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Wii U Buyer's remorse thread

all I had to do was fork over a few dollars for a new generation console.

and wait 12 months at least... you might also find that the 'few dollars' is actually quite a lot.
I'd keep hold of this a little longer if you can before you knee jerk and sell it like the 3DS. You've gotta be throwing some money away every time you buy and then sell something like that.
 
I've played maybe 30 minutes total of Nintendo Land and that's it. The overscan issue and long ass load times has destroyed my entire experience to the point that I don't even want to turn it on until Nintendo gets their shit together.
 
I've played maybe 30 minutes total of Nintendo Land and that's it. The overscan issue and long ass load times has destroyed my entire experience to the point that I don't even want to turn it on until Nintendo gets their shit together.

- Overscan is a TV issue
- Nintendoland has almost no load times, but yeah the OS needs an upgrade ASAP
 
My tone might change once Rayman Legends and Bayonetta 2 are out, but I do feel content with the decision to cancel my preorder.

I would have most likely enjoyed a few of the launch titles, but moving forward there's just not much that grabs me outside of the two titles I've already mentioned. By the end of this year, my Wii-U would already be in danger of joining the dust magnet club with my PS3 (and my Vita - if I still owned one). Between the limited amount of interesting software, the underwhelming hardware and OS and the fact that I have all the gamez I need on the systems I already own, it wouldn't have made much sense to drop $400-$500 on the system and a couple games.

Plus, I only 'need' one console at a time and I feel like the Xbox 720 or PS4 will appeal to me more next-gen.
 
Just like Gamecube and Wii I bought a Wii U expecting awesome 1st party games and so far I don't regret my purchase.
The only disappointment is the painfully slow OS.
 
RE: regrets
I regret convincing my mom two buy two of these to resell. She kept telling me it wouldn't be worth it (and she knows nothing about games) and she was right. Never defy your mother. Worst thing is I was gonna use most of the money to buy her something really nice for Xmas, but now I gotta get her a cheap 'sentimental' gift.

Gosh golly, it's terrible that you love your mother so much you couldn't do more than make a token effort to earn money for her gift (using her own cash, classy touch). The 35 minutes it would have taken to buy then ebay those systems really shows the depth of your affection.

Damn you Nintendo, you've ruined Christmas by providing adequate supply.

I don't think this will be the case, especially if the Wii U doesn't take off, which is becoming more and more likely.

Considering they're likely on pace to hit their 2 million WW goal by New Year (historical Dec bump is 1.5x-2x Nov) and still haven't launched Wii Fit (which sold 20 million on Wii), let alone a single one of their core franchises outside 2D Mario, how do you figure? They just had one of the most successful Japanese launches ever and Dragon Quest is still coming next year.
 
I regret my Deluxe purchase. My GF has played a little bit of NSMBU on the controller, but I haven't touched the thing since day 1. Then again I haven't really done anything with my Black Friday AC3 Vita, and I've been too lazy to even make any progress in my backlog this year.
 
If nintendo has secret titles for 2013, they need to announce them. What benefit do they gain from waiting while 2013 looks shitty.
Probably waiting 6 months from now at E3, to steal some of the fire from new console unviels maybe?
 
- Overscan is a TV issue
- Nintendoland has almost no load times, but yeah the OS needs an upgrade ASAP

Once again, Nintendo does not get a free pass when everyone else accounts for overscan. If they have the option in the browser, Miiverse, and eShop they can have it everywhere else.
 
Launch software is what I expected. Either 2D Mario was enough for you or it wasn't, should have known that going in.

My Wii U will be collecting dust when the Q1 onslaught begins for PS3/360 so it would be nice to hear some announcements for next year. I really hope Nintendo doesn't wait for E3.
 
I feel like I dodged a bullet by not picking up my pre-order.
I take a good look at the lineup of games available and there's absolutely nothing that I want to play that isn't a better experience on another platform.

Nintendo better have a stellar E3 lined up.
 
I don't have buyer's remorse but I regret it being worse than I expected.

Like, I knew from the start that it was not going to be a powerful machine, ok, I knew from the start the OS would be a little slow, alright, I later found out still before launch that WiiTV would be late, fine, what I didn't know was that it'd all be this bad. I was always going to get the system, I will have the next Metroid, the next Zelda, the next Fire Emblem, the next Monolithsoft game, Bayonetta 2, me buying a Wii U was a given. So I had already kept my expectations reserved, they were already pretty low, I didn't expect the Wii U to fail to even live up to my low expectations.

It seems to be an even weaker machine than I first thought, Jesus.

The OS is WAY slower than I thought Nintendo would dare put out, slower than I imagined anyone would put out in 2012.

I didn't think their download speeds would be this slow.

I knew that some HDDs would require a y cable but not that their USB ports on the back of the system would be so underpowered as to make a USB HDD that was only a one cable drive on a PC a y cable drive on the Wii U.

The battery life of the gamepad is less than I imagined too. I knew it had relatively shit batterylife compared to a 360 controller or PS3 controller and was 3 to 5 hours while playing a game but since I figured most games I played wouldn't really require the screen that I could extend that. I wish there was an easier and more universal way to get the damn thing to not display anything to eek some more juice out of it, some games at least have the option but yeesh, it's died on me every time I tried gaming with it. Fuck that. The Pro Controller's a decent enough controller with a good batterylife but Nintendo in their arrogant attempt to force me to use the gamepad despite my wishes, and despite selling the actual alternative, force me to use it anyways to use the eshop, system settings, Miiverse and idiotic 3rd party developers like Hulu and Amazon seem keen to follow that trend by forcing me to use it on their apps despite have fully functional versions of their software that run on the PS3 and 360.

Soon before launch I learned that the VC titles transferable to the Wii would have to be played in the Wii mode. Already this is a gripe but it's made even more annoying because of the reason listed above.

If I plan to play a game, watch a movie and maybe play something on the eshop I'm looking at having to bust out not just my Pro Controller but the gamepad, wii remote and whatever attachment needed. I have to prepare way too much. If I don't then I find myself playing, feel like watching something only to remember I now have to get up and grab the gamepad from the charger, because I'm now stuck in Hulu Plus or Amazon Video and my Pro Controller can't even connect to the Wii U to get me out of the program, to get out and do something else or to watch the movie. It's absurd. Not having the VC easily accessible via one of the real Wii U controllers has rendered it dead to me. I'm not hauling a box full of controllers over to my side for the night to play, fuck that, nor could the gamepad stay alive long enough while I play either. So despite all this fancy shit it can do I end up using it like my PS3 and just keep the Pro Controller by my bed and play inferior ports biding time for Zelda. Not bringing the gamepad to my bed because then it'd be dead the next day. No streaming video.

Of course people will say "well then you just haven't bought into the revolutionary idea of dual screen gaming" or some shit, you're right, I haven't. But only because Nintendo didn't pull it off very well. The battery life is too shitty for the extent I use my game console. If you want me to use the gamepad like I use my Kindle Fire, or like I used my iPad when I had one, then you need the thing to be fast, which it isn't. If you want me to use the gamepad like I use my PS3 controller then you need the thing to have decent battery life because when I sit down to play I sit down to play. It has shit battery life. So it's neither a good controller or tablet. But further, I'm not opposed to dual screen gaming, I had a DS and a 3DS, the DS was a great system though the 3DS was a step back IMO. Nintendo's just been executing like crap lately.

And while I have a list of gripes about the software and the OS in the Wii U that'd take two full posts to document I'm sure someone would just come in and say Nintendo can fix it, it's just software. That's true to an extent except looking at the history of the Wii and now 3DS I'm not actually that hopeful. People crapped on the 3DS's battery and Nintendo figured it was fine and did the gamepad. Many of the software design issues I have from the 3DS have carried over to the Wii U meaning that Nintendo has people there that not only don't think some of their decisions are not bad but actually like them and used them again! So, no, I don't believe any of my gripes with the Wii U will be fixed, I think what I have now will be what I have until the next Nintendo console except it'll at some point get Tvii.

Still though, not fair to call it buyer's remorse because I'd get it anyway once Zelda and Metroid hit.
 
For me, Off TV Play is the best feature for Wii U. Nothing beats playing New Super Mario U while on the crapper or playing Black Ops 2 online while in bed and the football game on TV. If Nintendo was smart, they should market this feature more in their ads.
 
Considering they're likely on pace to hit their 2 million WW goal by New Year (historical Dec bump is 1.5x-2x Nov) and still haven't launched Wii Fit (which sold 20 million on Wii), let alone a single one of their core franchises outside 2D Mario, how do you figure? They just had one of the most successful Japanese launches ever and Dragon Quest is still coming next year.

There seems to be some real perception issues with this launch. Other than the headline grabbing low numbers in the UK (and AFAIK, we're still waiting for the rest of Europe + AU/NZ), I think the launch has been pretty solid so far globally. I think people are confusing stock availability and perhaps a lack of hype for underperformance, when in reality the figures you point to above paint a pretty respectable start for Nintendo.

It's a similar story regarding the software lineup. Again, I believe anybody who bought the system and is now complaining about the 2013 lineup has nobody to blame but themselves. Nintendo have been working no further than March 2013 for months and months, and long before the system launched. People are also confusing Nintendo's silence on anything beyond March (or at leats those pushed beyond March to Q2) with them not having any games next year. Nintendo's 2013 output for the Wii U does not stop when Pikmin 3 launches.

I get people who hold off at launch until we see Nintendo's Q2 and beyond offerings. That's totally sensible. I don't understand people who buy the system, then 3 weeks later decide they're not happy with it based on the exact same information they had the day before they paid £300/$350 for it; save for the delay of Pikmin beyond Q1.
 
Software is always dry at launch and Nintendo has that policy to not announce games on the horizon until at least 6 months before release.

Out of interest, why do people keep saying this? Nintendo are still announcing titles, delaying them for a few years and then shovin them out the door, see

Pikmin Tri
Kid Icarus
Fire Emblem
Luigis Mansion
Paper Mario
 
Slow OS
INSANE updates - last one took 17 tries and 5 hours to download.
Mario U is really Mario Wii all prettied up, but still fun
Nintendo land is.........so far not worth the trouble

But I don't really regret a day one purchase, I would have bought one eventually and I don't think we'll get a price cut for at least 2 years or around the launch of PS4/X720.

I am dissapointed in the system overall so far, but I have high hopes for the future.
 
As per the actual topic, is there remorse? No. However, I do have some concerns in regards to Nintendo's "business as usual" growing tiresome at this point. On the tech front, expectations were low, and they've managed to underwhelm despite not expecting much. The online infrastructure still isn't there. Sure, Miiverse is kind of neat and better than I expected, but it's really not for me given that I'm already not much of a social networking guy. The GamePad battery life is awful and needs to be addressed. The OS right now is awful and needs a serious overhaul. The launch was underwhelming in terms of software, and Nintendo is annoyingly maintaining their code of silence about what's in the pipeline.

So, in that regard, I'm kind of disappointed. But on the other hand, I do like Nintendo software, and I know good first party titles will come. Mario is already solid, and I'm looking forward to Pikmin. And -- awful battery life aside -- I really do like the GamePad. I still don't buy into the notion that the second touch screen is any sort of real gamechanger in terms of gameplay innovation, but I like the flexibility it provides. It's a nice touch.

So, all in all, no remorse on my end. But there's also not any overwhelming enthusiasm about it either in terms of "I've got my new de facto console to game on, and it's the Wii U!"
 
Times change.

*Warning: Nostalgia Detected*

It's not like 2000 when the PS2 launched. Dreamcast was already out with some games of its own. Older generation systems like the N64 still had their swan songs but development was spinning down in favor of a new generation of consoles that promised better graphics and new gameplay. GameCube and Xbox were around the corner. All systems suffered from a launch period though. PS2 didn't have Silent Hill 2, GTA III, Final Fantasy X, or MGS II until 2001. GameCube got Mario sometime in 2002 along with Metroid and eventually Windwaker.

Never felt like there was much to play on the original DS now that I think of it. I was way more excited than I should have been waiting a few months to play Warioware Touched.

I guess there are a ton of case examples of "where are all the game announcements?" after a console launch.

Anyways, with the Wii U, Nintendo will probably utilize Nintendo Direct to make announcements in between game shows. They may be playing things closer to the chest and trying to minimize time from announcement to release of some of their software. I'm thinking and hoping they have a larger set of games in store for the Wii U but didn't want to announce it a year ago.
 
I bought a deluxe on launch day, as a Christmas present for the boys. Neither of them has expressed interest in the new console at this point (they don't know I bought one). When I tried to drum up some excitement and brought my 6 year old to Gamestop so he could try out the demos the gamepad was to big and awkward for him to do anything comfortably. So back to the store it went!

Thanks but no thanks Nintendo, looks like I'll be putting those dollars towards the next Xbox.
 
Yeah, the OS is slow, and yeah we don't know a lot of the games that are slated to come out besides a mere handful, but in spite of that, I am having more fun with the Wii U than I have ever had with a console at launch (save maybe the GameCube when Melee hit). The system itself from the usage of the GamePad to the amazing feeling of community provided by
Miiverse has been revelatory for me so far. This console offers one of the best user experiences of all time (again besides the paaaaainfully slow load times on the OS).
 
I do not have the console, but was willing to consider it as my only "next gen" system. The problems I have with the WiiU are specifically; it's not doing anything better than the360/PS3, which are of course 6/7 years old, and as usual for Nintendo, it makes a better back up or secondary console, rather than a living room hub type machine. Why is Nintendo so against being the best both technologically and with software?
 
I do not have the console, but was willing to consider it as my only "next gen" system. The problems I have with the WiiU are specifically; it's not doing anything better than the360/PS3, which are of course 6/7 years old, and as usual for Nintendo, it make a better back up or secondary console, rather than a living room hub type machine. Why is Nintendo so against being the best both technologically and with software?

Well, despite my criticism of the tech, it's worth noting that it's not really in their best interest to chase the dream of being the biggest and baddest thing on the market. With Microsoft's entry into the marketplace, Nintendo really isn't in their comfort zone making that a three-way battle for tech supremacy. So, I see why they focus their attention on different hooks.

Where I'm critical is that I think they aimed a little too low in speccing out the system. However, I never thought they needed something that would go toe-to-toe with the next Xbox or PS4.
 
Where I'm critical is that I think they aimed a little too low in speccing out the system. However, I never thought they needed something that would go toe-to-toe with the next Xbox or PS4.
I don't know if I'd say they went too low. I guess it depends. I know some of you guys playing fit right into the gamepad's batterylife and I'm glad not everyone is having trouble with the gamepad not suiting them, my complaint then is that the balance of power versus supporting the gamepad is skewed. I would like the gamepad more if it lasted longer even if it was weaker as a system.

Well, maybe that's not true at all, perhaps for the gamepad to display video is to display video period, maybe it doesn't matter how powerful or weak the base system is. I don't really know, that's not my forte. What I do know is that without the gamepad the system is too weak for me to be anything but a Nintendo machine but with the burden of the gamepad the gamepad doesn't have the battery life needed for it to become something I use regularly either. So I guess in the end, for me, they need to extend the life of the gamepad or make everything also accessible through the Pro Controller, essentially, either allow me to ignore the gamepad or extend its life so that it won't die on me every use.
 
OP fails to do research, makes uninformed purchase, then regrets uninformed purchase. Blames the product, not himself.

Got it.

If you did research you'd still find almost zero about what the hardware was like unless you took 'speculation' as fact. It seemed like Nintendo was finally making a push to acquire what it has lacked in recent console iterations with 3rd party support. AC3, ME3, CoD but now we have announcements from many devs saying things like "nothing is in the works".

While I don't believe Nintendo gives a shit about anything other than their own IP, I can't blame the consumer on this one. I know I'll be buying it ONLY for Nintendo games eventually but it seemed very promising, just like the Vita did when it was announced. Research would do nothing for a person in these examples. It's a gamble.
 
Well, despite my criticism of the tech, it's worth noting that it's not really in their best interest to chase the dream of being the biggest and baddest thing on the market. With Microsoft's entry into the marketplace, Nintendo really isn't in their comfort zone making that a three-way battle for tech supremacy. So, I see why they focus their attention on different hooks.

Where I'm critical is that I think they aimed a little too low in speccing out the system. However, I never thought they needed something that would go toe-to-toe with the next Xbox or PS4.

As has often been observed, Nintendo only went toe-to-toe with the competition technologically, in eras when going toe-to-toe was possible with a $200-$250 dollar machine.

"hardcore" gaming left Nintendo behind in that regard, moving onwards and upwards out of their comfort zone. Nintendo is still concerned with making good and well designed technology; the Wii was impressively engineered for what it was trying to do.

The problem with Wii U is that, by all accounts, it is also impressively engineered and well designed. But the open question is whether the specific tradeoffs they made were, in the long run, the best tradeoffs.

For example, I can't help but suspect that one reason for their power strategy and the way in which the system seems designed to leverage good performance, is that they would be very spooked about making a Microsoft-style 3 billion dollar mistake. A complex, high power (in terms of wattage) piece of hardware that operates under stress and has an uncomfortably high chance of failure after it's in the wild. Nintendo likes hardware that can be kicked around and is reliable more than anything else. And to be fair, if most people's Wii U is still working perfectly in 6 years, then they made a good decision in some ways.

But it's true that going that route may have resulted in hardware that is difficult to achieve decent performance on when running the kinds of engines and game logic that have become common this generation. Had they gone with a bigger, hotter machine, they might've ended up with more raw power to compensate for the need to code to a different hardware strategy.

But in the end, the bigger point remains that people have to come to the realization and get over the fact that Nintendo is not competing in the "Ferrari" game machine market, for a number of reasons. They may never try to compete there again unless one of the current big two drops out of the race and leaves a real vacuum.

Or perhaps they'll just outlast everyone else until the traditional console age comes to a close.
 
Well, despite my criticism of the tech, it's worth noting that it's not really in their best interest to chase the dream of being the biggest and baddest thing on the market. With Microsoft's entry into the marketplace, Nintendo really isn't in their comfort zone making that a three-way battle for tech supremacy. So, I see why they focus their attention on different hooks.

Where I'm critical is that I think they aimed a little too low in speccing out the system. However, I never thought they needed something that would go toe-to-toe with the next Xbox or PS4.

I'd have liked it to sport a bit more power, too. However, based on what's out there it is obviously more powerful than the other HD consoles, but different enough (particularly in its approach to the CPU) that it can be a bit of a minor pain for multi-platform games. If it were horribly underpowered, ports to a tertiary format wouldn't hold up as well as they have done.

Off of the top of my head, I had Crazy Taxi, Headhunter, Rayman 2 & Grandia 2 on both DC & PS2 - in every case the DC version was better. Code Veronica looked hideously muddy on PS2, and it was perfectly reasonable to wonder whether Sony were full of shit to a greater height than even the biggest hater might have prayed for upon the console's initial reveal.

The Wii U's architecture isn't as esoteric as PS2's was, nor are the ports as horrible. It is, however, different enough to require a decent amount of adjustment from developers used to working with the other systems.
 
As with most console launches, loading times are an issue (remember early 360/PS3 games?).

The Wii U launch didn't have any games that would potentially ween me from any of the other titles coming out on current gen platforms. I want to support Nintendo, but I'm not as rich as I was a few months back, and I now have to carefully make decisions based on what I'd be interested in on the platform. Yes, there's a new 2D Mario game... but there also was a new 2D Mario game on the 3DS. Zombi U didn't interest me, and the "promise" of a new Zelda, Metroid, etc (which, to be fair, will happen LATER) isn't enough to justify buying it NOW.

With that said, I'll be picking it up when the price drops and when the library is substantial enough to justify the purchase.
 
AKA : Launch period is a launch period.

I've had the utter reverse for the second time with a Nintendo machine (3ds) - went in expecting MEH, came away more than happy with what i got.

That said - i'm not in this for the ports from X360/PS3 - i have those machines so they aren't of importance and unless a port -outclasses- the X360/PS3 significantly i'll likely stay on those machines for my 3rd party titles.

But hey - things are a bit sluggish and could be better, some of the UI choices are a bit lacking, but what is there that works well is -very- good. Miiverse is -oustanding- in its simplicity and usability, Nintendoland is way more fun than it has any right to be, everything is pick-up-and-play able.

However, WiiU is in for a rough 4-5 months or so waiting for titles to come (especially here in Japan where we already have MH) and i BET we get to "Vita/3DS" levels of DOOOOM during those times. It's a launch - people just need to relax.

DCharlie coming out of the closet as a Nfan is beautiful. Like a butterfly emerging from a cocoon.
 
No regret here, only paid $70 it by trading my useless gaming stuff, I only have one game...Black Ops 2 and I play it a lot. Also use Netflix too.
 
Your mom had to buy you the consoles you wanted to flip, and now her Christmas gift will suffer as a result?
Pretty much yeah, I don't have enough money to get something nice i am unemployed.

And yes I know scalping is a sleezy thing to do. I'm not a bad guy tho.

TadkV.gif


It's just flipflopCharlie

Expect a huge WiiU backlash post by next week, or even sooner. :P

Ssshhh, don't dash my hopes that it will stick. :P
 
For me, Off TV Play is the best feature for Wii U. Nothing beats playing New Super Mario U while on the crapper or playing Black Ops 2 online while in bed and the football game on TV. If Nintendo was smart, they should market this feature more in their ads.

I really enjoy my WiiU, but I don't know what kind of Kryponite my house is built from because I can't do any of this shit I hear other people talking about. My gamepad cuts out more or less as soon as I leave the living room.
 
Well, I think it's finally official. I hate to admit it, but if I had the chance to do it all over again, I probably would not have dropped $600+ on the Wii U and 6 games over the last month.

I bought into the hype. First HD Nintendo console. Asymmetric gameplay. Off-TV play. First next-gen system. Online intensive. The list goes on. But I can't help but feel like the whole experience has left a sour taste in my mouth.

Perhaps I was expecting too much. But the following realities and frustrations are starting to set in for me:

Shitty ports. Initially I bought into all the excuses, mostly along the lines of developers not dedicating enough time and effort into a system without an established userbase to justify the costs of a true (or dare I say superior?) port. We were led to believe, or perhaps assumed (and rightly so), that seeing as how the system is 6-7 years (6-7 YEARS) newer than PS360, at the least devs would be able to just up the res to 1080p AT LEAST and do nothing else, and the power of a brand new $350 system would be enough to handle it no problem. But that's not the case. Not only that, but the exact opposite is true as we've seen countless comparison articles (Digital Foundry, etc.) proving otherwise.

It especially stings when you got Fils Aime on TV talking about how superior Wii U's ports are and how stellar the graphics are. He is either a liar or he is delusional. There are a few exceptions (Trine 2 for example). I don't know whose fault it is, whether it's Nintendo's or developers/publishers, and I don't care. The bottom line is regardless of any excuse, we are left with just that - excuses and shitty ports.

Slow UI / Lockups. WTF is going on here. 30+ seconds to go into settings? To go into the Eshop? To do anything? This is totally unacceptable and leaves an extremely poor first impression for your shiny new system. It's 2012 for god's sake. I want streamlined, quick shit with fancy fade-ins and outs when I click on a menu item. With no delay other than whatever graphic you use to transition to my selection. I don't want to look at a wrench for 30 seconds when I go to change my wifi settings because the system doesn't like my wifi for some reason. And fix the lockups. This isn't a port issue either. My lockup happened when I clicked to go into MiiVerse. I had to unplug it overnight for it to start up again. It pains me to admit that now looking back I almost wish it bricked so I could have taken the god damn thing back.

Barren 2013 releases. Nintendo really dropped the ball here. They'd better have some serious heavyweights come fall or they are fucked. Look at the competition: God of War, Gears of War, Watch Dogs, Metal Gear, Tomb Raider, Bioshock, Dead Space, the Last of Us. I mean, those are some heavy hitters. And what does Nintendo have? There is one game I know I want to get in 2013 for the Wii U so far: Pikmin 3. And even that game was supposed to be a 'launch window' title. I thought when I preordered my system I'd be picking it up along with the system. Now who knows when it will come out. 2Q13? They better hope so. Sure we got Wonderful 101 which looks sweet but but come on. That game is going to sell zero systems. I will give them Bayonetta 2. That is a step in the right direction. But that's barely scratching the surface of what needs to happen.

Why did Nintendo release their system early if they aren't even going to take advantage of this critical window they have? This is crunch time right now. If they can't come out swinging now they are doomed. RIGHT NOW is when they should be busting out the Metroids, the Zeldas, the Smash Bros. or at least within the next year with confirmed release dates and footage and details. They needed to release all their major franchises in year one and give themselves a fighting chance, establish a strong userbase, and get other pubs on board with some real ports and established franchises. Nintendoids are falling over themselves to see the next Nintendo Direct praying for some amazing reveal and it's some bullshit like NSMB2 DLC. Come on man, seriously.

This goes back to the first point as well. I was wrong initially, because I assumed that because of the 2nd screen most ports would be better by default because it enables new experiences, UI improvements, etc. But when I read that Kotaku (I think) article with the 20ish devs commenting on Wii U ports, one of the devs commented on why some game wasn't coming to Wii U, and made me realize: Because of the 2nd screen functionality, ports are more difficult, take more time, and cost more money. They have to change how the game works. Not like it is with PC/PS360. And that is not a good recipe to get a lot of ports of big games.



Anyway there's more stuff to nitpick but I'm sick of shitting on the Wii U. There are good things about the system as well. MiiVerse is awesome. The gamepad is awesome. Etc. But that's not what this thread is about.

I love Nintendo. But it's because of my love that I feel compelled to express my disappointment up to this point. I feel like I'm watching them from afar in slow motion, and to me it seems so clear that they are taking misstep after misstep. We as fans have an obligation to make clear that things are not going well for them. Pikmin 3 the only major Nintendo release in 1st half 2013 is NOT ACCEPTABLE. That's not going to get the job done, period. They want to sell 6 million consoles by then. Honestly I will be extremely surprised if that happens.

Hopefully I'm wrong. Hopefully devs figure the system out and can bring some truly amazing games out. Maybe we'll get a ton badass games and we'll all be happy campers. Maybe when Nintendo releases the WiiTV update it will fix all the UI problems. I just hope these things happen sooner than later. Anything after fall 2013 and it's too late.

You are basing your buyers remorse off a NEW system that is still in its launch window....

When X360 launched, it launched with:

8270288240_1372039148_z.jpg


Not that impressive if you ask me... And after it launched the games tha followed were nothing to shake a stick at either.

When the PS3 launched, it launched with:

8269225961_f1ccc50a91_o.jpg


Which is even less impressive than the launch games for 360. And just with the 360, the games that followed were nothing to shake a stick at.

My point is that you seem to already be positioning the WiiU as a failure, when it's only been out for less than a month.

You other issues with slow UI and lock-ups and what not, can all be fixed with system updates.

Also, now that Nintendo likes to unleash these Nintendo Direct videos, and these pop-up media events around GDC, who knows what games we'll see announced over the next few months.

Will the WiiU ever become the dominant machine in the home? If its the only one you own, sure. But if you own a 360, or PS3 or both, then probably not, but you can't really sit there and write off a system that has only been around for 3 weeks.
 
Mine is going on Craigslist soon. I knew what I was getting into with the games. I didn't know what I was getting into with the completely incompetent OS, the hard locks and weird idiosyncrasies. By far the most disappointed I've ever been in a console. Something ends up frustrating me every time I play it.

I'm not getting back in until it ships with a solid OS. Unexpected things that have disappointed me so far:

- Ridiculous load times
- Hard locks
- Inability to play NSMB multiplayer with Gamepad or pro controller
- A system download that said it would only take a minute that ended up taking over an hour
- Discovering the headset has a 3.5MM jack
- TDM only in Black Ops 2
- Finding out that the power button on the pro controller shuts down the entire system without bringing up any prompts
- Wasting 10 minutes looking for a overscan/safe area option in the menu for the system or ZombiU
- Discovering that I liked ZombiU less and less the more I play of it

Any single one of these would not be a deal breaker and a lot wouldn't bother some people, but the cumulative on me effect it pretty damning. There just aren't enough positives to outweigh all of this stuff. There are too many other gaming options to put up with this. I have AC3, Far Cry 3 and FTL sitting there calling to me and I'm spending 10 minutes going in and out of menus trying to adjust the visual options for ZombiU.

I should also note that the off screen game play does nothing for me. I already had two TV's side by side and multiple tablets in the living room, so I never really had an issue with not being able to play what I wanted.
 
Mine is going on Craigslist soon. I knew what I was getting into with the games. I didn't know what I was getting into with the completely incompetent OS, the hard locks and weird idiosyncrasies. By far the most disappointed I've ever been in a console. Something ends up frustrating me every time I play it.

I'm not getting back in until it ships with a solid OS. Unexpected things that have disappointed me so far:

- Ridiculous load times
- Hard locks
- Inability to play NSMB multiplayer with Gamepad or pro controller
- A system download that said it would only take a minute that ended up taking over an hour
- Discovering the headset has a 3.5MM jack
- TDM only in Black Ops 2
- Finding out that the power button on the pro controller shuts down the entire system without bringing up any prompts
- Wasting 10 minutes looking for a overscan/safe area option in the menu for the system or ZombiU
- Discovering that I liked ZombiU less and less the more I play of it

Any single one of these would not a deal breaker, but the cumulative effect it pretty damning. There just aren't enough positives to outweigh all of this stuff. There are too many other gaming options to put up with this. I have AC3, Far Cry 3 and FTL sitting there calling to me and I'm spending 10 minutes going in and out of menus trying to adjust the visual options for ZombiU.

I should also note that the off screen game play does nothing for me. I already had two TV's side by side and multiple tablets in the living room, so I never really had an issue with not being able to play what I wanted.

Nintendo will be upset to learn that their target audience of people with two TV's side by side and multiple tablets in their livings rooms are abandoning them.
 
Also, maybe I'm in the minority, but I've never had one OS problem since I got the system. Not one hardlock or crash. It loads a bit slow, but I've never had to wait more than 10 seconds for anything. I don't know where these over 20 seconds to load the main menu are coming from, but I've never had to deal with it.

Maybe I'm lucky, but I've enjoyed the launch games quite a bit and the OS is completely competent as far as I'm concerned. I wish it loaded a bit faster, but it's not so bad on my system that it's a real problem.
 
I bought one thinking they'd be hard to come by so, by the time I wanted one, I wouldn't have to go nuts to find one. So I'm kind of regretting it now that I have one and demand is so low and the only decent thing in its future is Pikmin 3. The PS3's saving grace when it had no games was that it was a competent media player. What's the Wii U's?

Well that just seems like an entirely poor decision by you. If the only thing that you can even call "decent" is Pikmin 3 then I have no clue why you would buy this system. You obviously have no interest in it so that's kind of on you.
 
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