gamers must be the only high end tech enthusiasts who buy new devices with zero knowledge of their technical specifications.
Pretty sure most gamers aren't high end tech enthusiasts.
gamers must be the only high end tech enthusiasts who buy new devices with zero knowledge of their technical specifications.
Can we upgrade the RAM with faster RAM and will it make any difference
The question is how powerful will the other next gen consoles be and what their prices will be. Im not buying a 600 dollar console and neither is anyone else. That was proven already by the market.
Wii U could be packing dual Keplers, and it would still probably end up missing out on a very large percentage of multiplatform titles.
Specs matter, but I doubt they matter as much as how third parties perceive the audience for the system.
We already have a few clues. From the rumor that EA/Dice have yet to comment on...
Battlefield 4 will run at 60fps on Orbis/Durango. PS3/360... 30fps.
I don't see Wii U hitting the 60fps target.
Can we upgrade the RAM with faster RAM and will it make any difference
Welp.
Does anyone seriously think the Wii U will stand up to next-gen consoles, still?
The question is how powerful will the other next gen consoles be and what their prices will be. Im not buying a 600 dollar console and neither is anyone else. That was proven already by the market.
In the past, sure. But come on. If it were packing dual Keplers, it'd be just like PC. They could do a nasty port and through brute force of the hardware, still make it look vastly superior to the HD Twins. In today's climate, developers want as many viable platforms as they can get (assuming its human resource demands don't outstrip its sales potential).
gamers must be the only high end tech enthusiasts who buy new devices with zero knowledge of their technical specifications.
None is doubting that Orbis/Durango are going to be more powerful than the Wii U. What "we" are disputing are the following points:
- There's no significant difference between 360, Ps3 and Wii U.
- The difference between Wii U and Orbis/Durango is akin to the one between Wii and 360 (or Ps3).
So all of this means what, really?
No it will be like Wii vs 360/PS3 all over again.
The performance problem of hardware nowadays is not clock speed but ram latency. Fortunately Nintendo took great efforts to ensure developers can really work around that typical bottleneck on Wii U.
They put a lot of thought on how CPU, GPU, caches and memory controllers work together to amplify your code speed. For instance, with only some tiny changes we were able to optimize certain heavy load parts of the rendering pipeline to 6x of the original speed, and that was even without using any of the extra cores.
Yes I do. I expect the top tier first party games on WiiU to look absolutely stunning. For example. When you see the Zelda WiiU demo. There is no reason why the whole game can't look as least as good if not better then that.
If the WiiU is the Wii all over again, I'm a very happy camper.
you're setting yourself for a disappointment.
Don't make your standards that high. Nintendo is just entering this gen. (Graphics wise).
On brute force alone, no. It could get "similar" visuals if developers use all the tricks available, and makes for ground up code for it.
I still have mineYou could upgrade Saturn ram too
Those of us who posted regularly in the Wii U speculation threads were almost unanimous in agreeing that DDR3 was by far the most likely candidate for the system's RAM.
On brute force alone, no. It could get "similar" visuals if developers use all the tricks available, and makes for ground up code for it.
So all of this means what, really?
On brute force alone, no. It could get "similar" visuals if developers use all the tricks available, and makes for ground up code for it.
Problem with consoles today is not related to power, it's the other device disruption. You can't fix that for just "adding" more power.unless wiiu explodes like the wii did Nintendo are in trouble in 2 years tops.
You guys have to remember there's also eDRAM. We don't know how exactly it will be used, but it could explain why Nintendo didn't feel the need to have fast main RAM.
Yeah, they aren't gonna do that. People are gonna build on PC and then port from there. I don't see devs spending extra money to get one port up.
I think you are vastly underestimating the ability of Nintendo's programmers.you're setting yourself for a disappointment.
Don't make your standards that high. Nintendo is just entering this gen. (Graphics wise).
Welp.
Does anyone seriously think the Wii U will stand up to next-gen consoles, still?
On brute force alone, no. It could get "similar" visuals if developers use all the tricks available, and makes for ground up code for it.
I think you are vastly underestimating the ability of Nintendo's programmers.
DDR3 was likely, yes.wow. Talk about backfiring in your face
On brute force alone, no. It could get "similar" visuals if developers use all the tricks available, and makes for ground up code for it.
Blow up with a bang, end in a whimper?
I hope not. Keep it strong all the way through with support.
Are they different from the ones that designed this god-awful slow UI?
I think you are vastly underestimating the ability of Nintendo's programmers.
Yep. Since 720/PS4 will be comparable to PC development, it's the most likely scenario, barring exclusives.
Nintendo's first party content has never did it for me, so I was hoping this console would be a strong contender and attract 3rd party, and at least give me another option when choosing a console next year.
I guess this scenario is unlikely now? Serious question.
How long have you used it for? Maybe you just need to get used to it, I mean, you've had plenty of time to adapt to the other 2.RAM issues aside, but what's killing my gaming boner right now are the placement of the sticks. Specifically the right stick being above the buttons. I'll never buy cross-plats for this unless the port is leaps and bounds beyond the others. I just don't like this placement.
The question is how powerful will the other next gen consoles be and what their prices will be. Im not buying a 600 dollar console and neither is anyone else. That was proven already by the market.
You are right Sony got those 70 million sales when it was 600 dollars.Gemüsepizza;44477495 said:Yeah right, those 70 million PS3s sold cleary showed that there is no market for a console with a high price point at launch... I don't think they will be 600 dollars, but it will certainly be more expensive than Wii U (I guess 399 and 499 models). The gamepad hurts the Wii U price probably a lot. It's sad if you think about how powerful the Wii U could have been without it. DDR3 RAM isn't really expensive. Another problem is probably Nintendo's craziness for small form factors.
Gimped again, just buy it for Nintento's games or you will be disappointed.