Skyward Sword seemed well out of the norm to me. I was very surprised at just how much they gave away.
I didn't like the idea of showing off the ways how to progress, the circular eye thing, makes all the puzzles worth nothing, the puzzles are all suggestive on their own, you're going to figure it out sooner or later, but if you come with expecting them, the surprise effect is missing and it makes the game feel worthless to play.
I've never been any big stroy-focused guy, all the emotional stuff you see other people playing games for, i have an opinion for that that I rather focus on my real life rather than some movies/games stories that people focus too much time into but in zelda it was that good that it really made a difference in my opinion of the quality of the game.
I really had no idea that the old lady was the same young one guiding the last parts of the game, this time travel stuff oh god.
It's like super easy, but i wasn't expecting it, and it made the surprise so great, I haven't had such an experience ever in any game in my life it was so deep, it made me feel like a kid who's mind was almost totally absorbed into the game.