Thanks to our good friends at Audiokinetic, we just got a couple of Wii U CPU performance figures. Well, two. Still, it's better than nothing, and the first actual benchmark I know of. The only problem is that they didn't release any figures to compare them to, which is why I tried to roll my own, running the same tests (I think) on the only Windows machine I have access to. So while this test won't tell us how the Wii U CPU performs compared to Xenon or Cell, it should give us an idea how well it holds up compared to PC CPUs. Or not.
The system I used for comparison purposes is my HTPC, as the free version of Wwise is Windows only and all my other machines are running OSX or Linux. I used the same version of Wwise (2012.2) and tested the effects mentioned in the release notes, with mono samples as specified in the release notes, not touching any settings as I assume the benchmarks are for the default settings.
Test setup:
AMD A6-3500 @ 2.4GHz
4GB DDR3, 1.6GHz CL6
Wwise 2012.2 64bit
Windows 7 x64
The baseline on this system is 0.2785% as reported by the Wwise profiler, all figures are an average over 60 samples. And these are the results:
It seems the Wii U CPU is about half as fast as a mid range PC CPU from 2011. No surprises here, considering the A6 alone draws at least as much power as the whole Wii U system, and is a 32nm part - not 45nm like the Wii U CPU.
If anyone wants to replicate my test, get the sample I've use here and Wwise here. The Wwise release notes with the benchmark results are available here.
EDIT: i7 performance figures by Durante.
The system I used for comparison purposes is my HTPC, as the free version of Wwise is Windows only and all my other machines are running OSX or Linux. I used the same version of Wwise (2012.2) and tested the effects mentioned in the release notes, with mono samples as specified in the release notes, not touching any settings as I assume the benchmarks are for the default settings.
Test setup:
AMD A6-3500 @ 2.4GHz
4GB DDR3, 1.6GHz CL6
Wwise 2012.2 64bit
Windows 7 x64
The baseline on this system is 0.2785% as reported by the Wwise profiler, all figures are an average over 60 samples. And these are the results:
Code:
Wwise 2012.2 CPU Load (lower is better)
| Wii U | A6-3500 | i7-920
------------------------------------------------
Peak Limiter | 0.20% | 0.08% | 0.05%
Delay | 0.07% | 0.04% | 0.01%
It seems the Wii U CPU is about half as fast as a mid range PC CPU from 2011. No surprises here, considering the A6 alone draws at least as much power as the whole Wii U system, and is a 32nm part - not 45nm like the Wii U CPU.
If anyone wants to replicate my test, get the sample I've use here and Wwise here. The Wwise release notes with the benchmark results are available here.
EDIT: i7 performance figures by Durante.