But it shouldn't be this complicated. It's just an emulator, it's not like it shouldn't be effortless for Nintendo to make emulators native for Wii U. Why can't they just have you download some emulator files and then it just reads the ROM from the old Wii file and plays it natively, rather than this nonsense.
The problem is I bet there's all sorts of stupid bullshit that happens in this "Wii mode". Like Gamecube mode with Wii. You'll almost certainly be offline, you'll probably be restricted in what controllers work or what options are available to you, like the Gamecube mode on Wii. They're just taking the single most shitty, lazy option available.
They really better have updated versions available for download.
I agree that they could have done it better. In a perfect world, they would just update the emulators en masse, perhaps creating one "super" emulator per console (instead of making different ones per game), which they can use to quickly update every single Virtual Console game.
There are a couple problems with that, though.
- Each game needs to be thoroughly tested. Who knows how long that takes.
- I don't think Nintendo makes all of the emulators. For a while, there were complaints about the picture quality of Turbografx games compared to Nintendo/SEGA consoles. Hudson may have made that emulator. If that's the case, the whole "update everything" isn't entirely in Nintendo's hands.
- It would be boring if Nintendo released all of their VC games at once. There's currently a HUGE library of VC games, and people still complain every week that there aren't any good games being released. People like having releases spread out, and it will probably promote more sales.
In another perfect world, Wii games could use the Wii U pad's screen. It probably doesn't support it for security reasons.
- The Wii had Gamecube mode, and even though the Wii was hacked to the point where Nintendo gave up fighting, it took 5 years for hackers to figure out how to access Wii hardware while in Gamecube mode.
- The DSi and 3DS support DS mode. The DS is a system where custom code can be run, and while the DSi was partially hacked thanks to a DS mode exploit, the 3DS hasn't.
- The Wii is pretty much hacked to death. I bet the Wii U will even be hacked to play some Wii homebrew within the first month of its release. I wouldn't be surprised if some homebrew worked day 1. If they expose any Wii U functionality, including the tablet, it could be a security risk.
I should point out that the 3DS does have some background functionality while in DS/DSi mode, like the pedometer and I think StreetPass. It's very limited, though. I wouldn't be surprised if the Wii U has some background functionality as well, but nothing too substantial, or anything that could potentially expose a huge security risk. Of course, that is just speculation on my part.