii remote control is an extremely advanced tool. Opera plans to use this to its full advantage and it will provide an intuitive way to surf the Web. Imagine the possibilities in terms of surfing with a motion sensitive remote control. I cannot specifically comment on the lack of keyboard, but many devices running Opera don't have keyboards, such as the Nintendo DS, and feature on-screen keyboards to solve this problem.
IGN Wii: How extensively does Opera for Wii take advantage of Nintendo's innovative new controller?
Scott Hedrick: Nintendo has not yet released this information, but we have adapted the browser to give the best user experience with this remote control.
IGN Wii: Will Opera for Wii enable users to do most anything they can when Web browsing on a PC or Mac? For instance, could you watch movie trailers, listen to streaming music, etc.?
Scott Hedrick: Nintendo has not yet revealed whether they will incorporate a media player into the Wii.
IGN Wii: Will the Wii version of Opera support Java, Flash and other Web standards?
Scott Hedrick: We will announce at a later date what Opera will support.
IGN Wii: With the latest release of Opera, you have stressed speed increases. Will Opera on Wii run quickly?
Scott Hedrick: Opera promises a fast browsing experience no matter the device, and Wii will be no exception.
IGN Wii: Will Opera on Wii come standard with the console?
Scott Hedrick: Nintendo has not yet announced how Opera will be available on Wii, but I can confirm that it will not be sold as a separate item, as it is for Nintendo DS.
IGN Wii: Will there be any interface changes to Opera on Wii? For instance, might there be a specific version designed to emphasize navigating with the Wii controller?
Scott Hedrick: We are providing Nintendo with a custom version of the Opera browser, incorporating the Wii remote control into this unique browsing experience. Much like we have done for the Nintendo DS, we are creating a browsing experience especially suited for the Wii.
IGN Wii: Finally, why do you think it's important that Nintendo owners be able to navigate the Web?
Scott Hedrick: As Nintendo touts Wii as "always connected" it is natural that a browser should be a part of their strategy, as a gateway to the Web. I believe that Web technology will increasingly be a part of the gaming experience, whether it's live content being pushed onto games or you're just checking your Web mail while playing Mario Kart. We're seeing access to the Web in more and more places and in more and more ways, it was simply a matter of time before it spread to game consoles. It's extremely exciting for Opera that our emergence in the gaming market is through Nintendo. We are honored to be working with such a leader in this industry.